Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Mocutuymbo
Artio
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
97W - 93L
1,492 Elo+
Solo
Fenrir
Fenrir
SayaBlood
Fenrir
Level 115
God Stats
9W - 2L
1,931 SR
Queue Stats
250W - 224L
1,565 Elo+
Solo
Persephone
Persephone
ZzbrianzZ8613
Persephone
Level 100
God Stats
2W - 1L
1,573 SR
Queue Stats
313W - 303L
1,512 Elo+
Solo
Team Averages
Level 130
1,648 SR
1,514 Elo+

VS

Team Averages
Level 110
1,463 SR
1,542 Elo+
Hercules
Hercules
Duukiii
Hercules
Level 104
God Stats
5W - 3L
1,563 SR
Queue Stats
31W - 24L
1,545 Elo+
Party 1
Raijin
Raijin
MrLechuga
Raijin
Level 170
God Stats
0W - 1L
1,597 SR
Queue Stats
84W - 102L
1,483 Elo+
Solo
Vamana
Vamana
Xhyta
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
XxThor1999Xx
Hun Batz
Level 87
God Stats
0W - 2L
1,548 SR
Queue Stats
29W - 25L
1,585 Elo+
Party 2
Khepri
Khepri
yLukingNTC
Khepri
Level 103
God Stats
0W - 3L
1,106 SR
Queue Stats
45W - 41L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 0
6,401
533
4,507
6,102
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
 
Guan Yu
11
0 / 4 / 2
6,340
528
5,776
13,182
10,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
12
3 / 0 / 3
6,707
559
3,188
9,324
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SayaBlood
Fenrir
15
9 / 1 / 3
8,291
691
9,092
12,594
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
ZzbrianzZ8613
Persephone
12
1 / 2 / 4
6,904
575
4,409
5,674
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duukiii
Hercules
4
0 / 0 / 0
4,217
351
536
1,482
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
MrLechuga
Raijin
12
3 / 6 / 0
6,545
545
6,657
9,466
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Xhyta
Vamana
12
3 / 3 / 1
6,956
580
10,434
11,312
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
XxThor1999Xx
Hun Batz
11
2 / 2 / 2
5,935
495
5,139
8,742
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
yLukingNTC
Khepri
10
0 / 4 / 1
5,555
463
4,306
8,916
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
8
9
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
0
1
W
Guan Yu
 
Guan Yu
0
4
2
0.25
L
Hercules
Duukiii
Hercules
0
0
0
0
W
Artio
3
0
3
4.5
L
Raijin
MrLechuga
Raijin
3
6
0
0.5
W
Fenrir
SayaBlood
Fenrir
9
1
3
10.5
L
Vamana
Xhyta
Vamana
3
3
1
1.17
L
Hun Batz
XxThor1999Xx
Hun Batz
2
2
2
1.5
W
Persephone
ZzbrianzZ8613
Persephone
1
2
4
1.5
L
Khepri
yLukingNTC
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
27,072
46,876
Taken
39,918
25,662
Mitigated
20,046
19,170
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,507
2,218
0
726
6,102
2,165
0
2,553
3,509
0
48,553
W
Guan Yu
 
Guan Yu
5,776
502
102
4,492
13,182
10,695
0
275
12,020
0
44,873
L
Hercules
Duukiii
Hercules
536
204
0
242
1,482
412
0
417
1,065
0
6,652
W
Artio
3,188
565
450
4,413
9,324
6,278
0
2,472
6,720
26,531
2,500
L
Raijin
MrLechuga
Raijin
6,657
416
0
1,774
9,466
2,582
0
4,823
4,643
37,942
513
W
Fenrir
SayaBlood
Fenrir
9,092
4,907
0
7,921
12,594
5,023
0
1,443
10,926
0
61,420
L
Vamana
Xhyta
Vamana
10,434
3,351
0
4,554
11,312
10,801
0
59
11,253
0
50,998
L
Hun Batz
XxThor1999Xx
Hun Batz
5,139
1,346
0
3,262
8,742
2,729
0
561
8,181
0
38,916
W
Persephone
ZzbrianzZ8613
Persephone
4,409
558
0
1,066
5,674
1,501
0
2,898
2,330
39,345
0
L
Khepri
yLukingNTC
Khepri
4,306
984
0
1,286
8,916
3,522
0
1,737
7,179
26,008
6,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
29,208
389
Minions Killed
304
0
Camps Cleared
0
1,156,522
Distance Traveled
1,019,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,401
533
85
7
0
202,503
0
W
Guan Yu
6,340
528
83
7
0
230,901
0
L
Hercules
4,217
351
21
2
0
73,596
0
W
Artio
6,707
559
36
3
0
255,059
3
L
Raijin
6,545
545
79
7
0
212,316
2
W
Fenrir
8,291
691
100
8
0
246,315
0
L
Vamana
6,956
580
93
8
0
222,183
0
L
Hun Batz
5,935
495
63
5
0
276,094
0
W
Persephone
6,904
575
85
7
0
221,744
0
L
Khepri
5,555
463
48
4
0
235,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role