Player Matchup

Cerberus
Cerberus
SmurfsAreVGNS
Cerberus
Level 14
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Scylla
Scylla
callmelia
Scylla
Level 20
God Stats
1W - 2L
1,155 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 1
Neith
Neith
hezlerxx2
Neith
Level 43
God Stats
2W - 3L
1,491 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Team Averages
Level 26
1,354 SR
1,272 Elo+

VS

Team Averages
Level 44
1,328 SR
1,255 Elo+
Surtr
Surtr
Deathpoise91
Surtr
Level 62
God Stats
4W - 6L
1,305 SR
Queue Stats
15W - 32L
1,123 Elo+
Solo
Danzaburou
Danzaburou
Pkelzzzz-_
Danzaburou
Level 62
God Stats
5W - 5L
1,407 SR
Queue Stats
66W - 73L
1,357 Elo+
Party 2
Ra
Ra
kingoffrage
Ra
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SmurfsAreVGNS
Cerberus
14
1 / 3 / 7
8,510
774
9,744
17,008
18,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
callmelia
Scylla
10
1 / 2 / 5
7,530
685
2,553
3,086
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
hezlerxx2
Neith
14
4 / 5 / 3
9,489
863
3,871
11,308
4,743
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,924
902
7,303
11,558
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Pkelzzzz-_
Danzaburou
17
1 / 0 / 7
10,222
929
11,218
8,139
2,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 3
9,794
890
8,234
5,659
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
6
Kills
10
10
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
7
3
0.93
W
Danzaburou
Pkelzzzz-_
Danzaburou
1
0
7
4.5
L
Cerberus
SmurfsAreVGNS
Cerberus
1
3
7
1.5
L
Scylla
callmelia
Scylla
1
2
5
1.75
L
Neith
hezlerxx2
Neith
4
5
3
1.1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
26,755
31,402
Taken
25,356
23,648
Mitigated
8,609
4,332
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
2,956
205
1,311
11,558
4,696
318
4,408
7,150
366
22,823
W
Danzaburou
Pkelzzzz-_
Danzaburou
11,218
4,937
0
2,739
8,139
2,458
1,776
3,659
4,480
0
56,558
L
Cerberus
SmurfsAreVGNS
Cerberus
9,744
208
0
2,236
17,008
18,008
0
4,173
12,487
29,943
147
L
Scylla
callmelia
Scylla
2,553
251
4
88
3,086
897
0
1,222
1,850
11,491
0
L
Neith
hezlerxx2
Neith
3,871
1,265
327
1,677
11,308
4,743
0
2,744
8,339
0
26,986
W
8,234
257
1,995
1,705
5,659
1,455
986
4,129
1,530
28,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
29,940
124
Minions Killed
169
0
Camps Cleared
0
477,613
Distance Traveled
641,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,924
902
19
2
0
216,838
0
W
Danzaburou
10,222
929
78
7
0
206,637
0
L
Cerberus
8,510
774
50
5
0
210,785
0
L
Scylla
7,530
685
24
2
0
94,405
0
L
Neith
9,489
863
50
5
0
172,423
0
W
Ra
9,794
890
72
7
0
217,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role