Player Matchup

Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AKLittleBoy
Bacchus
Level 123
God Stats
6W - 2L
1,520 SR
Queue Stats
67W - 75L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
BebeDorgado
Yu Huang
Level 186
God Stats
2W - 1L
1,494 SR
Queue Stats
30W - 24L
1,570 Elo+
Party 2
Chaac
Chaac
Gabaogb
Chaac
Level 156
God Stats
2W - 1L
1,459 SR
Queue Stats
79W - 74L
1,527 Elo+
Party 2
Medusa
Medusa
NeroMJRC
Medusa
Level 162
God Stats
5W - 2L
1,859 SR
Queue Stats
92W - 83L
1,527 Elo+
Party 2
Team Averages
Level 156
1,566 SR
1,518 Elo+

VS

Team Averages
Level 105
1,640 SR
1,474 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FKC1234
Geb
Level 121
God Stats
14W - 11L
1,836 SR
Queue Stats
300W - 280L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
LomitoCatorce
Amaterasu
Level 111
God Stats
7W - 7L
1,537 SR
Queue Stats
346W - 341L
1,483 Elo+
Party 1
Thor
Thor
drpuix
Thor
Level 79
God Stats
7W - 5L
1,610 SR
Queue Stats
249W - 247L
1,467 Elo+
Party 1
Neith
Neith
nohara taiyo
Neith
Level 58
God Stats
2W - 1L
1,716 SR
Queue Stats
33W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 1 / 3
7,321
610
6,166
10,636
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
AKLittleBoy
Bacchus
9
1 / 1 / 4
6,233
519
2,363
8,334
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
BebeDorgado
Yu Huang
12
3 / 1 / 0
6,862
572
4,854
4,619
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Gabaogb
Chaac
11
0 / 3 / 0
6,355
530
3,904
9,141
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
NeroMJRC
Medusa
12
3 / 0 / 1
7,227
602
5,791
3,296
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 2 / 2
6,346
529
3,236
5,107
1,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
9
0 / 3 / 2
5,660
472
1,973
8,037
4,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LomitoCatorce
Amaterasu
14
4 / 0 / 1
8,229
686
10,002
10,097
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
drpuix
Thor
11
0 / 2 / 0
5,984
499
2,122
8,821
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 0
5,798
483
2,377
8,240
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
L
Yu Huang
 
Yu Huang
2
2
2
1.5
W
Bacchus
AKLittleBoy
Bacchus
1
1
4
3
W
Yu Huang
BebeDorgado
Yu Huang
3
1
0
3
L
Geb
0
3
2
0.33
W
Chaac
Gabaogb
Chaac
0
3
0
0
L
Amaterasu
LomitoCatorce
Amaterasu
4
0
1
4.5
W
Medusa
NeroMJRC
Medusa
3
0
1
3.5
L
Thor
drpuix
Thor
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
19,710
36,026
Taken
40,302
17,101
Mitigated
19,059
11,481
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,166
1,386
0
3,659
10,636
4,086
0
1,788
8,728
0
59,119
L
Yu Huang
 
Yu Huang
3,236
52
0
1,918
5,107
1,467
14
1,840
3,267
36,969
819
W
Bacchus
AKLittleBoy
Bacchus
2,363
372
0
2,786
8,334
6,649
0
2,220
5,961
19,304
613
W
Yu Huang
BebeDorgado
Yu Huang
4,854
117
0
955
4,619
1,424
0
925
3,649
43,513
875
L
Geb
1,973
154
0
1,660
8,037
4,828
0
1,605
6,432
11,647
0
W
Chaac
Gabaogb
Chaac
3,904
573
0
2,997
9,141
3,775
0
309
8,381
0
41,323
L
Amaterasu
LomitoCatorce
Amaterasu
10,002
4,211
0
5,372
10,097
7,146
0
1,192
8,905
0
66,385
W
Medusa
NeroMJRC
Medusa
5,791
1,885
0
1,084
3,296
1,167
517
213
3,038
0
54,857
L
Thor
drpuix
Thor
2,122
550
0
562
8,821
3,235
0
1,935
6,886
0
51,058
L
2,377
391
0
1,697
8,240
2,383
0
576
7,664
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
32,017
389
Minions Killed
382
0
Camps Cleared
0
1,251,889
Distance Traveled
1,233,432
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,321
610
87
7
0
278,238
1
L
Yu Huang
6,346
529
83
7
0
244,195
3
W
Bacchus
6,233
519
40
3
0
251,360
0
W
Yu Huang
6,862
572
88
7
0
251,838
6
L
Geb
5,660
472
13
1
0
280,752
8
W
Chaac
6,355
530
86
7
0
234,924
6
L
Amaterasu
8,229
686
126
11
0
226,501
3
W
Medusa
7,227
602
88
7
0
235,529
2
L
Thor
5,984
499
89
7
0
274,502
2
L
Neith
5,798
483
71
6
0
207,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role