Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AKLittleBoy
Anubis
Level 123
God Stats
9W - 2L
1,755 SR
Queue Stats
67W - 75L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
BebeDorgado
Ix Chel
Level 186
God Stats
2W - 1L
1,641 SR
Queue Stats
30W - 24L
1,576 Elo+
Party 1
Horus
Horus
Gabaogb
Horus
Level 156
God Stats
9W - 2L
1,683 SR
Queue Stats
79W - 74L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
NeroMJRC
Xbalanque
Level 162
God Stats
2W - 0L
1,806 SR
Queue Stats
92W - 83L
1,535 Elo+
Party 1
Team Averages
Level 151
1,677 SR
1,525 Elo+

VS

Team Averages
Level 108
1,393 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EnzoBorsoi
Fenrir
Level 65
God Stats
5W - 4L
1,177 SR
Queue Stats
30W - 28L
1,444 Elo+
Solo
Agni
Agni
RosaLouca
Agni
Level 157
God Stats
0W - 2L
1,190 SR
Queue Stats
121W - 117L
1,451 Elo+
Solo
Cerberus
Cerberus
Ryunosuke7G62
Cerberus
Level 88
God Stats
3W - 5L
1,523 SR
Queue Stats
46W - 51L
1,484 Elo+
Solo
Rama
Rama
joaozinxz__
Rama
Level 107
God Stats
11W - 10L
1,574 SR
Queue Stats
430W - 412L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 2
6,291
629
5,346
6,705
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
8 / 3 / 3
7,555
756
8,714
8,059
3,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
BebeDorgado
Ix Chel
12
2 / 0 / 9
6,656
666
4,447
3,366
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
Gabaogb
Horus
10
5 / 0 / 5
6,660
666
3,384
6,113
4,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
NeroMJRC
Xbalanque
11
3 / 0 / 6
6,527
653
7,514
5,433
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 7 / 0
4,619
462
2,468
13,084
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
EnzoBorsoi
Fenrir
6
0 / 3 / 0
4,407
441
843
7,176
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
8
0 / 2 / 1
4,803
480
2,400
3,373
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Ryunosuke7G62
Cerberus
9
2 / 8 / 1
5,665
567
3,032
10,217
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 2 / 0
5,077
508
805
5,188
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
22
Kills
2
3
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
2
5
L
Cthulhu
 
Cthulhu
0
7
0
0
W
Anubis
8
3
3
3.17
W
Ix Chel
BebeDorgado
Ix Chel
2
0
9
6.5
L
Fenrir
EnzoBorsoi
Fenrir
0
3
0
0
W
Horus
Gabaogb
Horus
5
0
5
7.5
W
Xbalanque
NeroMJRC
Xbalanque
3
0
6
6
L
Agni
0
2
1
0.25
L
Cerberus
Ryunosuke7G62
Cerberus
2
8
1
0.31
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
9,548
29,676
Taken
39,038
13,193
Mitigated
13,085
15,060
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,346
2,704
0
3,776
6,705
2,225
0
843
5,862
0
42,914
L
Cthulhu
 
Cthulhu
2,468
534
931
1,784
13,084
4,427
0
3,609
9,475
13,526
0
W
Anubis
8,714
704
0
3,532
8,059
3,393
483
2,166
5,893
50,852
1,805
W
Ix Chel
BebeDorgado
Ix Chel
4,447
422
397
1,384
3,366
1,103
563
786
2,580
47,199
378
L
Fenrir
EnzoBorsoi
Fenrir
843
148
0
239
7,176
2,722
0
1,233
5,943
0
15,589
W
Horus
Gabaogb
Horus
3,384
1,599
704
2,782
6,113
4,678
109
2,181
3,932
0
13,020
W
Xbalanque
NeroMJRC
Xbalanque
7,514
3,308
0
2,485
5,433
1,794
773
1,914
3,519
0
50,769
L
Agni
2,400
139
52
603
3,373
627
0
974
2,399
20,317
414
L
Cerberus
Ryunosuke7G62
Cerberus
3,032
85
0
1,650
10,217
3,975
0
6,839
3,378
15,499
0
L
805
638
0
971
5,188
1,334
0
430
4,758
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
24,571
354
Minions Killed
227
0
Camps Cleared
0
1,039,083
Distance Traveled
883,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,291
629
74
7
0
217,536
0
L
Cthulhu
4,619
462
32
3
0
176,717
1
W
Anubis
7,555
756
96
10
0
194,819
0
W
Ix Chel
6,656
666
91
9
0
207,697
4
L
Fenrir
4,407
441
45
5
0
196,410
1
W
Horus
6,660
666
13
1
0
230,579
0
W
Xbalanque
6,527
653
80
8
0
188,452
1
L
Agni
4,803
480
40
4
0
131,910
0
L
Cerberus
5,665
567
47
5
0
195,072
1
L
Rama
5,077
508
63
6
0
183,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role