Player Matchup

Freya
Freya
Fett7980
Freya
Level 149
God Stats
0W - 1L
1,494 SR
Queue Stats
302W - 286L
1,496 Elo+
Solo
Medusa
Medusa
Tasty Kinkajou
Medusa
Level 89
God Stats
16W - 13L
1,744 SR
Queue Stats
361W - 361L
1,485 Elo+
Solo
Hercules
Hercules
WaffleDonkey
Hercules
Level 46
God Stats
3W - 5L
1,449 SR
Queue Stats
144W - 177L
1,433 Elo+
Party 2
Lancelot
Lancelot
lateher
Lancelot
Level 95
God Stats
3W - 1L
1,694 SR
Queue Stats
361W - 356L
1,550 Elo+
Solo
Geb
Geb
vzsnicho
Geb
Level 158
God Stats
1W - 4L
1,358 SR
Queue Stats
149W - 152L
1,477 Elo+
Party 2
Team Averages
Level 107
1,548 SR
1,488 Elo+

VS

Team Averages
Level 121
1,547 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KiloxValgard
Medusa
Level 198
God Stats
3W - 3L
1,558 SR
Queue Stats
136W - 134L
1,501 Elo+
Solo
Artio
Artio
Sootily
Artio
Level 106
God Stats
2W - 3L
1,430 SR
Queue Stats
43W - 39L
1,573 Elo+
Party 1
Chaac
Chaac
TwoToothdTooter
Chaac
Level 148
God Stats
5W - 4L
1,519 SR
Queue Stats
106W - 105L
1,435 Elo+
Solo
Anubis
Anubis
rewindstrike
Anubis
Level 89
God Stats
9W - 4L
1,729 SR
Queue Stats
41W - 22L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fett7980
Freya
4
0 / 2 / 0
2,965
593
147
1,568
176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
3,566
713
3,326
3,520
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
WaffleDonkey
Hercules
7
1 / 1 / 0
3,955
791
2,371
4,444
3,109
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
lateher
Lancelot
5
0 / 4 / 1
3,270
654
2,283
4,835
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 2
3,538
708
2,016
4,057
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
3 / 0 / 2
4,091
818
1,757
4,143
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
7
2 / 0 / 3
4,114
823
2,727
2,990
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Sootily
Artio
5
1 / 1 / 4
3,849
770
1,225
6,005
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
3,988
798
2,199
3,862
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
7
4 / 0 / 0
4,538
908
3,311
2,345
906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
2
4
L
Freya
Fett7980
Freya
0
2
0
0
W
Medusa
2
0
3
3.5
W
Artio
Sootily
Artio
1
1
4
3
L
1
2
0
0.5
W
1
1
1
1.5
L
Hercules
WaffleDonkey
Hercules
1
1
0
1
L
Lancelot
lateher
Lancelot
0
4
1
0.13
W
Anubis
4
0
0
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,143
Damage
11,219
18,424
Taken
19,345
7,160
Mitigated
8,040
4,839
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,757
905
0
1,981
4,143
2,006
0
710
3,399
0
21,162
L
Freya
Fett7980
Freya
147
40
0
159
1,568
176
0
1,113
455
4,855
953
W
Medusa
2,727
925
0
899
2,990
764
0
515
2,475
0
26,549
W
Artio
Sootily
Artio
1,225
261
513
2,203
6,005
2,563
120
593
5,412
6,378
0
L
3,326
1,314
0
1,410
3,520
772
0
106
3,414
0
20,527
W
2,199
248
0
1,116
3,862
1,801
0
342
3,241
0
18,028
L
Hercules
WaffleDonkey
Hercules
2,371
661
0
1,764
4,444
3,109
0
199
4,245
430
15,880
L
Lancelot
lateher
Lancelot
2,283
551
0
540
4,835
1,092
0
1,993
2,842
0
12,076
W
Anubis
3,311
181
0
1,114
2,345
906
0
200
2,145
20,861
0
L
2,016
486
0
966
4,057
2,011
0
1,125
2,932
9,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,294
Gold Earned
20,580
118
Minions Killed
163
0
Camps Cleared
0
530,795
Distance Traveled
541,053
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,091
818
40
8
0
121,638
0
L
Freya
2,965
593
13
3
0
45,219
0
W
Medusa
4,114
823
37
7
0
105,686
0
W
Artio
3,849
770
10
2
0
111,443
0
L
Medusa
3,566
713
33
7
0
109,439
0
W
Chaac
3,988
798
35
7
0
101,977
1
L
Hercules
3,955
791
32
6
0
107,703
0
L
Lancelot
3,270
654
25
5
0
136,596
0
W
Anubis
4,538
908
41
8
0
100,309
2
L
Geb
3,538
708
15
3
0
131,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role