Player Matchup

Neith
Neith
SNIPERBOIGUY101
Neith
Level 6
God Stats
3W - 6L
1,540 SR
Queue Stats
12W - 17L
1,551 Elo+
Party 1
Arachne
Arachne
StackedSSycle
Arachne
Level 65
God Stats
47W - 28L
1,625 SR
Queue Stats
96W - 88L
1,490 Elo+
Party 1
Hades
Hades
xxxSonofOdinxxx
Hades
Level 64
God Stats
26W - 13L
1,608 SR
Queue Stats
109W - 106L
1,476 Elo+
Party 1
Team Averages
Level 45
1,591 SR
1,506 Elo+

VS

Team Averages
Level 106
1,500 SR
1,440 Elo+
Chronos
Chronos
JarrodBaples
Chronos
Level 148
God Stats
2W - 1L
1,806 SR
Queue Stats
29W - 28L
1,535 Elo+
Solo
Bacchus
Bacchus
TRiPPSEE
Bacchus
Level 48
God Stats
14W - 21L
1,462 SR
Queue Stats
25W - 61L
1,255 Elo+
Solo
Neith
Neith
leunamme-13
Neith
Level 123
God Stats
2W - 4L
1,232 SR
Queue Stats
29W - 26L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,764
752
3,017
7,897
2,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
13
0 / 5 / 7
7,289
810
6,285
11,571
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
7 / 3 / 0
8,470
941
8,009
9,701
4,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JarrodBaples
Chronos
15
6 / 2 / 5
9,581
1,065
9,697
8,497
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TRiPPSEE
Bacchus
13
1 / 3 / 11
7,906
878
3,576
8,823
9,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 6
9,040
1,004
10,056
6,640
2,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
JarrodBaples
Chronos
6
2
5
4.25
L
0
4
4
0.5
L
Arachne
0
5
7
0.7
W
Bacchus
TRiPPSEE
Bacchus
1
3
11
2.17
W
5
2
6
4
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
23,329
29,169
Taken
23,960
12,100
Mitigated
13,945
4,395
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JarrodBaples
Chronos
9,697
4,901
0
3,409
8,497
2,873
2,233
1,975
6,522
43,864
2,496
L
3,017
999
0
863
7,897
2,396
0
4,236
3,661
0
16,400
L
Arachne
6,285
3,879
0
2,224
11,571
5,188
0
5,405
6,166
0
20,520
W
Bacchus
TRiPPSEE
Bacchus
3,576
605
0
612
8,823
9,008
102
3,353
5,465
6,004
0
W
10,056
4,677
0
1,744
6,640
2,064
1,117
2,460
4,180
0
37,198
L
8,009
159
0
1,308
9,701
4,516
0
3,520
6,181
21,145
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
26,527
78
Minions Killed
155
0
Camps Cleared
0
459,249
Distance Traveled
493,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,581
1,065
76
8
0
164,182
0
L
Neith
6,764
752
19
2
0
130,150
0
L
Arachne
7,289
810
28
3
0
171,673
0
W
Bacchus
7,906
878
8
1
0
173,227
0
W
Neith
9,040
1,004
71
8
0
156,523
0
L
Hades
8,470
941
31
3
0
157,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role