Player Matchup

Charon
Charon
 
Charon
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ankrill
Camazotz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,498 Elo+
Solo
Loki
Loki
Pazicunj
Loki
Level 107
God Stats
3W - 7L
1,445 SR
Queue Stats
230W - 237L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Rufonomix
Erlang Shen
Level 87
God Stats
4W - 4L
1,560 SR
Queue Stats
325W - 313L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
Svik192
Ne Zha
Level 103
God Stats
1W - 3L
1,277 SR
Queue Stats
291W - 299L
1,496 Elo+
Party 2
Team Averages
Level 106
1,456 SR
1,500 Elo+

VS

Team Averages
Level 98
1,500 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Acana164
Tiamat
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 49L
1,389 Elo+
Party 1
Surtr
Surtr
AupoDiv
Surtr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 50L
1,555 Elo+
Party 1
Arachne
Arachne
PixelToysДа
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,454 Elo+
Solo
Nu Wa
Nu Wa
С17Н19NО3
Nu Wa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 3 / 5
5,707
951
5,750
6,919
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Ankrill
Camazotz
1
0 / 0 / 0
1,546
258
0
502
113
Loki
12
3 / 4 / 3
6,133
1,022
3,155
5,141
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Rufonomix
Erlang Shen
11
3 / 4 / 3
6,262
1,044
4,125
7,402
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Svik192
Ne Zha
10
2 / 4 / 4
5,687
948
4,651
5,942
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 8
7,178
1,196
5,782
3,391
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Acana164
Tiamat
9
1 / 3 / 6
5,886
981
1,938
3,865
2,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
AupoDiv
Surtr
12
2 / 1 / 7
6,770
1,128
3,497
4,359
3,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
12
3 / 1 / 11
7,189
1,198
4,646
8,049
5,735
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
4 / 2 / 8
7,148
1,191
6,622
3,765
1,267
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
15
15
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
5
0.83
W
Neith
 
Neith
5
1
8
9
W
Tiamat
Acana164
Tiamat
1
3
6
1.33
L
Camazotz
Ankrill
Camazotz
0
0
0
0
W
Surtr
AupoDiv
Surtr
2
1
7
5.5
L
Loki
3
4
3
1.13
W
Arachne
3
1
11
8.5
L
Erlang Shen
Rufonomix
Erlang Shen
3
4
3
1.13
L
Ne Zha
Svik192
Ne Zha
2
4
4
1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
22,485
25,906
Taken
23,429
15,539
Mitigated
14,216
5,051
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,750
542
201
1,111
6,919
5,744
0
3,034
3,885
17,162
690
W
Neith
 
Neith
5,782
2,418
652
743
3,391
1,288
617
992
2,329
0
16,512
W
Tiamat
Acana164
Tiamat
1,938
340
582
410
3,865
2,072
0
779
3,022
5,063
0
L
Camazotz
Ankrill
Camazotz
0
0
0
0
502
113
0
502
0
0
0
W
Surtr
AupoDiv
Surtr
3,497
1,286
583
383
4,359
3,854
323
885
3,438
309
9,757
L
Loki
3,155
990
158
292
5,141
1,756
0
1,240
3,901
0
12,758
W
Arachne
4,646
3,687
824
2,297
8,049
5,735
580
1,730
6,203
0
7,390
L
Erlang Shen
Rufonomix
Erlang Shen
4,125
1,988
72
1,594
7,402
5,743
0
1,833
5,569
0
6,505
L
Ne Zha
Svik192
Ne Zha
4,651
1,097
629
994
5,942
2,183
0
2,181
3,761
0
10,218
W
6,622
1,345
768
895
3,765
1,267
527
1,099
2,595
14,268
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
34,171
56
Minions Killed
68
0
Camps Cleared
0
387,393
Distance Traveled
529,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,707
951
17
3
0
110,632
0
W
Neith
7,178
1,196
21
4
0
103,090
0
W
Tiamat
5,886
981
8
1
0
110,297
0
L
Camazotz
1,546
258
0
0
0
0
0
W
Surtr
6,770
1,128
14
2
0
88,082
0
L
Loki
6,133
1,022
26
4
0
111,714
0
W
Arachne
7,189
1,198
13
2
0
123,686
0
L
Erlang Shen
6,262
1,044
4
1
0
87,333
0
L
Ne Zha
5,687
948
9
2
0
77,714
0
W
Nu Wa
7,148
1,191
12
2
0
104,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role