Player Matchup

Cu Chulainn
Cu Chulainn
BringBadVibes
Cu Chulainn
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 15L
1,236 Elo+
Solo
Hachiman
Hachiman
Mastropin
Hachiman
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 96L
1,535 Elo+
Party 2
Ymir
Ymir
ali-prokiller10
Ymir
Level 111
God Stats
262W - 250L
1,537 SR
Queue Stats
291W - 308L
1,529 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,433 Elo+

VS

Team Averages
Level 118
1,448 SR
1,506 Elo+
Scylla
Scylla
AxelKUIN
Scylla
Level 145
God Stats
4W - 1L
1,451 SR
Queue Stats
93W - 102L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ashaman27
Cu Chulainn
Level 64
God Stats
11W - 13L
1,443 SR
Queue Stats
182W - 191L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
newton175
Ah Muzen Cab
Level 146
God Stats
9W - 8L
1,451 SR
Queue Stats
256W - 279L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BringBadVibes
Cu Chulainn
15
1 / 4 / 6
9,894
761
5,399
14,736
11,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mastropin
Hachiman
18
4 / 1 / 4
11,420
878
12,113
11,630
4,882
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
4 / 4 / 4
9,992
769
7,778
16,277
14,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AxelKUIN
Scylla
16
1 / 5 / 8
10,510
808
10,574
9,654
3,535
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ashaman27
Cu Chulainn
16
2 / 2 / 5
10,719
825
11,776
14,029
16,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
newton175
Ah Muzen Cab
18
6 / 2 / 3
11,591
892
11,666
10,043
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
AxelKUIN
Scylla
1
5
8
1
L
Cu Chulainn
BringBadVibes
Cu Chulainn
1
4
6
1
L
Hachiman
Mastropin
Hachiman
4
1
4
6
L
4
4
4
1.5
W
Cu Chulainn
ashaman27
Cu Chulainn
2
2
5
2.25
W
Ah Muzen Cab
newton175
Ah Muzen Cab
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
34,016
42,643
Taken
33,726
30,589
Mitigated
24,755
8,632
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AxelKUIN
Scylla
10,574
1,248
0
668
9,654
3,535
1,290
2,413
7,241
35,609
365
L
Cu Chulainn
BringBadVibes
Cu Chulainn
5,399
649
0
1,474
14,736
11,177
71
3,140
11,502
0
29,854
L
Hachiman
Mastropin
Hachiman
12,113
7,256
695
5,115
11,630
4,882
734
1,648
9,914
0
47,668
L
7,778
931
0
1,348
16,277
14,530
71
5,626
10,542
21,142
781
W
Cu Chulainn
ashaman27
Cu Chulainn
11,776
945
0
1,427
14,029
16,892
0
3,604
10,425
0
33,153
W
Ah Muzen Cab
newton175
Ah Muzen Cab
11,666
6,290
0
2,111
10,043
4,328
2,387
1,375
8,668
0
53,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
32,820
173
Minions Killed
168
0
Camps Cleared
0
679,635
Distance Traveled
753,697
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,510
808
54
4
0
212,084
8
L
Cu Chulainn
9,894
761
57
4
0
224,247
0
L
Hachiman
11,420
878
89
7
0
224,541
4
L
Ymir
9,992
769
27
2
0
230,847
0
W
Cu Chulainn
10,719
825
49
4
0
275,859
0
W
Ah Muzen Cab
11,591
892
65
5
0
265,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role