Player Matchup

Sobek
Sobek
 
Sobek
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Mythking15
Tiamat
Level 129
God Stats
0W - 2L
1,311 SR
Queue Stats
37W - 34L
1,587 Elo+
Solo
Ne Zha
Ne Zha
SuperSleeper337
Ne Zha
Level 161
God Stats
2W - 4L
1,397 SR
Queue Stats
189W - 185L
1,471 Elo+
Solo
Artemis
Artemis
Tu_Papu-Jr
Artemis
Level 156
God Stats
1W - 5L
1,304 SR
Queue Stats
140W - 158L
1,515 Elo+
Solo
Team Averages
Level 149
1,402 SR
1,515 Elo+

VS

Team Averages
Level 126
1,634 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
DeadEyeGamer611
Tsukuyomi
Level 156
God Stats
2W - 2L
1,333 SR
Queue Stats
291W - 277L
1,476 Elo+
Solo
Merlin
Merlin
bruno100396
Merlin
Level 121
God Stats
3W - 1L
1,663 SR
Queue Stats
80W - 77L
1,528 Elo+
Party 2
Charon
Charon
hudot
Charon
Level 90
God Stats
2W - 1L
1,436 SR
Queue Stats
107W - 85L
1,577 Elo+
Party 3
Ix Chel
Ix Chel
iGBrodee2x
Ix Chel
Level 104
God Stats
1W - 0L
1,840 SR
Queue Stats
72W - 53L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
joao ZUEIRO
Morgan Le Fay
Level 158
God Stats
7W - 0L
1,896 SR
Queue Stats
151W - 147L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
6 / 8 / 2
9,343
849
11,433
15,998
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
 
Guan Yu
7
0 / 2 / 1
6,417
583
859
4,837
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Mythking15
Tiamat
15
0 / 5 / 5
7,930
721
11,707
11,049
6,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 6 / 0
6,472
588
4,334
8,209
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Tu_Papu-Jr
Artemis
16
2 / 5 / 4
8,638
785
8,996
10,564
3,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadEyeGamer611
Tsukuyomi
15
5 / 1 / 13
9,255
841
7,480
9,997
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
9 / 2 / 11
11,040
1,004
10,697
9,110
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
hudot
Charon
15
2 / 2 / 23
9,476
861
12,285
12,927
9,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
iGBrodee2x
Ix Chel
16
5 / 2 / 14
9,867
897
7,199
9,140
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
joao ZUEIRO
Morgan Le Fay
15
5 / 2 / 12
10,246
931
8,860
10,771
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
8
Kills
26
26
Deaths
9
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
8
2
0.88
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Tsukuyomi
DeadEyeGamer611
Tsukuyomi
5
1
13
11.5
L
Tiamat
Mythking15
Tiamat
0
5
5
0.5
L
0
6
0
0
L
Artemis
Tu_Papu-Jr
Artemis
2
5
4
0.8
W
Merlin
9
2
11
7.25
W
Charon
hudot
Charon
2
2
23
6.75
W
Ix Chel
iGBrodee2x
Ix Chel
5
2
14
6
W
Morgan Le Fay
joao ZUEIRO
Morgan Le Fay
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
46,521
50,657
Taken
51,945
21,424
Mitigated
24,753
9,601
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,433
246
309
2,003
15,998
7,658
0
10,489
5,091
17,085
590
L
Guan Yu
 
Guan Yu
859
81
1,560
976
4,837
1,898
0
3,622
1,059
0
1,143
W
Tsukuyomi
DeadEyeGamer611
Tsukuyomi
7,480
1,096
1,141
2,559
9,997
3,557
448
3,965
6,032
0
13,726
L
Tiamat
Mythking15
Tiamat
11,707
380
202
1,399
11,049
6,298
0
7,979
2,731
29,306
0
L
4,334
677
294
248
8,209
2,523
0
6,136
1,875
0
7,723
L
Artemis
Tu_Papu-Jr
Artemis
8,996
1,048
438
2,172
10,564
3,047
0
8,619
1,325
0
21,484
W
Merlin
10,697
484
111
1,382
9,110
3,725
1,695
3,842
5,268
25,224
761
W
Charon
hudot
Charon
12,285
1,721
2,625
2,800
12,927
9,681
818
6,467
6,460
18,979
1,232
W
Ix Chel
iGBrodee2x
Ix Chel
7,199
713
1,785
1,676
9,140
3,682
390
3,137
6,003
22,598
0
W
Morgan Le Fay
joao ZUEIRO
Morgan Le Fay
8,860
417
1,420
2,193
10,771
4,108
2,318
5,332
5,439
23,030
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
49,884
77
Minions Killed
126
0
Camps Cleared
0
933,308
Distance Traveled
1,075,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,343
849
11
1
0
164,500
0
L
Guan Yu
6,417
583
1
0
0
249,005
0
W
Tsukuyomi
9,255
841
19
2
0
232,174
0
L
Tiamat
7,930
721
31
3
0
198,469
0
L
Ne Zha
6,472
588
5
0
0
148,757
0
L
Artemis
8,638
785
29
3
0
172,577
0
W
Merlin
11,040
1,004
33
3
0
215,476
0
W
Charon
9,476
861
24
2
0
205,968
0
W
Ix Chel
9,867
897
20
2
0
206,903
0
W
Morgan Le Fay
10,246
931
30
3
0
215,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role