Player Matchup

Raijin
Raijin
Dtraké
Raijin
Level 143
God Stats
0W - 2L
1,150 SR
Queue Stats
65W - 71L
1,422 Elo+
Party 1
Bacchus
Bacchus
GougouLeRoux
Bacchus
Level 41
God Stats
2W - 3L
1,634 SR
Queue Stats
68W - 81L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J3uD0
Tsukuyomi
Level 82
God Stats
4W - 2L
1,669 SR
Queue Stats
87W - 101L
1,326 Elo+
Party 1
Team Averages
Level 89
1,484 SR
1,376 Elo+

VS

Team Averages
Level 58
1,619 SR
1,482 Elo+
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
vladfasin
Kuzenbo
Level 84
God Stats
6W - 0L
1,774 SR
Queue Stats
15W - 7L
1,501 Elo+
Party 2
Anubis
Anubis
Юджин98
Anubis
Level 64
God Stats
1W - 1L
1,582 SR
Queue Stats
13W - 9L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dtraké
Raijin
13
2 / 7 / 4
9,137
703
7,030
11,326
3,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
GougouLeRoux
Bacchus
15
1 / 7 / 4
9,466
728
6,330
14,543
14,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
J3uD0
Tsukuyomi
14
3 / 6 / 2
9,433
726
9,103
13,032
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
12 / 2 / 6
13,047
1,004
13,142
10,124
6,963
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
vladfasin
Kuzenbo
17
1 / 0 / 14
10,280
791
6,792
14,455
19,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
7 / 4 / 10
11,758
904
13,946
10,489
5,532
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
20
20
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
2
6
7.5
L
Raijin
Dtraké
Raijin
2
7
4
0.57
L
Bacchus
GougouLeRoux
Bacchus
1
7
4
0.43
L
Tsukuyomi
J3uD0
Tsukuyomi
3
6
2
0.67
W
Kuzenbo
vladfasin
Kuzenbo
1
0
14
8
W
Anubis
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
33,880
38,901
Taken
35,068
22,420
Mitigated
32,155
3,306
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,142
10,206
0
5,328
10,124
6,963
865
3,417
6,707
0
44,985
L
Raijin
Dtraké
Raijin
7,030
207
0
1,048
11,326
3,511
0
5,755
5,145
30,817
0
L
Bacchus
GougouLeRoux
Bacchus
6,330
514
0
703
14,543
14,066
0
8,802
5,634
15,436
450
L
Tsukuyomi
J3uD0
Tsukuyomi
9,103
2,409
0
1,555
13,032
4,843
0
5,470
7,187
0
29,910
W
Kuzenbo
vladfasin
Kuzenbo
6,792
2,480
0
2,238
14,455
19,660
1,375
4,858
9,554
20,429
276
W
Anubis
13,946
570
0
2,854
10,489
5,532
885
5,191
5,278
37,894
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
35,085
111
Minions Killed
165
0
Camps Cleared
0
580,470
Distance Traveled
681,540
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,047
1,004
102
8
0
243,965
0
L
Raijin
9,137
703
49
4
0
172,958
4
L
Bacchus
9,466
728
24
2
0
198,799
4
L
Tsukuyomi
9,433
726
38
3
0
208,713
2
W
Kuzenbo
10,280
791
20
2
0
240,130
0
W
Anubis
11,758
904
43
3
0
197,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role