Player Matchup

Poseidon
Poseidon
InsectumFanatica
Poseidon
Level 146
God Stats
2W - 2L
1,641 SR
Queue Stats
120W - 142L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
PovMcJiggles
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,372 Elo+
Party 2
Nut
Nut
TFaceDiedHere
Nut
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 2
Charon
Charon
melanias
Charon
Level 122
God Stats
68W - 75L
1,425 SR
Queue Stats
159W - 172L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
petarsokic
Gilgamesh
Level 42
God Stats
14W - 14L
1,493 SR
Queue Stats
54W - 52L
1,509 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,412 Elo+

VS

Team Averages
Level 130
1,492 SR
1,484 Elo+
Neith
Neith
BastinazoCai
Neith
Level 158
God Stats
59W - 51L
1,491 SR
Queue Stats
187W - 187L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Tionorv7
Cthulhu
Level 108
God Stats
9W - 15L
1,306 SR
Queue Stats
727W - 711L
1,492 Elo+
Solo
Arachne
Arachne
chinesejesus309
Arachne
Level 128
God Stats
1W - 1L
1,248 SR
Queue Stats
74W - 57L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
feebigboris
Ah Puch
Level 115
God Stats
6W - 1L
1,915 SR
Queue Stats
91W - 68L
1,525 Elo+
Party 1
Odin
Odin
xSparTanSpeCal
Odin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 61L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,375
567
6,268
6,635
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
0 / 4 / 4
6,442
496
5,237
9,560
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
5,951
458
2,706
7,341
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
melanias
Charon
9
1 / 4 / 2
6,497
500
6,535
10,770
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
petarsokic
Gilgamesh
11
4 / 4 / 0
7,092
546
5,492
10,177
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,250
635
8,470
7,375
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Tionorv7
Cthulhu
14
2 / 3 / 0
7,562
582
4,030
10,448
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 1
7,346
565
5,003
9,745
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
feebigboris
Ah Puch
14
4 / 2 / 2
8,556
658
8,080
10,489
3,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 4
7,023
540
6,511
10,040
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
17
18
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
3
3
1
1.17
L
Ne Zha
0
4
4
0.5
L
1
3
0
0.33
W
Cthulhu
Tionorv7
Cthulhu
2
3
0
0.67
W
5
2
1
2.75
W
Ah Puch
feebigboris
Ah Puch
4
2
2
2.5
L
Charon
melanias
Charon
1
4
2
0.5
L
Gilgamesh
petarsokic
Gilgamesh
4
4
0
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
32,094
44,483
Taken
48,097
18,462
Mitigated
18,719
7,702
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,470
1,698
0
2,428
7,375
2,318
1,737
1,746
5,605
0
59,407
L
6,268
1,237
0
1,369
6,635
2,172
399
2,293
4,300
52,502
1,138
L
Ne Zha
5,237
1,307
0
782
9,560
3,520
0
2,816
6,599
0
41,404
L
2,706
1,256
0
1,006
7,341
2,212
0
0
7,278
0
31,489
W
Cthulhu
Tionorv7
Cthulhu
4,030
150
0
1,639
10,448
4,427
0
3,823
6,361
61,873
1,487
W
5,003
3,871
0
4,141
9,745
3,105
0
2,187
7,402
0
42,305
W
Ah Puch
feebigboris
Ah Puch
8,080
781
0
4,449
10,489
3,997
550
0
10,489
55,136
1,786
L
Charon
melanias
Charon
6,535
1,407
0
3,018
10,770
6,010
0
548
9,890
21,449
2,233
L
Gilgamesh
petarsokic
Gilgamesh
5,492
2,042
0
1,527
10,177
4,548
0
6,117
4,060
0
31,949
W
6,511
1,641
0
2,965
10,040
4,872
0
3,893
6,132
0
34,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
38,737
319
Minions Killed
425
0
Camps Cleared
0
1,241,177
Distance Traveled
1,359,512
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,250
635
81
6
0
232,781
1
L
Poseidon
7,375
567
106
8
0
266,848
1
L
Ne Zha
6,442
496
75
6
0
276,748
1
L
Nut
5,951
458
50
4
0
256,515
1
W
Cthulhu
7,562
582
108
8
0
316,000
0
W
Arachne
7,346
565
80
6
0
309,825
1
W
Ah Puch
8,556
658
98
8
0
236,069
0
L
Charon
6,497
500
25
2
0
267,652
8
L
Gilgamesh
7,092
546
63
5
0
173,414
1
W
Odin
7,023
540
58
4
0
264,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role