Player Matchup

Poseidon
Poseidon
Immortus_616
Poseidon
Level 35
God Stats
21W - 9L
1,789 SR
Queue Stats
117W - 115L
1,461 Elo+
Party 1
Scylla
Scylla
Neo_Element82
Scylla
Level 83
God Stats
14W - 14L
1,481 SR
Queue Stats
210W - 209L
1,451 Elo+
Solo
Arachne
Arachne
XCaptainGermanX
Arachne
Level 65
God Stats
81W - 52L
1,666 SR
Queue Stats
147W - 136L
1,472 Elo+
Party 1
Neith
Neith
darktiger34_GSF
Neith
Level 79
God Stats
6W - 2L
1,546 SR
Queue Stats
24W - 17L
1,498 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 67
God Stats
188W - 184L
1,473 SR
Queue Stats
189W - 184L
1,410 Elo+
Solo
Team Averages
Level 66
1,591 SR
1,459 Elo+

VS

Team Averages
Level 70
1,622 SR
1,371 Elo+
Pele
Pele
DoubleTap1807
Pele
Level 83
God Stats
44W - 22L
1,601 SR
Queue Stats
184W - 169L
1,504 Elo+
Party 2
Medusa
Medusa
QueenDoubletap
Medusa
Level 88
God Stats
137W - 112L
1,584 SR
Queue Stats
400W - 385L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
XxSatuRxX
Kukulkan
Level 83
God Stats
6W - 3L
1,907 SR
Queue Stats
491W - 515L
1,329 Elo+
Solo
Cerberus
Cerberus
brinax
Cerberus
Level 28
God Stats
24W - 10L
1,698 SR
Queue Stats
61W - 60L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
chope1
Ao Kuang
Level 67
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 8L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Immortus_616
Poseidon
12
0 / 1 / 4
6,954
695
2,156
3,154
891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 5
7,046
705
4,615
3,358
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
6,237
624
2,492
8,019
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
4 / 1 / 5
6,332
633
6,167
4,028
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 1 / 3
5,980
598
4,041
5,064
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,548
455
2,407
5,743
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 2 / 0
4,450
445
2,339
4,560
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
XxSatuRxX
Kukulkan
8
0 / 6 / 1
4,835
484
2,194
5,642
1,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
brinax
Cerberus
5
0 / 5 / 1
4,316
432
595
6,283
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
chope1
Ao Kuang
7
1 / 6 / 1
4,852
485
3,417
7,269
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Poseidon
Immortus_616
Poseidon
0
1
4
2
W
7
0
5
9.5
L
1
2
0
0.5
W
4
1
4
6
L
Kukulkan
XxSatuRxX
Kukulkan
0
6
1
0.08
L
Cerberus
brinax
Cerberus
0
5
1
0.1
L
Ao Kuang
chope1
Ao Kuang
1
6
1
0.25
W
4
1
5
6.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
10,952
23,623
Taken
29,497
6,587
Mitigated
10,017
6,935
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,407
430
0
1,493
5,743
1,768
0
1,599
4,122
0
23,954
W
Poseidon
Immortus_616
Poseidon
2,156
359
0
1,454
3,154
891
135
367
2,787
47,597
1,325
W
4,615
690
0
644
3,358
1,082
643
1,907
1,451
34,972
770
L
2,339
452
0
833
4,560
1,228
0
0
4,560
0
19,843
W
2,492
1,138
0
3,729
8,019
2,315
3
853
7,166
0
36,708
L
Kukulkan
XxSatuRxX
Kukulkan
2,194
113
0
516
5,642
1,740
0
3,113
2,265
24,083
0
L
Cerberus
brinax
Cerberus
595
122
0
826
6,283
3,443
0
592
5,585
7,601
0
L
Ao Kuang
chope1
Ao Kuang
3,417
1,039
0
1,379
7,269
1,838
0
925
6,344
13,652
0
W
6,167
3,307
0
778
4,028
1,005
716
1,623
2,405
0
29,631
W
4,041
1,171
0
330
5,064
1,294
514
1,456
3,608
0
26,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
23,001
295
Minions Killed
154
0
Camps Cleared
0
937,944
Distance Traveled
839,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,548
455
49
5
0
165,020
0
W
Poseidon
6,954
695
91
9
0
194,785
0
W
Scylla
7,046
705
71
7
0
196,944
0
L
Medusa
4,450
445
18
2
0
168,586
0
W
Arachne
6,237
624
59
6
0
211,791
0
L
Kukulkan
4,835
484
49
5
0
175,946
0
L
Cerberus
4,316
432
13
1
0
144,370
0
L
Ao Kuang
4,852
485
25
3
0
185,180
0
W
Neith
6,332
633
53
5
0
160,372
0
W
Medusa
5,980
598
21
2
0
174,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role