Player Matchup

Anubis
Anubis
Estrellaxs
Anubis
Level 37
God Stats
48W - 46L
1,399 SR
Queue Stats
87W - 90L
1,427 Elo+
Party 2
Izanami
Izanami
Qwartx
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,386 Elo+
Party 2
Ix Chel
Ix Chel
Xx_bobe-dj_xX
Ix Chel
Level 109
God Stats
2W - 4L
1,752 SR
Queue Stats
180W - 193L
1,438 Elo+
Solo
Guan Yu
Guan Yu
breadsticks045
Guan Yu
Level 86
God Stats
2W - 2L
1,310 SR
Queue Stats
155W - 145L
1,139 Elo+
Solo
Aphrodite
Aphrodite
vichmouse
Aphrodite
Level 88
God Stats
25W - 24L
1,580 SR
Queue Stats
155W - 141L
1,443 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,367 Elo+

VS

Team Averages
Level 89
1,557 SR
1,447 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Robertico69
Pele
Level 43
God Stats
6W - 5L
1,672 SR
Queue Stats
81W - 87L
1,420 Elo+
Party 1
Sobek
Sobek
Saikido88
Sobek
Level 147
God Stats
5W - 5L
1,711 SR
Queue Stats
119W - 142L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 117
God Stats
714W - 705L
1,490 SR
Queue Stats
725W - 722L
1,441 Elo+
Solo
Heimdallr
Heimdallr
saintlucas
Heimdallr
Level 55
God Stats
2W - 4L
1,410 SR
Queue Stats
104W - 121L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Estrellaxs
Anubis
12
4 / 2 / 6
7,411
570
11,016
9,707
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Qwartx
Izanami
12
6 / 3 / 6
7,433
572
10,475
13,313
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
12
4 / 3 / 2
7,215
555
3,936
7,477
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
6,960
535
4,915
12,311
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
vichmouse
Aphrodite
11
4 / 1 / 6
7,312
562
4,584
7,955
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 7 / 5
6,015
463
5,752
14,322
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 4
6,640
511
5,660
10,833
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Saikido88
Sobek
12
3 / 2 / 0
6,783
522
7,753
12,333
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
12
3 / 2 / 2
6,919
532
6,275
3,698
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
saintlucas
Heimdallr
10
3 / 4 / 3
6,403
493
6,685
8,302
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
19
Kills
12
12
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
7
5
0.5
W
Anubis
Estrellaxs
Anubis
4
2
6
3.5
W
Izanami
Qwartx
Izanami
6
3
6
3
L
2
4
4
1
L
Sobek
Saikido88
Sobek
3
2
0
1.5
L
Nu Wa
3
2
2
2
W
Ix Chel
4
3
2
1.67
W
1
3
0
0.33
L
Heimdallr
saintlucas
Heimdallr
3
4
3
1.13
W
Aphrodite
vichmouse
Aphrodite
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,926
Damage
32,125
50,763
Taken
49,488
21,080
Mitigated
21,331
23,482
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,752
1,300
0
2,126
14,322
8,430
0
6,697
7,625
23,310
0
W
Anubis
Estrellaxs
Anubis
11,016
528
0
4,956
9,707
4,339
0
2,879
6,598
49,775
666
W
Izanami
Qwartx
Izanami
10,475
7,402
0
4,619
13,313
4,156
1,254
3,293
9,933
0
61,767
L
5,660
1,208
0
2,588
10,833
2,885
0
6,129
4,704
0
44,123
L
Sobek
Saikido88
Sobek
7,753
371
0
7,134
12,333
6,774
0
1,836
10,497
37,182
2,562
L
Nu Wa
6,275
2,069
0
812
3,698
920
0
1,928
1,770
31,799
1,386
W
Ix Chel
3,936
229
562
1,884
7,477
2,209
186
3,154
4,082
42,440
1,046
W
4,915
249
0
3,034
12,311
7,053
0
6,286
5,211
0
38,343
L
Heimdallr
saintlucas
Heimdallr
6,685
1,859
0
611
8,302
2,322
0
2,782
5,520
0
26,899
W
Aphrodite
vichmouse
Aphrodite
4,584
841
3,897
4,530
7,955
3,323
203
2,810
4,893
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
32,760
348
Minions Killed
251
0
Camps Cleared
0
1,339,526
Distance Traveled
1,244,818
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,015
463
30
2
0
225,947
0
W
Anubis
7,411
570
73
6
0
247,747
0
W
Izanami
7,433
572
91
7
0
268,840
2
L
Pele
6,640
511
76
6
0
293,263
0
L
Sobek
6,783
522
60
5
0
223,363
0
L
Nu Wa
6,919
532
52
4
0
248,913
0
W
Ix Chel
7,215
555
71
5
0
244,603
0
W
Guan Yu
6,960
535
71
5
0
255,988
2
L
Heimdallr
6,403
493
33
3
0
253,332
2
W
Aphrodite
7,312
562
42
3
0
322,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role