Player Matchup

Chronos
Chronos
CryoCosmicDragon
Chronos
Level 60
God Stats
44W - 51L
1,458 SR
Queue Stats
330W - 332L
1,324 Elo+
Solo
Chaac
Chaac
GrumpyScoops
Chaac
Level 76
God Stats
5W - 5L
1,396 SR
Queue Stats
47W - 71L
1,323 Elo+
Party 2
Discordia
Discordia
Moosesdad
Discordia
Level 128
God Stats
14W - 19L
1,346 SR
Queue Stats
64W - 82L
1,354 Elo+
Party 2
Team Averages
Level 88
1,400 SR
1,333 Elo+

VS

Team Averages
Level 64
1,386 SR
1,327 Elo+
Nu Wa
Nu Wa
Broutlrtrou
Nu Wa
Level 49
God Stats
43W - 38L
1,439 SR
Queue Stats
148W - 174L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
EBENEZER6194
Cthulhu
Level 85
God Stats
0W - 1L
1,302 SR
Queue Stats
108W - 129L
1,326 Elo+
Solo
Izanami
Izanami
Mickagland
Izanami
Level 58
God Stats
6W - 9L
1,416 SR
Queue Stats
209W - 229L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 9
12,250
942
10,839
12,502
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 10
10,010
770
10,363
13,307
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Moosesdad
Discordia
17
10 / 4 / 4
11,778
906
13,233
9,464
3,340
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,815
755
8,008
12,554
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EBENEZER6194
Cthulhu
15
1 / 7 / 3
9,386
722
8,910
15,999
12,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Mickagland
Izanami
15
4 / 5 / 1
10,360
797
7,556
10,750
2,833
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
7
0
9
11.5
L
Cthulhu
EBENEZER6194
Cthulhu
1
7
3
0.36
W
1
2
10
3
L
Izanami
Mickagland
Izanami
4
5
1
0.9
W
Discordia
Moosesdad
Discordia
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
24,474
35,273
Taken
39,303
21,787
Mitigated
18,904
6,248
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,008
3,117
260
2,278
12,554
3,976
24
9,263
3,048
34,253
0
W
10,839
1,743
0
2,337
12,502
5,442
2,319
5,231
6,923
39,877
1,764
L
Cthulhu
EBENEZER6194
Cthulhu
8,910
453
103
570
15,999
12,095
0
7,181
8,327
20,783
77
W
10,363
1,296
0
2,504
13,307
13,005
634
6,160
6,555
0
28,493
L
Izanami
Mickagland
Izanami
7,556
4,773
220
759
10,750
2,833
0
7,356
3,275
0
32,468
W
Discordia
Moosesdad
Discordia
13,233
779
0
1,407
9,464
3,340
1,300
4,358
4,866
41,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
29,561
159
Minions Killed
129
0
Camps Cleared
0
656,518
Distance Traveled
566,911
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,815
755
44
3
0
185,890
0
W
Chronos
12,250
942
64
5
0
250,200
0
L
Cthulhu
9,386
722
34
3
0
186,446
1
W
Chaac
10,010
770
36
3
0
218,860
2
L
Izanami
10,360
797
51
4
0
194,575
0
W
Discordia
11,778
906
59
5
0
187,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role