Player Matchup

Anubis
Anubis
 
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Tanneke
Janus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
451W - 418L
1,459 Elo+
Solo
Achilles
Achilles
alflopezcar
Achilles
Level 182
God Stats
2W - 1L
1,712 SR
Queue Stats
274W - 260L
1,514 Elo+
Solo
Athena
Athena
chleopatre
Athena
Level 128
God Stats
2W - 2L
1,284 SR
Queue Stats
179W - 172L
1,444 Elo+
Solo
Anhur
Anhur
newyorkrose
Anhur
Level 127
God Stats
7W - 0L
1,879 SR
Queue Stats
62W - 35L
1,686 Elo+
Solo
Team Averages
Level 127
1,575 SR
1,521 Elo+

VS

Team Averages
Level 94
1,514 SR
1,490 Elo+
Hera
Hera
GallitoCool
Hera
Level 55
God Stats
1W - 2L
1,520 SR
Queue Stats
118W - 123L
1,469 Elo+
Solo
Pele
Pele
Houndzoo
Pele
Level 108
God Stats
0W - 2L
1,228 SR
Queue Stats
171W - 135L
1,601 Elo+
Solo
Ullr
Ullr
PapaSpam
Ullr
Level 147
God Stats
2W - 2L
1,543 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
PottySkippin
Cu Chulainn
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,618 Elo+
Party 1
Cerberus
Cerberus
kdog1330
Cerberus
Level 26
God Stats
0W - 2L
1,781 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 1
8,844
804
9,546
3,803
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Tanneke
Janus
11
0 / 1 / 2
6,056
551
2,431
4,445
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
alflopezcar
Achilles
11
2 / 0 / 1
6,691
608
2,785
4,962
4,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
chleopatre
Athena
11
1 / 1 / 2
5,685
517
3,438
10,052
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,350
577
6,663
5,011
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,997
545
6,165
4,962
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
1 / 1 / 1
5,686
517
4,387
8,407
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
9
0 / 1 / 0
4,953
450
3,693
6,534
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
PottySkippin
Cu Chulainn
9
0 / 8 / 0
4,902
446
1,266
11,332
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
kdog1330
Cerberus
8
0 / 0 / 0
4,467
406
688
5,598
2,302
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
1
9.5
L
1
3
1
0.5
L
Pele
1
1
1
1.5
L
Ullr
0
1
0
0
L
Cu Chulainn
PottySkippin
Cu Chulainn
0
8
0
0
W
Janus
Tanneke
Janus
0
1
2
1
W
Achilles
alflopezcar
Achilles
2
0
1
2.5
W
Athena
chleopatre
Athena
1
1
2
2
L
Cerberus
kdog1330
Cerberus
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
16,199
28,273
Taken
36,833
13,697
Mitigated
10,106
13,051
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,546
831
0
3,101
3,803
1,683
458
592
3,211
63,860
1,811
L
6,165
1,092
0
1,132
4,962
1,174
0
3,135
1,548
41,430
792
L
Pele
4,387
1,362
0
2,373
8,407
2,812
0
3,487
4,877
0
52,572
L
Ullr
3,693
1,073
0
1,939
6,534
1,495
0
0
6,534
0
36,696
L
Cu Chulainn
PottySkippin
Cu Chulainn
1,266
33
0
1,038
11,332
2,323
0
7,711
3,613
0
23,072
W
Janus
Tanneke
Janus
2,431
0
0
673
4,445
1,212
0
2,157
2,288
36,890
689
W
Achilles
alflopezcar
Achilles
2,785
432
0
1,208
4,962
4,178
0
1,250
3,712
0
24,630
W
Athena
chleopatre
Athena
3,438
1,527
0
4,738
10,052
4,928
0
2,542
7,510
34,116
0
L
Cerberus
kdog1330
Cerberus
688
211
0
704
5,598
2,302
0
469
5,089
10,462
0
W
6,663
4,210
0
3,331
5,011
1,696
513
298
4,713
0
55,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
26,005
410
Minions Killed
307
0
Camps Cleared
0
1,090,124
Distance Traveled
1,058,984
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,844
804
132
12
0
198,299
2
L
Hera
5,997
545
70
6
0
196,978
2
L
Pele
5,686
517
98
9
0
261,375
0
L
Ullr
4,953
450
72
7
0
210,176
1
L
Cu Chulainn
4,902
446
39
4
0
175,565
0
W
Janus
6,056
551
85
8
0
207,834
0
W
Achilles
6,691
608
31
3
0
224,021
5
W
Athena
5,685
517
64
6
0
265,544
0
L
Cerberus
4,467
406
28
3
0
214,890
3
W
Anhur
6,350
577
98
9
0
194,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role