Player Matchup

Ao Kuang
Ao Kuang
Hundvalpskvarn
Ao Kuang
Level 106
God Stats
3W - 2L
1,763 SR
Queue Stats
267W - 259L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
ProtheanKiller
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,654 Elo+
Party 1
Bellona
Bellona
StraightEdgePly
Bellona
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
Tedako
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
asgsah
Ne Zha
Level 101
God Stats
1W - 2L
1,321 SR
Queue Stats
46W - 33L
1,505 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,621 Elo+

VS

Team Averages
Level 96
1,638 SR
1,561 Elo+
Geb
Geb
GodzEzRa
Geb
Level 37
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 7L
1,448 Elo+
Solo
Thoth
Thoth
KAGAIYOSHI02
Thoth
Level 27
God Stats
2W - 2L
1,404 SR
Queue Stats
22W - 31L
1,415 Elo+
Party 2
Cupid
Cupid
Vigea
Cupid
Level 150
God Stats
1W - 0L
1,744 SR
Queue Stats
35W - 13L
1,741 Elo+
Party 3
Achilles
Achilles
deathring007
Achilles
Level 121
God Stats
9W - 9L
1,571 SR
Queue Stats
168W - 166L
1,458 Elo+
Party 2
Anubis
Anubis
javilazers
Anubis
Level 147
God Stats
1W - 0L
1,754 SR
Queue Stats
35W - 13L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 9 / 4
9,348
668
8,313
19,419
16,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ProtheanKiller
Baron Samedi
16
0 / 10 / 9
9,117
651
10,918
15,678
7,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 4 / 10
8,084
577
7,341
16,094
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Tedako
Cliodhna
17
4 / 7 / 6
9,866
705
12,510
12,580
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
asgsah
Ne Zha
17
3 / 10 / 5
10,306
736
14,414
16,367
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 24
10,314
737
7,721
18,439
16,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
16 / 1 / 23
14,850
1,061
22,511
12,009
4,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Vigea
Cupid
17
8 / 3 / 21
11,779
841
14,965
13,086
5,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
deathring007
Achilles
19
8 / 2 / 25
11,844
846
11,597
15,541
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
javilazers
Anubis
18
6 / 3 / 20
11,353
811
16,919
10,496
5,892
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
153
12
Kills
40
40
Deaths
13
34
Assists
113
Player
Kills
Deaths
Assists
KDA
W
2
4
24
3.5
L
Ao Kuang
5
9
4
0.78
W
16
1
23
27.5
L
Baron Samedi
ProtheanKiller
Baron Samedi
0
10
9
0.45
L
0
4
10
1.25
L
Cliodhna
Tedako
Cliodhna
4
7
6
1
W
Cupid
Vigea
Cupid
8
3
21
6.17
L
Ne Zha
asgsah
Ne Zha
3
10
5
0.55
W
Achilles
deathring007
Achilles
8
2
25
10.25
W
Anubis
javilazers
Anubis
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,496
Damage
73,713
80,138
Taken
69,571
51,061
Mitigated
53,669
13,324
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,721
573
1,112
4,248
18,439
16,511
494
4,478
13,397
9,419
1,838
L
Ao Kuang
8,313
1,609
102
3,541
19,419
16,389
0
11,136
8,083
9,726
132
W
22,511
1,146
2,795
2,872
12,009
4,867
3,478
2,547
9,294
50,668
0
L
Baron Samedi
ProtheanKiller
Baron Samedi
10,918
267
1,538
1,382
15,678
7,351
0
11,178
4,282
29,386
0
L
7,341
374
84
3,489
16,094
13,970
0
10,058
5,662
0
11,540
L
Cliodhna
Tedako
Cliodhna
12,510
520
397
1,069
12,580
4,578
0
7,712
4,704
0
21,997
W
Cupid
Vigea
Cupid
14,965
9,267
3,543
4,431
13,086
5,490
1,888
2,973
9,836
0
31,331
L
Ne Zha
asgsah
Ne Zha
14,414
581
0
1,722
16,367
8,773
0
9,446
6,616
0
35,926
W
Achilles
deathring007
Achilles
11,597
1,001
1,546
2,667
15,541
20,909
965
4,875
10,393
4,303
14,735
W
Anubis
javilazers
Anubis
16,919
210
500
2,514
10,496
5,892
1,568
3,517
6,699
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
60,140
93
Minions Killed
160
0
Camps Cleared
0
1,092,236
Distance Traveled
1,323,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,314
737
21
2
0
249,173
0
L
Ao Kuang
9,348
668
2
0
0
180,428
0
W
Thoth
14,850
1,061
50
4
0
300,215
0
L
Baron Samedi
9,117
651
42
3
0
208,460
0
L
Bellona
8,084
577
7
1
0
263,811
0
L
Cliodhna
9,866
705
14
1
0
247,921
0
W
Cupid
11,779
841
36
3
0
247,468
0
L
Ne Zha
10,306
736
28
2
0
191,616
0
W
Achilles
11,844
846
13
1
0
298,997
0
W
Anubis
11,353
811
40
3
0
228,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role