Player Matchup

Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
A_Smilly_Face
Chang'e
Level 151
God Stats
8W - 14L
1,705 SR
Queue Stats
187W - 210L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Seraphim2117
Sun Wukong
Level 119
God Stats
0W - 1L
1,570 SR
Queue Stats
36W - 52L
1,464 Elo+
Party 1
Tiamat
Tiamat
nomnom_icecream
Tiamat
Level 85
God Stats
28W - 32L
1,543 SR
Queue Stats
65W - 71L
1,441 Elo+
Solo
Cthulhu
Cthulhu
sootlife_92
Cthulhu
Level 173
God Stats
4W - 5L
1,554 SR
Queue Stats
163W - 186L
1,472 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,462 Elo+

VS

Team Averages
Level 140
1,603 SR
1,383 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ITaikiI
Chronos
Level 159
God Stats
36W - 40L
1,477 SR
Queue Stats
91W - 102L
1,466 Elo+
Solo
King Arthur
King Arthur
Jinchurikie
King Arthur
Level 132
God Stats
9W - 8L
1,861 SR
Queue Stats
113W - 171L
1,374 Elo+
Solo
Xbalanque
Xbalanque
KhKh2121
Xbalanque
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 40L
1,241 Elo+
Solo
Ymir
Ymir
RedMagic81
Ymir
Level 141
God Stats
2W - 1L
1,679 SR
Queue Stats
11W - 19L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 0
7,267
1,038
5,825
4,226
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chang'e
12
1 / 2 / 1
6,896
985
4,768
7,446
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
Seraphim2117
Sun Wukong
12
0 / 1 / 1
6,814
973
2,405
5,149
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,275
611
0
0
0
Cthulhu
sootlife_92
Cthulhu
12
0 / 0 / 2
6,563
938
7,533
8,254
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 1
6,908
987
9,130
3,679
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ITaikiI
Chronos
13
0 / 1 / 0
6,796
971
3,601
5,364
1,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Jinchurikie
King Arthur
11
0 / 1 / 3
6,295
899
3,431
7,596
5,644
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
KhKh2121
Xbalanque
12
2 / 0 / 1
6,920
989
2,760
3,311
1,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 0 / 2
6,239
891
1,430
5,846
3,626
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
3
3
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
W
Ah Puch
 
Ah Puch
1
0
1
1.5
L
Chang'e
1
2
1
0.75
W
Chronos
ITaikiI
Chronos
0
1
0
0
W
King Arthur
Jinchurikie
King Arthur
0
1
3
1.5
W
Xbalanque
KhKh2121
Xbalanque
2
0
1
2.5
W
0
0
2
1
L
Sun Wukong
Seraphim2117
Sun Wukong
0
1
1
0.5
L
0
0
0
0
L
Cthulhu
sootlife_92
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
20,352
25,075
Taken
25,796
13,359
Mitigated
13,482
6,257
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,825
1,888
0
729
4,226
1,543
88
2,004
2,222
0
25,256
W
Ah Puch
 
Ah Puch
9,130
332
0
1,883
3,679
1,238
0
1,283
2,192
26,731
0
L
Chang'e
4,768
230
1,092
2,197
7,446
2,182
0
4,465
2,981
16,431
0
W
Chronos
ITaikiI
Chronos
3,601
304
0
2,045
5,364
1,933
0
2,424
2,635
31,822
0
W
King Arthur
Jinchurikie
King Arthur
3,431
724
0
460
7,596
5,644
0
2,274
4,868
0
6,074
W
Xbalanque
KhKh2121
Xbalanque
2,760
1,140
0
130
3,311
1,041
0
1,472
1,654
0
10,134
W
1,430
367
583
653
5,846
3,626
0
2,282
3,180
5,569
0
L
Sun Wukong
Seraphim2117
Sun Wukong
2,405
154
0
1,063
5,149
3,471
133
3,152
1,997
0
17,852
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
sootlife_92
Cthulhu
7,533
165
161
1,015
8,254
6,163
0
4,540
3,714
15,852
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
33,158
177
Minions Killed
138
0
Camps Cleared
0
671,013
Distance Traveled
738,482
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,267
1,038
61
9
0
172,969
0
W
Ah Puch
6,908
987
38
5
0
168,165
6
L
Chang'e
6,896
985
40
6
0
144,233
0
W
Chronos
6,796
971
49
7
0
160,377
0
W
King Arthur
6,295
899
7
1
0
146,504
0
W
Xbalanque
6,920
989
30
4
0
132,818
0
W
Ymir
6,239
891
14
2
0
130,618
0
L
Sun Wukong
6,814
973
42
6
0
174,373
0
L
Tiamat
4,275
611
0
0
0
0
0
L
Cthulhu
6,563
938
34
5
0
179,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role