Player Matchup

Maui
Maui
Agent-Lockwood-
Maui
Level 69
God Stats
3W - 2L
1,444 SR
Queue Stats
22W - 35L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
CHAROLOCO_4116
Heimdallr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,397 Elo+
Party 1
Eset
Eset
ESA-El_Flaco
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,524 Elo+
Solo
Thanatos
Thanatos
Gentedejuan
Thanatos
Level 89
God Stats
6W - 5L
1,652 SR
Queue Stats
43W - 49L
1,452 Elo+
Party 1
Geb
Geb
HectizzIe
Geb
Level 82
God Stats
1W - 2L
1,474 SR
Queue Stats
60W - 77L
1,445 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,438 Elo+

VS

Team Averages
Level 119
1,529 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CadeWindrunner
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 143L
1,459 Elo+
Solo
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 127
God Stats
67W - 67L
1,519 SR
Queue Stats
188W - 188L
1,452 Elo+
Party 2
Mulan
Mulan
kobezakjordan10
Mulan
Level 143
God Stats
20W - 14L
1,626 SR
Queue Stats
300W - 308L
1,456 Elo+
Solo
Susano
Susano
thePineapple214
Susano
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
103W - 98L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,599
509
4,240
9,849
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
CHAROLOCO_4116
Heimdallr
9
0 / 3 / 3
4,820
438
3,324
5,953
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 1 / 0
5,979
544
1,915
4,222
1,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Gentedejuan
Thanatos
9
1 / 4 / 1
5,036
458
4,173
9,856
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 0
5,134
467
3,759
10,378
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 2 / 4
5,774
525
5,431
5,588
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
2 / 1 / 0
6,973
634
2,799
2,364
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LTxMr Li9htsOut
King Arthur
10
2 / 2 / 2
5,813
528
4,809
8,695
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
5 / 1 / 1
7,784
708
9,652
10,104
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
4 / 0 / 2
6,458
587
4,339
7,217
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
14
14
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
4
1.5
L
1
0
3
2.5
L
Heimdallr
CHAROLOCO_4116
Heimdallr
0
3
3
0.5
W
2
1
0
2
L
3
1
0
3
L
Thanatos
Gentedejuan
Thanatos
1
4
1
0.38
L
1
6
0
0.17
W
King Arthur
LTxMr Li9htsOut
King Arthur
2
2
2
1.5
W
5
1
1
5.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
27,030
40,258
Taken
33,968
16,094
Mitigated
16,018
12,174
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,431
2,446
0
1,198
5,588
1,801
410
1,940
3,628
0
33,938
L
4,240
1,073
0
2,594
9,849
5,137
0
302
9,547
23,029
6,138
L
Heimdallr
CHAROLOCO_4116
Heimdallr
3,324
1,531
0
1,222
5,953
2,046
0
215
5,738
0
20,921
W
2,799
81
0
704
2,364
674
0
669
1,695
45,770
1,955
L
1,915
161
0
801
4,222
1,737
0
2,346
1,876
32,843
0
L
Thanatos
Gentedejuan
Thanatos
4,173
1,242
0
4,991
9,856
3,609
0
278
9,578
0
27,618
L
3,759
351
0
2,566
10,378
3,565
0
322
10,056
20,581
0
W
King Arthur
LTxMr Li9htsOut
King Arthur
4,809
526
160
1,273
8,695
5,860
156
2,613
6,063
1,117
20,914
W
9,652
1,207
0
4,398
10,104
5,331
284
2,574
7,088
0
55,525
W
4,339
844
0
4,584
7,217
2,352
0
594
6,543
0
35,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
32,802
253
Minions Killed
298
0
Camps Cleared
0
1,135,957
Distance Traveled
1,080,758
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,774
525
57
5
0
183,713
0
L
Maui
5,599
509
39
4
0
246,209
0
L
Heimdallr
4,820
438
38
3
0
211,326
0
W
Ah Puch
6,973
634
81
7
0
208,134
2
L
Eset
5,979
544
94
9
0
214,141
0
L
Thanatos
5,036
458
41
4
0
245,878
0
L
Geb
5,134
467
41
4
0
218,403
1
W
King Arthur
5,813
528
31
3
0
243,049
0
W
Mulan
7,784
708
80
7
0
185,775
4
W
Susano
6,458
587
49
4
0
260,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role