Player Matchup

Sylvanus
Sylvanus
Begoston
Sylvanus
Level 49
God Stats
1W - 1L
1,381 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Ra
Ra
DaniRT98
Ra
Level 67
God Stats
1W - 1L
1,643 SR
Queue Stats
17W - 4L
1,464 Elo+
Party 3
Anubis
Anubis
Estrellaxs
Anubis
Level 38
God Stats
48W - 46L
1,417 SR
Queue Stats
87W - 90L
1,448 Elo+
Party 2
Skadi
Skadi
Qwartx
Skadi
Level 126
God Stats
3W - 0L
1,787 SR
Queue Stats
48W - 56L
1,411 Elo+
Party 2
Surtr
Surtr
xXFrancis999Xx
Surtr
Level 104
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 3
Team Averages
Level 77
1,509 SR
1,463 Elo+

VS

Team Averages
Level 56
1,511 SR
1,389 Elo+
Poseidon
Poseidon
Beiqueim
Poseidon
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,283 Elo+
Party 1
Sol
Sol
Cekan14
Sol
Level 64
God Stats
144W - 109L
1,635 SR
Queue Stats
160W - 122L
1,594 Elo+
Solo
Athena
Athena
IndieNoLogicc
Athena
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Jack463Killyou
Ah Puch
Level 84
God Stats
11W - 13L
1,423 SR
Queue Stats
263W - 272L
1,396 Elo+
Solo
Bakasura
Bakasura
SwSDämon
Bakasura
Level 24
God Stats
11W - 5L
1,500 SR
Queue Stats
19W - 16L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Begoston
Sylvanus
11
1 / 0 / 4
7,100
546
3,567
11,172
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 1 / 4
8,191
630
2,323
5,822
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Estrellaxs
Anubis
14
9 / 1 / 4
8,155
627
8,902
8,785
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Qwartx
Skadi
11
2 / 0 / 4
6,893
530
10,896
9,304
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 3
8,145
627
7,820
10,050
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beiqueim
Poseidon
11
1 / 4 / 2
6,659
512
7,064
6,484
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
11
0 / 1 / 1
5,764
443
7,659
6,808
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 4 / 0
5,337
411
2,608
14,857
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 0
6,400
492
2,738
5,150
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
SwSDämon
Bakasura
11
3 / 5 / 0
6,691
515
3,522
11,755
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Begoston
Sylvanus
1
0
4
3
L
Poseidon
Beiqueim
Poseidon
1
4
2
0.5
L
Sol
0
1
1
0.5
W
2
1
4
4
W
Anubis
Estrellaxs
Anubis
9
1
4
11
L
0
4
0
0
L
0
4
0
0
W
Skadi
Qwartx
Skadi
2
0
4
4
L
Bakasura
SwSDämon
Bakasura
3
5
0
0.6
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
23,591
45,133
Taken
45,054
24,051
Mitigated
18,969
21,041
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Begoston
Sylvanus
3,567
1,238
4,666
5,162
11,172
8,050
554
5,833
5,339
9,397
1,847
L
Poseidon
Beiqueim
Poseidon
7,064
1,330
0
1,560
6,484
1,653
0
1,576
4,597
36,308
493
L
Sol
7,659
2,542
0
3,866
6,808
1,626
0
1,055
5,753
38,423
3,354
W
2,323
157
84
1,925
5,822
1,895
482
3,086
2,684
53,925
828
W
Anubis
Estrellaxs
Anubis
8,902
322
0
5,967
8,785
3,523
0
2,187
6,253
48,971
452
L
2,608
576
0
2,457
14,857
9,432
0
5,425
9,432
12,827
0
L
2,738
0
0
528
5,150
1,138
0
3,302
1,799
37,914
219
W
Skadi
Qwartx
Skadi
10,896
3,556
0
506
9,304
3,456
2,259
3,711
5,593
0
64,452
L
Bakasura
SwSDämon
Bakasura
3,522
2,312
0
1,286
11,755
5,120
209
3,509
7,942
0
30,012
W
7,820
2,844
0
2,731
10,050
7,127
28
4,373
5,014
1,324
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
30,851
383
Minions Killed
320
0
Camps Cleared
0
1,288,286
Distance Traveled
1,239,398
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,100
546
11
1
0
252,377
0
L
Poseidon
6,659
512
57
4
0
240,053
0
L
Sol
5,764
443
76
6
0
221,844
3
W
Ra
8,191
630
113
9
0
249,575
2
W
Anubis
8,155
627
78
6
0
274,437
0
L
Athena
5,337
411
18
1
0
265,579
0
L
Ah Puch
6,400
492
89
7
0
217,653
0
W
Skadi
6,893
530
105
8
0
236,643
2
L
Bakasura
6,691
515
80
6
0
294,269
0
W
Surtr
8,145
627
76
6
0
275,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role