Player Matchup

Hun Batz
Hun Batz
Silver III
DJ No Dad
Hun Batz
Silver III
Level 87
God Stats
3W - 6L
1,421 SR
Queue Stats
368W - 412L
886 MMR
Solo
Sobek
Sobek
Silver V
K DECKER M
Sobek
Silver V
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
673 MMR
Solo
Neith
Neith
Gold V
Nellyious
Neith
Gold V
Level 139
God Stats
33W - 34L
1,452 SR
Queue Stats
148W - 166L
1,293 MMR
Solo
Tiamat
Tiamat
Silver IV
Spectersis
Tiamat
Silver IV
Level 65
God Stats
0W - 2L
1,085 SR
Queue Stats
9W - 15L
1,293 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
zurdita09
Kukulkan
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,297 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,392 SR
1,088 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,479 SR
1,109 MMR
Charybdis
Charybdis
Gold IV
Xofters
Charybdis
Gold IV
Level 86
God Stats
11W - 16L
1,078 SR
Queue Stats
237W - 244L
1,272 MMR
Solo
Chang'e
Chang'e
Gold V
deivid DEI
Chang'e
Gold V
Level 128
God Stats
22W - 13L
1,574 SR
Queue Stats
345W - 358L
1,228 MMR
Solo
Cerberus
Cerberus
Silver I
mqs74
Cerberus
Silver I
Level 105
God Stats
12W - 12L
1,670 SR
Queue Stats
81W - 88L
1,227 MMR
Solo
Chronos
Chronos
Gold V
mrcros
Chronos
Gold V
Level 155
God Stats
80W - 67L
1,573 SR
Queue Stats
322W - 323L
1,248 MMR
Solo
Camazotz
Camazotz
Silver V
platinplayer
Camazotz
Silver V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 543L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJ No Dad
Hun Batz
13
4 / 6 / 2
7,721
515
7,917
14,123
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
11
0 / 8 / 1
5,835
389
3,745
13,295
10,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Nellyious
Neith
12
2 / 5 / 3
7,195
480
8,698
13,931
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Spectersis
Tiamat
11
0 / 5 / 0
6,673
445
5,316
10,027
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kukulkan
zurdita09
Kukulkan
12
1 / 8 / 0
7,332
489
10,997
10,998
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaThanatosBastetCthulhu

VS

Bans
JanusBacchusNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Xofters
Charybdis
15
8 / 4 / 5
9,417
628
13,711
12,847
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
deivid DEI
Chang'e
14
3 / 0 / 7
8,350
557
3,942
9,137
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
mqs74
Cerberus
13
6 / 2 / 14
9,127
608
8,593
16,376
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
mrcros
Chronos
15
12 / 0 / 5
9,076
605
11,597
8,310
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
platinplayer
Camazotz
14
3 / 1 / 6
8,838
589
8,698
17,947
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
32
32
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DJ No Dad
Hun Batz
4
6
2
0.83
L
Sobek
0
8
1
0.06
L
Neith
Nellyious
Neith
2
5
3
0.7
L
Tiamat
Spectersis
Tiamat
0
5
0
0
W
Charybdis
Xofters
Charybdis
8
4
5
2.63
W
Chang'e
deivid DEI
Chang'e
3
0
7
6.5
W
Cerberus
mqs74
Cerberus
6
2
14
6.5
W
Chronos
mrcros
Chronos
12
0
5
14.5
W
Camazotz
platinplayer
Camazotz
3
1
6
6
L
Kukulkan
zurdita09
Kukulkan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
46,541
62,374
Taken
64,617
25,216
Mitigated
33,030
15,870
Healing
31,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DJ No Dad
Hun Batz
7,917
2,377
0
4,375
14,123
4,280
0
5,073
9,050
0
56,172
L
Sobek
3,745
465
118
2,021
13,295
10,457
0
4,378
8,917
14,390
612
L
Neith
Nellyious
Neith
8,698
1,757
0
4,705
13,931
4,206
0
2,210
11,721
0
60,139
L
Tiamat
Spectersis
Tiamat
5,316
483
0
2,814
10,027
3,288
244
7,895
2,132
32,517
1,802
W
Charybdis
Xofters
Charybdis
13,711
8,354
0
6,657
12,847
4,696
1,619
1,461
11,386
0
78,754
W
Chang'e
deivid DEI
Chang'e
3,942
456
2,793
7,058
9,137
3,163
234
3,965
5,172
46,642
1,765
W
Cerberus
mqs74
Cerberus
8,593
444
0
3,839
16,376
16,142
28
2,799
13,577
19,772
0
W
Chronos
mrcros
Chronos
11,597
2,471
0
1,049
8,310
3,312
140
3,466
4,844
56,450
1,501
W
Camazotz
platinplayer
Camazotz
8,698
1,749
0
9,686
17,947
5,717
270
8,020
9,927
0
55,761
L
Kukulkan
zurdita09
Kukulkan
10,997
1,609
0
1,837
10,998
2,985
0
3,990
7,008
54,597
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
44,808
358
Minions Killed
427
0
Camps Cleared
0
1,358,826
Distance Traveled
1,488,955
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,721
515
87
6
0
319,426
1
L
Sobek
5,835
389
26
2
0
286,449
0
L
Neith
7,195
480
94
6
0
279,461
0
L
Tiamat
6,673
445
56
4
0
238,621
0
W
Charybdis
9,417
628
114
8
0
284,350
0
W
Chang'e
8,350
557
95
6
0
327,517
0
W
Cerberus
9,127
608
32
2
0
321,041
3
W
Chronos
9,076
605
91
6
0
346,141
0
W
Camazotz
8,838
589
95
6
0
209,906
2
L
Kukulkan
7,332
489
95
6
0
234,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role