Player Matchup

Hera
Hera
Bronze IV
 
Hera
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze IV
OtakuBoyyy
Sun Wukong
Bronze IV
Level 84
God Stats
0W - 1L
1,817 SR
Queue Stats
3W - 7L
1,411 MMR
Party 3
Martichoras
Martichoras
Bronze III
Vasylon
Martichoras
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold IV
Xofters
Da Ji
Gold IV
Level 86
God Stats
4W - 6L
1,498 SR
Queue Stats
237W - 244L
1,318 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
XxMario7xX
Ne Zha
Bronze IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,563 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,512 SR
1,423 MMR
Terra
Terra
Gold IV
Ash1ok
Terra
Gold IV
Level 129
God Stats
65W - 50L
1,574 SR
Queue Stats
241W - 244L
1,467 MMR
Solo
Jormungandr
Jormungandr
Gold V
DatBackGuy
Jormungandr
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 283L
1,370 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Heldenflausch
Nu Wa
Gold V
Level 170
God Stats
1W - 3L
1,270 SR
Queue Stats
346W - 340L
1,276 MMR
Solo
Chiron
Chiron
Gold II
J2T0X1C
Chiron
Gold II
Level 125
God Stats
2W - 0L
1,772 SR
Queue Stats
298W - 304L
1,580 MMR
Party 1
Fenrir
Fenrir
Silver III
Regulus1100
Fenrir
Silver III
Level 119
God Stats
1W - 2L
1,444 SR
Queue Stats
29W - 42L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 8 / 2
9,558
478
11,418
13,667
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OtakuBoyyy
Sun Wukong
14
2 / 5 / 2
8,497
425
12,413
25,184
21,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
Vasylon
Martichoras
6
0 / 5 / 0
6,229
311
732
9,613
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Xofters
Da Ji
7
1 / 3 / 4
6,929
346
3,367
8,682
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
XxMario7xX
Ne Zha
18
5 / 5 / 4
9,976
499
19,264
24,290
10,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
AgniMedusaAresDanzaburouKuzenbo

VS

Bans
ThanatosApolloAnubisSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ash1ok
Terra
16
5 / 0 / 10
11,261
563
4,870
18,148
18,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
DatBackGuy
Jormungandr
19
3 / 1 / 4
12,315
616
13,300
19,505
12,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 7
11,879
594
18,124
11,082
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
J2T0X1C
Chiron
20
8 / 3 / 3
13,146
657
17,970
18,524
7,474
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
5 / 4 / 9
10,837
542
12,131
19,450
10,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
26
26
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
2
0.38
W
Terra
Ash1ok
Terra
5
0
10
10
W
Jormungandr
DatBackGuy
Jormungandr
3
1
4
5
W
5
2
7
4.25
W
Chiron
J2T0X1C
Chiron
8
3
3
3.17
L
Sun Wukong
OtakuBoyyy
Sun Wukong
2
5
2
0.6
W
Fenrir
5
4
9
2.38
L
Martichoras
Vasylon
Martichoras
0
5
0
0
L
Da Ji
Xofters
Da Ji
1
3
4
1
L
Ne Zha
XxMario7xX
Ne Zha
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,194
Damage
66,395
81,436
Taken
86,709
41,342
Mitigated
52,939
12,438
Healing
39,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,418
1,739
0
621
13,667
3,331
68
7,113
6,554
67,265
1,231
W
Terra
Ash1ok
Terra
4,870
474
7,424
9,030
18,148
18,878
1,565
3,536
14,478
36,010
0
W
Jormungandr
DatBackGuy
Jormungandr
13,300
2,111
0
8,162
19,505
12,769
2,279
2,488
16,295
96,012
5,730
W
18,124
3,888
0
1,008
11,082
2,968
1,757
2,816
8,220
89,897
659
W
Chiron
J2T0X1C
Chiron
17,970
4,804
557
7,497
18,524
7,474
5,250
1,346
16,973
0
120,228
L
Sun Wukong
OtakuBoyyy
Sun Wukong
12,413
996
0
6,273
25,184
21,861
0
10,502
14,682
682
40,456
W
Fenrir
12,131
3,187
0
5,620
19,450
10,850
1,167
2,326
16,974
0
70,371
L
Martichoras
Vasylon
Martichoras
732
222
0
2
9,613
2,541
0
5,776
3,837
0
12,115
L
Da Ji
Xofters
Da Ji
3,367
506
0
2,098
8,682
3,587
0
3,864
4,818
0
20,948
L
Ne Zha
XxMario7xX
Ne Zha
19,264
4,846
0
3,444
24,290
10,022
0
8,325
15,965
0
90,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
59,438
354
Minions Killed
557
0
Camps Cleared
0
1,382,275
Distance Traveled
1,887,832
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,558
478
138
7
0
329,447
0
W
Terra
11,261
563
40
2
0
430,700
2
W
Jormungandr
12,315
616
130
7
0
316,707
9
W
Nu Wa
11,879
594
120
6
0
394,910
2
W
Chiron
13,146
657
175
9
0
329,062
1
L
Sun Wukong
8,497
425
53
3
0
378,582
0
W
Fenrir
10,837
542
92
5
0
416,453
2
L
Martichoras
6,229
311
19
1
0
113,944
0
L
Da Ji
6,929
346
33
2
0
176,586
0
L
Ne Zha
9,976
499
111
6
0
383,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role