Player Matchup

Artio
Artio
ChilliLover3001
Artio
Level 158
God Stats
15W - 16L
1,555 SR
Queue Stats
133W - 151L
1,464 Elo+
Party 1
Ymir
Ymir
FlyingFishCleo
Ymir
Level 29
God Stats
8W - 5L
1,865 SR
Queue Stats
236W - 223L
1,443 Elo+
Party 4
Ah Puch
Ah Puch
Metroplexus
Ah Puch
Level 169
God Stats
7W - 5L
1,611 SR
Queue Stats
337W - 343L
1,493 Elo+
Party 1
Awilix
Awilix
StormSinner
Awilix
Level 127
God Stats
15W - 15L
1,447 SR
Queue Stats
216W - 210L
1,403 Elo+
Party 4
Medusa
Medusa
xXLightSilverXx
Medusa
Level 156
God Stats
2W - 0L
1,778 SR
Queue Stats
21W - 13L
1,580 Elo+
Party 1
Team Averages
Level 128
1,651 SR
1,477 Elo+

VS

Team Averages
Level 75
1,403 SR
1,343 Elo+
Sun Wukong
Sun Wukong
Athmiau06
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,158 Elo+
Party 2
Zeus
Zeus
Jokerlife1993
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
SOLDIER4434
Ymir
Level 104
God Stats
2W - 4L
1,450 SR
Queue Stats
8W - 14L
1,387 Elo+
Party 3
Medusa
Medusa
alex_omar005
Medusa
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 3
Thanatos
Thanatos
likelemon
Thanatos
Level 95
God Stats
0W - 2L
1,270 SR
Queue Stats
24W - 32L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,213
601
4,872
8,859
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 2
7,918
660
4,026
4,691
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Metroplexus
Ah Puch
13
0 / 0 / 3
7,574
631
4,815
3,151
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
9 / 0 / 0
7,431
619
5,226
7,446
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 1
7,107
592
8,345
6,515
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Athmiau06
Sun Wukong
8
0 / 5 / 0
4,955
413
1,274
7,084
3,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
5,652
471
3,560
4,188
1,028
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
3 / 3 / 1
6,190
516
2,324
12,606
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
1 / 5 / 2
5,510
459
3,150
8,168
2,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
likelemon
Thanatos
11
0 / 5 / 4
5,657
471
5,721
9,851
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
4
4
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Athmiau06
Sun Wukong
0
5
0
0
W
2
1
10
7
W
4
0
2
5
L
0
1
0
0
W
Ah Puch
Metroplexus
Ah Puch
0
0
3
1.5
L
3
3
1
1.17
W
Awilix
9
0
0
9
L
Medusa
1
5
2
0.4
L
Thanatos
likelemon
Thanatos
0
5
4
0.4
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
16,029
30,662
Taken
41,897
16,667
Mitigated
15,683
8,788
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Athmiau06
Sun Wukong
1,274
111
0
91
7,084
3,710
0
3,884
2,896
0
19,461
W
4,872
604
300
2,507
8,859
7,826
0
2,519
6,340
20,914
0
W
4,026
338
0
2,117
4,691
2,207
0
0
4,691
41,918
2,444
L
3,560
357
0
484
4,188
1,028
0
1,021
3,167
40,064
0
W
Ah Puch
Metroplexus
Ah Puch
4,815
496
0
1,311
3,151
1,190
200
1,625
1,526
68,378
359
L
2,324
725
0
2,902
12,606
5,723
0
4,462
8,144
19,306
0
W
Awilix
5,226
1,588
0
1,237
7,446
3,049
0
748
6,698
0
54,096
L
Medusa
3,150
1,064
284
539
8,168
2,034
0
871
7,297
0
27,476
L
Thanatos
likelemon
Thanatos
5,721
1,814
0
4,848
9,851
3,188
39
3,051
6,706
0
40,304
W
8,345
3,436
0
1,316
6,515
2,395
1,009
992
5,523
0
48,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
27,964
436
Minions Killed
245
0
Camps Cleared
0
1,188,117
Distance Traveled
1,168,662
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,955
413
33
3
0
235,815
0
W
Artio
7,213
601
28
2
0
242,818
0
W
Ymir
7,918
660
102
9
0
218,248
0
L
Zeus
5,652
471
73
6
0
210,024
0
W
Ah Puch
7,574
631
138
12
0
247,880
4
L
Ymir
6,190
516
27
2
0
218,386
3
W
Awilix
7,431
619
89
7
0
272,054
0
L
Medusa
5,510
459
44
4
0
242,110
4
L
Thanatos
5,657
471
68
6
0
262,327
0
W
Medusa
7,107
592
79
7
0
207,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role