Player Matchup

Cerberus
Cerberus
Gold V
BOSSPOZITIVA
Cerberus
Gold V
Level 174
God Stats
1W - 0L
1,724 SR
Queue Stats
21W - 26L
1,522 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
ShowDeSka
Danzaburou
Platinum II
Level 128
God Stats
2W - 0L
1,493 SR
Queue Stats
22W - 11L
2,014 MMR
Party 1
Scylla
Scylla
Platinum II
Лезбушечка
Scylla
Platinum II
Level 145
God Stats
12W - 8L
1,694 SR
Queue Stats
71W - 68L
1,872 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,637 SR
1,803 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,484 SR
1,570 MMR
Discordia
Discordia
Silver II
Annablond
Discordia
Silver II
Level 76
God Stats
1W - 4L
1,492 SR
Queue Stats
4W - 6L
1,551 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
DirkOFFtheBASE
Tsukuyomi
Gold III
Level 101
God Stats
6W - 15L
1,460 SR
Queue Stats
191W - 224L
1,678 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ShaeJelin
Kumbhakarna
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 245L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOSSPOZITIVA
Cerberus
15
1 / 2 / 9
9,643
804
6,637
10,988
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ShowDeSka
Danzaburou
17
8 / 0 / 4
11,147
929
11,432
7,736
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 7
10,731
894
7,974
7,132
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesThothCthulhuKuzenbo

VS

Bans
PersephoneAresBacchusMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Annablond
Discordia
15
1 / 4 / 2
9,112
759
5,108
6,130
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DirkOFFtheBASE
Tsukuyomi
15
2 / 4 / 1
9,128
761
11,235
8,456
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ShaeJelin
Kumbhakarna
14
1 / 5 / 1
8,373
698
4,354
16,477
17,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Annablond
Discordia
1
4
2
0.5
W
Cerberus
BOSSPOZITIVA
Cerberus
1
2
9
2.75
L
Tsukuyomi
DirkOFFtheBASE
Tsukuyomi
2
4
1
0.63
L
Kumbhakarna
ShaeJelin
Kumbhakarna
1
5
1
0.3
W
Danzaburou
ShowDeSka
Danzaburou
8
0
4
10
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
20,697
25,856
Taken
31,063
17,169
Mitigated
23,060
7,506
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Annablond
Discordia
5,108
311
0
829
6,130
2,278
0
2,600
3,371
34,945
0
W
Cerberus
BOSSPOZITIVA
Cerberus
6,637
308
0
2,568
10,988
11,080
172
4,112
6,858
15,676
2,494
L
Tsukuyomi
DirkOFFtheBASE
Tsukuyomi
11,235
1,875
0
964
8,456
2,967
0
2,533
5,587
0
41,434
L
Kumbhakarna
ShaeJelin
Kumbhakarna
4,354
113
0
2,434
16,477
17,815
0
7,773
7,329
16,815
1,113
W
Danzaburou
ShowDeSka
Danzaburou
11,432
3,908
0
2,882
7,736
3,900
2,833
2,951
4,773
0
36,273
W
7,974
668
0
2,056
7,132
2,189
974
1,820
5,294
46,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
26,613
168
Minions Killed
155
0
Camps Cleared
0
708,295
Distance Traveled
636,592
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,112
759
56
5
0
192,526
0
W
Cerberus
9,643
804
32
3
0
243,088
0
L
Tsukuyomi
9,128
761
58
5
0
232,510
6
L
Kumbhakarna
8,373
698
41
3
0
211,556
2
W
Danzaburou
11,147
929
67
6
0
236,859
0
W
Scylla
10,731
894
69
6
0
228,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role