Player Matchup

Nut
Nut
Arsen1uM
Nut
Level 183
God Stats
2W - 5L
1,398 SR
Queue Stats
14W - 6L
1,693 Elo+
Party 1
Shiva
Shiva
KopiKingston
Shiva
Level 62
God Stats
57W - 28L
1,574 SR
Queue Stats
139W - 121L
1,542 Elo+
Solo
Bacchus
Bacchus
RangerPro22
Bacchus
Level 157
God Stats
3W - 1L
1,738 SR
Queue Stats
24W - 12L
1,636 Elo+
Party 1
Camazotz
Camazotz
he1neken
Camazotz
Level 159
God Stats
6W - 5L
1,487 SR
Queue Stats
203W - 190L
1,485 Elo+
Solo
Sol
Sol
xXGanon2ProXx
Sol
Level 158
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 144
1,561 SR
1,571 Elo+

VS

Team Averages
Level 141
1,584 SR
1,519 Elo+
Kumbhakarna
Kumbhakarna
CyberAngelBaby
Kumbhakarna
Level 157
God Stats
5W - 9L
1,514 SR
Queue Stats
109W - 118L
1,507 Elo+
Party 2
Anubis
Anubis
InSaneXsmilerX
Anubis
Level 48
God Stats
9W - 7L
1,673 SR
Queue Stats
63W - 55L
1,529 Elo+
Solo
Artemis
Artemis
bananadude25
Artemis
Level 163
God Stats
2W - 2L
1,290 SR
Queue Stats
74W - 89L
1,470 Elo+
Party 2
Bacchus
Bacchus
w4ckymunchkin
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 39L
1,578 Elo+
Solo
Fenrir
Fenrir
zPaRaDoX-MalLaKa
Fenrir
Level 194
God Stats
2W - 1L
1,941 SR
Queue Stats
147W - 178L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
8,741
624
11,043
7,156
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 4 / 5
9,582
684
8,087
15,152
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
RangerPro22
Bacchus
14
5 / 1 / 5
8,817
630
5,227
10,536
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
he1neken
Camazotz
16
6 / 2 / 3
9,481
677
7,828
11,512
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 1
8,331
595
6,069
9,400
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CyberAngelBaby
Kumbhakarna
12
2 / 2 / 2
7,440
531
3,493
10,369
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
1 / 5 / 3
6,302
450
5,109
8,010
3,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
bananadude25
Artemis
14
0 / 0 / 3
7,669
548
5,959
6,785
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
3 / 5 / 1
7,560
540
7,483
13,561
14,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 1
7,895
564
6,639
14,822
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
12
12
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Kumbhakarna
CyberAngelBaby
Kumbhakarna
2
2
2
1.5
L
1
5
3
0.5
W
1
4
5
0.88
W
Bacchus
RangerPro22
Bacchus
5
1
5
7.5
L
Artemis
bananadude25
Artemis
0
0
3
1.5
W
Camazotz
he1neken
Camazotz
6
2
3
3.75
L
Bacchus
3
5
1
0.7
W
0
3
1
0.17
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
28,683
53,756
Taken
53,547
30,081
Mitigated
34,712
15,763
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
6,330
0
2,284
7,156
1,860
4,093
3,170
3,978
0
56,126
L
Kumbhakarna
CyberAngelBaby
Kumbhakarna
3,493
413
0
2,881
10,369
7,036
0
2,704
7,665
15,962
2,321
L
5,109
82
0
3,010
8,010
3,314
0
1,132
6,878
39,865
802
W
8,087
911
154
1,439
15,152
10,606
374
5,646
8,942
0
67,496
W
Bacchus
RangerPro22
Bacchus
5,227
961
0
2,755
10,536
10,998
519
3,338
7,162
20,002
0
L
Artemis
bananadude25
Artemis
5,959
1,824
0
3,830
6,785
2,577
0
4,547
2,238
0
61,304
W
Camazotz
he1neken
Camazotz
7,828
2,790
0
5,466
11,512
4,002
0
2,437
9,015
0
79,306
L
Bacchus
7,483
878
0
3,482
13,561
14,940
0
742
12,819
42,065
0
W
6,069
2,425
0
3,665
9,400
2,615
1,126
314
9,086
64,860
4,283
L
6,639
2,014
0
2,613
14,822
6,845
0
2,075
12,747
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
36,866
507
Minions Killed
414
0
Camps Cleared
0
1,376,704
Distance Traveled
1,300,982
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,741
624
99
7
0
243,119
0
L
Kumbhakarna
7,440
531
29
2
0
295,228
0
L
Anubis
6,302
450
65
5
0
186,733
2
W
Shiva
9,582
684
123
9
0
242,078
0
W
Bacchus
8,817
630
20
1
0
311,017
0
L
Artemis
7,669
548
117
8
0
251,918
2
W
Camazotz
9,481
677
128
9
0
317,987
2
L
Bacchus
7,560
540
100
7
0
259,743
2
W
Sol
8,331
595
137
10
0
262,503
0
L
Fenrir
7,895
564
103
7
0
307,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role