Player Matchup

Shiva
Shiva
 
Shiva
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
An1m4ls
Kumbhakarna
Level 78
God Stats
9W - 6L
1,815 SR
Queue Stats
11W - 10L
1,658 Elo+
Party 1
Zeus
Zeus
AnndLz
Zeus
Level 88
God Stats
10W - 9L
1,757 SR
Queue Stats
13W - 12L
1,603 Elo+
Party 1
Hera
Hera
Nhawak
Hera
Level 39
God Stats
7W - 2L
1,638 SR
Queue Stats
68W - 79L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
TrixieMatteI
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,456 Elo+
Party 2
Team Averages
Level 83
1,642 SR
1,548 Elo+

VS

Team Averages
Level 147
1,518 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jhoonnyy
Da Ji
Level 117
God Stats
1W - 1L
1,520 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Anubis
Anubis
Mσgαмi
Anubis
Level 156
God Stats
13W - 10L
1,666 SR
Queue Stats
387W - 454L
1,421 Elo+
Solo
Mercury
Mercury
Norler
Mercury
Level 149
God Stats
9W - 9L
1,403 SR
Queue Stats
563W - 626L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 3
7,659
1,277
2,682
1,960
1,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
An1m4ls
Kumbhakarna
11
0 / 0 / 5
6,972
1,162
1,406
2,034
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
AnndLz
Zeus
11
1 / 0 / 6
6,700
1,117
3,837
1,691
648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hera
Nhawak
Hera
11
1 / 1 / 4
6,314
1,052
3,612
1,913
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TrixieMatteI
Jing Wei
12
1 / 0 / 4
7,032
1,172
1,496
1,972
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

456

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 0
6,035
1,006
799
2,841
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
10
0 / 1 / 1
5,746
958
3,484
4,001
1,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Jhoonnyy
Da Ji
10
0 / 1 / 1
5,935
989
462
3,451
1,364
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Mσgαмi
Anubis
10
0 / 0 / 0
5,537
923
0
0
0
Mercury
Norler
Mercury
10
0 / 3 / 1
5,888
981
1,615
3,917
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
7
Kills
1
1
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
3
5.5
L
Ra
 
Ra
1
2
0
0.5
L
Ishtar
 
Ishtar
0
1
1
0.5
W
Kumbhakarna
An1m4ls
Kumbhakarna
0
0
5
2.5
W
Zeus
AnndLz
Zeus
1
0
6
4
L
Da Ji
Jhoonnyy
Da Ji
0
1
1
0.5
L
Anubis
Mσgαмi
Anubis
0
0
0
0
W
Hera
Nhawak
Hera
1
1
4
3
L
Mercury
Norler
Mercury
0
3
1
0.17
W
Jing Wei
TrixieMatteI
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
6,360
9,570
Taken
14,210
4,578
Mitigated
4,313
1,511
Healing
327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,682
234
55
554
1,960
1,110
0
185
1,775
0
21,127
L
Ra
 
Ra
799
101
175
36
2,841
806
0
2,302
539
4,769
0
L
Ishtar
 
Ishtar
3,484
806
0
0
4,001
1,131
0
1,870
2,008
0
9,287
W
Kumbhakarna
An1m4ls
Kumbhakarna
1,406
99
0
437
2,034
1,279
0
318
1,716
3,137
580
W
Zeus
AnndLz
Zeus
3,837
375
0
65
1,691
648
0
152
1,539
12,755
1,089
L
Da Ji
Jhoonnyy
Da Ji
462
0
0
0
3,451
1,364
0
1,734
1,649
0
3,311
L
Anubis
Mσgαмi
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hera
Nhawak
Hera
3,612
80
0
0
1,913
843
0
144
1,769
10,451
639
L
Mercury
Norler
Mercury
1,615
700
0
116
3,917
1,012
0
2,327
1,487
0
5,803
W
Jing Wei
TrixieMatteI
Jing Wei
1,496
857
0
400
1,972
698
0
0
1,972
0
16,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
29,141
128
Minions Killed
36
9
Camps Cleared
3
605,959
Distance Traveled
296,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,659
1,277
38
6
0
130,756
0
L
Ra
6,035
1,006
6
1
0
43,192
0
L
Ishtar
5,746
958
9
2
0
82,116
0
W
Kumbhakarna
6,972
1,162
7
1
0
117,794
0
W
Zeus
6,700
1,117
29
5
2
112,415
0
L
Da Ji
5,935
989
9
2
1
110,329
0
L
Anubis
5,537
923
0
0
0
0
0
W
Hera
6,314
1,052
26
4
0
116,448
0
L
Mercury
5,888
981
12
2
2
61,270
0
W
Jing Wei
7,032
1,172
28
5
7
128,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role