Player Matchup

Cupid
Cupid
BenDejos
Cupid
Level 128
God Stats
9W - 13L
1,504 SR
Queue Stats
31W - 42L
1,440 Elo+
Party 2
Anubis
Anubis
Bludsnothim
Anubis
Level 13
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Guan Yu
Guan Yu
LordBroScience
Guan Yu
Level 126
God Stats
99W - 90L
1,511 SR
Queue Stats
308W - 358L
1,434 Elo+
Solo
Mercury
Mercury
SirArmagedon
Mercury
Level 66
God Stats
8W - 12L
1,365 SR
Queue Stats
127W - 111L
1,603 Elo+
Solo
Atlas
Atlas
ToxiccixoT
Atlas
Level 148
God Stats
2W - 1L
2,057 SR
Queue Stats
167W - 60L
1,696 Elo+
Party 2
Team Averages
Level 96
1,549 SR
1,491 Elo+

VS

Team Averages
Level 91
1,526 SR
1,530 Elo+
Sun Wukong
Sun Wukong
DlNGUS69
Sun Wukong
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 1
Cerberus
Cerberus
Gonzdyl
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,509 Elo+
Party 1
Chernobog
Chernobog
ILordAndSaviorI
Chernobog
Level 110
God Stats
2W - 1L
1,860 SR
Queue Stats
136W - 127L
1,569 Elo+
Solo
Loki
Loki
SebastianMgar
Loki
Level 97
God Stats
33W - 31L
1,522 SR
Queue Stats
122W - 124L
1,511 Elo+
Solo
Hera
Hera
gersonisai24
Hera
Level 99
God Stats
9W - 12L
1,432 SR
Queue Stats
233W - 290L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BenDejos
Cupid
15
4 / 1 / 9
8,822
980
6,550
6,865
2,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
2 / 3 / 8
8,017
891
3,754
5,464
2,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 8
7,758
862
6,865
7,968
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
SirArmagedon
Mercury
15
3 / 2 / 3
8,785
976
7,221
9,950
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atlas
15
5 / 0 / 8
9,579
1,064
6,878
8,412
7,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DlNGUS69
Sun Wukong
13
1 / 4 / 3
7,613
846
4,756
9,308
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Gonzdyl
Cerberus
14
3 / 3 / 2
8,268
919
9,198
11,505
7,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
ILordAndSaviorI
Chernobog
14
0 / 2 / 4
7,728
859
5,642
6,612
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 2
7,851
872
8,172
10,117
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
6,441
716
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
15
Kills
7
7
Deaths
15
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
BenDejos
Cupid
4
1
9
8.5
W
Anubis
2
3
8
2
L
Sun Wukong
DlNGUS69
Sun Wukong
1
4
3
0.63
L
Cerberus
Gonzdyl
Cerberus
3
3
2
1.33
L
Chernobog
ILordAndSaviorI
Chernobog
0
2
4
1
W
1
1
8
5
L
3
6
2
0.67
W
Mercury
SirArmagedon
Mercury
3
2
3
2.25
W
Atlas
5
0
8
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
27,768
38,659
Taken
37,542
20,767
Mitigated
18,759
13,270
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BenDejos
Cupid
6,550
3,996
520
765
6,865
2,594
937
1,575
5,290
0
29,213
W
Anubis
3,754
235
170
127
5,464
2,301
420
2,014
3,450
12,928
97
L
Sun Wukong
DlNGUS69
Sun Wukong
4,756
873
0
1,406
9,308
5,829
0
2,881
6,345
0
15,364
L
Cerberus
Gonzdyl
Cerberus
9,198
358
0
2,175
11,505
7,720
0
4,149
7,085
21,982
307
L
Chernobog
ILordAndSaviorI
Chernobog
5,642
3,354
0
1,302
6,612
2,069
0
1,878
4,598
0
23,796
W
6,865
1,108
2,046
3,159
7,968
4,815
0
1,564
6,404
0
13,834
L
8,172
2,079
0
1,315
10,117
3,141
0
1,230
8,593
0
20,052
W
Mercury
SirArmagedon
Mercury
7,221
3,001
0
956
9,950
3,472
305
2,284
7,666
0
30,087
W
Atlas
6,878
1,748
2,526
3,001
8,412
7,585
244
1,454
6,958
15,456
2,294
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
37,901
181
Minions Killed
150
0
Camps Cleared
0
976,835
Distance Traveled
696,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,822
980
62
7
0
191,855
0
W
Anubis
8,017
891
22
2
0
177,653
0
L
Sun Wukong
7,613
846
21
2
0
177,063
0
L
Cerberus
8,268
919
42
5
0
184,553
0
L
Chernobog
7,728
859
56
6
0
169,303
0
W
Guan Yu
7,758
862
16
2
0
207,475
0
L
Loki
7,851
872
31
3
0
165,905
0
W
Mercury
8,785
976
61
7
0
206,404
0
W
Atlas
9,579
1,064
20
2
0
193,448
0
L
Hera
6,441
716
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role