Player Matchup

Charon
Charon
 
Charon
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Ezildor
Horus
Level 136
God Stats
2W - 1L
1,519 SR
Queue Stats
84W - 75L
1,509 Elo+
Solo
Rama
Rama
Nirleth
Rama
Level 124
God Stats
3W - 2L
1,425 SR
Queue Stats
164W - 152L
1,517 Elo+
Party 1
Sol
Sol
SwagdolfHipstler
Sol
Level 89
God Stats
2W - 1L
1,429 SR
Queue Stats
95W - 95L
1,518 Elo+
Party 1
Persephone
Persephone
Yomegaman
Persephone
Level 158
God Stats
3W - 1L
1,621 SR
Queue Stats
348W - 225L
1,637 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,536 Elo+

VS

Team Averages
Level 146
1,634 SR
1,562 Elo+
Agni
Agni
Drakmur
Agni
Level 153
God Stats
4W - 5L
1,602 SR
Queue Stats
237W - 261L
1,546 Elo+
Solo
Jing Wei
Jing Wei
ExecutiveHealer
Jing Wei
Level 149
God Stats
3W - 6L
1,394 SR
Queue Stats
268W - 279L
1,574 Elo+
Solo
Ix Chel
Ix Chel
Fatpeopleinc
Ix Chel
Level 89
God Stats
2W - 1L
1,816 SR
Queue Stats
235W - 223L
1,585 Elo+
Solo
Loki
Loki
VKguisonVK
Loki
Level 155
God Stats
5W - 2L
1,711 SR
Queue Stats
196W - 193L
1,515 Elo+
Solo
Odin
Odin
Κuzenbro
Odin
Level 182
God Stats
0W - 1L
1,648 SR
Queue Stats
11W - 8L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 2 / 12
9,698
882
8,344
10,704
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
Ezildor
Horus
15
1 / 1 / 8
9,237
840
4,105
12,175
11,523
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Nirleth
Rama
14
5 / 2 / 5
8,862
806
4,630
6,710
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 6
8,919
811
7,017
8,019
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
Yomegaman
Persephone
17
4 / 1 / 10
10,384
944
15,535
6,623
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Drakmur
Agni
12
0 / 4 / 3
6,865
624
4,912
5,054
1,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
14
4 / 4 / 2
7,870
715
8,096
8,482
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Fatpeopleinc
Ix Chel
13
0 / 2 / 2
6,844
622
5,396
6,968
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 4 / 2
7,704
700
9,450
9,284
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
14
0 / 3 / 3
7,863
715
3,393
12,384
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
17
Kills
7
9
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
12
4.5
L
Agni
Drakmur
Agni
0
4
3
0.38
L
Jing Wei
4
4
2
1.25
W
Horus
Ezildor
Horus
1
1
8
5
L
Ix Chel
Fatpeopleinc
Ix Chel
0
2
2
0.5
W
Rama
Nirleth
Rama
5
2
5
3.75
W
4
3
6
2.33
L
3
4
2
1
W
Persephone
Yomegaman
Persephone
4
1
10
9
L
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
31,247
44,231
Taken
42,172
33,551
Mitigated
21,766
24,826
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,344
857
1,138
2,461
10,704
13,374
158
3,175
7,529
15,868
287
L
Agni
Drakmur
Agni
4,912
158
0
446
5,054
1,763
0
3,717
1,337
14,537
0
L
Jing Wei
8,096
5,490
0
0
8,482
3,283
0
6,882
1,600
0
14,876
W
Horus
Ezildor
Horus
4,105
1,495
5,006
7,847
12,175
11,523
250
2,487
9,688
0
6,649
L
Ix Chel
Fatpeopleinc
Ix Chel
5,396
602
6,429
3,180
6,968
2,394
0
5,922
1,046
14,509
402
W
Rama
Nirleth
Rama
4,630
3,348
2,181
2,062
6,710
2,510
1,455
1,401
5,309
0
10,060
W
7,017
1,793
500
1,902
8,019
3,121
4,549
1,502
6,517
15,271
913
L
9,450
770
1,089
1,532
9,284
3,311
0
6,972
2,312
0
20,799
W
Persephone
Yomegaman
Persephone
15,535
637
59
1,670
6,623
3,023
526
1,783
4,837
44,466
405
L
Odin
3,393
666
337
1,997
12,384
11,015
0
6,551
5,833
272
6,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
37,146
133
Minions Killed
95
0
Camps Cleared
0
1,052,398
Distance Traveled
972,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,698
882
18
2
0
216,916
0
L
Agni
6,865
624
34
3
0
174,943
0
L
Jing Wei
7,870
715
15
1
0
169,609
0
W
Horus
9,237
840
6
1
0
233,908
0
L
Ix Chel
6,844
622
23
2
0
211,087
0
W
Rama
8,862
806
19
2
0
178,921
0
W
Sol
8,919
811
24
2
0
199,557
0
L
Loki
7,704
700
12
1
0
195,004
0
W
Persephone
10,384
944
66
6
0
223,096
0
L
Odin
7,863
715
11
1
0
222,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role