Player Matchup

Olorun
Olorun
BMWBackflip6
Olorun
Level 69
God Stats
8W - 4L
1,645 SR
Queue Stats
167W - 146L
1,549 Elo+
Solo
Charybdis
Charybdis
GrubiesTech 425
Charybdis
Level 103
God Stats
4W - 6L
1,849 SR
Queue Stats
64W - 98L
1,414 Elo+
Party 1
Bacchus
Bacchus
Isracx
Bacchus
Level 5
God Stats
3W - 8L
1,426 SR
Queue Stats
24W - 28L
1,397 Elo+
Party 1
Bakasura
Bakasura
RodrigoTM19
Bakasura
Level 191
God Stats
11W - 13L
1,511 SR
Queue Stats
320W - 353L
1,514 Elo+
Party 1
Maman Brigitte
Maman Brigitte
daxvi1493
Maman Brigitte
Level 148
God Stats
11W - 6L
1,410 SR
Queue Stats
86W - 71L
1,535 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,482 Elo+

VS

Team Averages
Level 155
1,480 SR
1,503 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Biblikus
Set
Level 104
God Stats
0W - 1L
1,808 SR
Queue Stats
5W - 7L
1,461 Elo+
Solo
Achilles
Achilles
Bsure0209
Achilles
Level 164
God Stats
4W - 9L
1,287 SR
Queue Stats
318W - 330L
1,497 Elo+
Solo
Charybdis
Charybdis
CallantCody
Charybdis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
1,551 Elo+
Solo
Aphrodite
Aphrodite
KINGKEMRIEN
Aphrodite
Level 123
God Stats
3W - 5L
1,305 SR
Queue Stats
103W - 105L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 1 / 1
9,459
631
13,247
12,774
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
GrubiesTech 425
Charybdis
14
6 / 1 / 5
8,993
600
10,040
8,436
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Isracx
Bacchus
12
2 / 0 / 10
8,017
534
6,098
12,107
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RodrigoTM19
Bakasura
15
5 / 2 / 4
9,027
602
10,279
19,093
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
daxvi1493
Maman Brigitte
15
2 / 1 / 6
8,111
541
5,025
12,305
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 2 / 1
8,122
541
9,889
12,264
9,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 0
7,415
494
7,652
11,689
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Bsure0209
Achilles
12
1 / 5 / 2
6,918
461
10,593
14,986
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
CallantCody
Charybdis
12
0 / 4 / 2
6,715
448
5,463
11,765
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KINGKEMRIEN
Aphrodite
10
1 / 6 / 1
6,487
432
5,662
13,501
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
5
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
W
Olorun
5
1
1
5.5
L
2
3
0
0.67
L
Achilles
Bsure0209
Achilles
1
5
2
0.4
L
Charybdis
CallantCody
Charybdis
0
4
2
0.25
W
Charybdis
GrubiesTech 425
Charybdis
6
1
5
8.5
W
Bacchus
Isracx
Bacchus
2
0
10
7
L
Aphrodite
KINGKEMRIEN
Aphrodite
1
6
1
0.25
W
Bakasura
RodrigoTM19
Bakasura
5
2
4
3.5
W
Maman Brigitte
daxvi1493
Maman Brigitte
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,689
Damage
39,259
64,715
Taken
64,205
33,961
Mitigated
37,592
30,203
Healing
26,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,889
623
0
7,657
12,264
9,138
0
8,055
3,907
71,500
1,012
W
Olorun
13,247
7,422
60
6,827
12,774
4,136
309
7,065
5,667
71,025
3,605
L
7,652
2,730
0
4,167
11,689
5,314
0
4,680
6,894
0
60,720
L
Achilles
Bsure0209
Achilles
10,593
3,277
0
4,941
14,986
8,582
0
2,608
9,684
0
46,610
L
Charybdis
CallantCody
Charybdis
5,463
2,079
0
3,700
11,765
3,975
0
2,517
9,248
0
53,158
W
Charybdis
GrubiesTech 425
Charybdis
10,040
5,195
0
3,839
8,436
2,601
717
2,257
6,179
0
64,435
W
Bacchus
Isracx
Bacchus
6,098
1,045
0
4,389
12,107
10,702
0
3,032
9,001
16,969
1,229
L
Aphrodite
KINGKEMRIEN
Aphrodite
5,662
508
1,891
4,348
13,501
10,583
0
6,347
7,062
25,618
0
W
Bakasura
RodrigoTM19
Bakasura
10,279
6,017
0
12,291
19,093
11,519
236
2,160
16,098
0
43,656
W
Maman Brigitte
daxvi1493
Maman Brigitte
5,025
495
0
2,797
12,305
5,003
0
1,028
11,240
67,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
35,657
463
Minions Killed
406
0
Camps Cleared
0
1,471,957
Distance Traveled
1,381,115
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,122
541
132
9
0
285,571
0
W
Olorun
9,459
631
122
8
0
254,972
1
L
Set
7,415
494
95
6
0
319,064
0
L
Achilles
6,918
461
58
4
0
267,165
4
L
Charybdis
6,715
448
81
5
0
262,246
2
W
Charybdis
8,993
600
108
7
0
286,327
4
W
Bacchus
8,017
534
22
1
0
287,505
0
L
Aphrodite
6,487
432
40
3
0
247,069
0
W
Bakasura
9,027
602
111
7
0
309,157
3
W
Maman Brigitte
8,111
541
100
7
0
333,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role