Player Matchup

Ne Zha
Ne Zha
ALEJAANDRO_99
Ne Zha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,508 Elo+
Party 1
Tyr
Tyr
Aagarak
Tyr
Level 176
God Stats
0W - 2L
1,301 SR
Queue Stats
102W - 139L
1,472 Elo+
Solo
Danzaburou
Danzaburou
CheeseyDave
Danzaburou
Level 126
God Stats
20W - 9L
1,618 SR
Queue Stats
116W - 95L
1,533 Elo+
Solo
Hercules
Hercules
SamuelRR15Fenix
Hercules
Level 149
God Stats
2W - 1L
1,728 SR
Queue Stats
99W - 93L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
ethbb
Kukulkan
Level 96
God Stats
11W - 18L
1,348 SR
Queue Stats
106W - 95L
1,576 Elo+
Solo
Team Averages
Level 136
1,499 SR
1,521 Elo+

VS

Team Averages
Level 103
1,543 SR
1,528 Elo+
Chiron
Chiron
TroloYu
Chiron
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,575 Elo+
Solo
Cthulhu
Cthulhu
ZeinBjuris
Cthulhu
Level 66
God Stats
40W - 31L
1,583 SR
Queue Stats
264W - 252L
1,492 Elo+
Solo
Eset
Eset
eby1234
Eset
Level 113
God Stats
5W - 6L
1,420 SR
Queue Stats
434W - 394L
1,484 Elo+
Solo
Awilix
Awilix
yologue12345
Awilix
Level 132
God Stats
416W - 347L
1,542 SR
Queue Stats
551W - 564L
1,500 Elo+
Solo
Bacchus
Bacchus
yordann20
Bacchus
Level 48
God Stats
5W - 2L
1,669 SR
Queue Stats
97W - 77L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,103
621
1,303
3,922
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
3
0 / 3 / 0
2,900
580
188
3,562
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CheeseyDave
Danzaburou
5
2 / 2 / 0
3,499
700
1,888
3,186
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
5
0 / 2 / 2
3,156
631
1,533
3,488
1,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ethbb
Kukulkan
7
0 / 2 / 0
3,674
735
700
2,511
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
TroloYu
Chiron
6
2 / 1 / 2
3,706
741
2,253
2,800
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
ZeinBjuris
Cthulhu
5
1 / 1 / 3
3,701
740
1,889
2,952
1,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
eby1234
Eset
7
3 / 0 / 1
4,129
826
2,117
1,597
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
7
3 / 0 / 3
4,231
846
1,423
3,333
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
yordann20
Bacchus
8
3 / 0 / 0
4,158
832
2,267
1,323
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Tyr
0
3
0
0
L
Danzaburou
CheeseyDave
Danzaburou
2
2
0
1
L
Hercules
0
2
2
0.5
W
Chiron
TroloYu
Chiron
2
1
2
3
W
Cthulhu
ZeinBjuris
Cthulhu
1
1
3
2.5
W
Eset
eby1234
Eset
3
0
1
3.5
L
Kukulkan
ethbb
Kukulkan
0
2
0
0
W
Awilix
3
0
3
4.5
W
Bacchus
yordann20
Bacchus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,612
Damage
9,949
16,669
Taken
12,005
5,017
Mitigated
3,642
4,724
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
442
0
1,469
3,922
869
0
916
2,908
0
12,726
L
Tyr
188
0
0
876
3,562
1,468
0
1,908
1,295
0
5,779
L
Danzaburou
CheeseyDave
Danzaburou
1,888
946
0
1,271
3,186
720
0
570
2,616
0
11,944
L
Hercules
1,533
733
0
608
3,488
1,329
0
1,306
2,182
0
7,167
W
Chiron
TroloYu
Chiron
2,253
325
168
1,044
2,800
571
0
0
2,772
0
16,850
W
Cthulhu
ZeinBjuris
Cthulhu
1,889
450
50
435
2,952
1,207
0
0
2,840
10,496
274
W
Eset
eby1234
Eset
2,117
178
0
75
1,597
402
0
700
897
19,631
597
L
Kukulkan
ethbb
Kukulkan
700
99
0
500
2,511
631
0
801
1,532
20,808
0
W
Awilix
1,423
511
0
1,309
3,333
878
0
0
3,333
0
16,299
W
Bacchus
yordann20
Bacchus
2,267
308
0
430
1,323
584
0
0
1,323
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,332
Gold Earned
19,925
127
Minions Killed
139
0
Camps Cleared
0
502,009
Distance Traveled
515,478
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,103
621
27
5
0
117,985
0
L
Tyr
2,900
580
17
3
0
77,876
0
L
Danzaburou
3,499
700
20
4
0
108,592
1
L
Hercules
3,156
631
12
2
0
99,529
0
W
Chiron
3,706
741
32
6
0
99,867
0
W
Cthulhu
3,701
740
10
2
0
103,244
0
W
Eset
4,129
826
32
6
0
86,170
0
L
Kukulkan
3,674
735
51
10
0
98,027
0
W
Awilix
4,231
846
36
7
0
127,279
0
W
Bacchus
4,158
832
29
6
0
98,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role