Player Matchup

Mulan
Mulan
Aaron_9087w
Mulan
Level 85
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 9L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
InvisibleBeezy
Baron Samedi
Level 121
God Stats
64W - 44L
1,602 SR
Queue Stats
312W - 299L
1,454 Elo+
Solo
Aphrodite
Aphrodite
ItslolQuick
Aphrodite
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 103L
1,443 Elo+
Solo
Fenrir
Fenrir
JG201220
Fenrir
Level 126
God Stats
2W - 1L
1,497 SR
Queue Stats
109W - 113L
1,449 Elo+
Solo
Artemis
Artemis
iSmiler
Artemis
Level 156
God Stats
4W - 0L
1,941 SR
Queue Stats
159W - 153L
1,565 Elo+
Solo
Team Averages
Level 109
1,653 SR
1,433 Elo+

VS

Team Averages
Level 99
1,582 SR
1,400 Elo+
Anhur
Anhur
Abtorx
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,448 Elo+
Solo
Olorun
Olorun
HowardMandela
Olorun
Level 84
God Stats
6W - 7L
1,534 SR
Queue Stats
9W - 19L
1,224 Elo+
Party 1
Chaac
Chaac
KingThrombus
Chaac
Level 102
God Stats
9W - 6L
1,698 SR
Queue Stats
48W - 52L
1,446 Elo+
Party 1
Arachne
Arachne
YoungDief
Arachne
Level 154
God Stats
5W - 5L
1,596 SR
Queue Stats
16W - 21L
1,417 Elo+
Solo
Geb
Geb
kebam48
Geb
Level 86
God Stats
36W - 27L
1,584 SR
Queue Stats
61W - 60L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,182
518
1,439
6,318
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
InvisibleBeezy
Baron Samedi
11
3 / 0 / 4
6,763
676
5,448
2,926
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ItslolQuick
Aphrodite
10
1 / 1 / 6
6,578
658
3,965
6,891
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
JG201220
Fenrir
11
5 / 1 / 3
6,479
648
5,583
7,140
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
iSmiler
Artemis
11
5 / 1 / 3
6,227
623
10,313
6,350
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abtorx
Anhur
9
0 / 5 / 1
4,731
473
3,273
7,375
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,489
549
1,991
7,424
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 2 / 2
6,865
687
4,310
7,318
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
YoungDief
Arachne
9
3 / 2 / 0
5,409
541
4,478
9,549
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Geb
9
1 / 0 / 1
5,285
529
2,828
9,015
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
6
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Anhur
Abtorx
Anhur
0
5
1
0.1
L
0
5
0
0
W
Baron Samedi
InvisibleBeezy
Baron Samedi
3
0
4
5
W
Aphrodite
ItslolQuick
Aphrodite
1
1
6
4
W
Fenrir
JG201220
Fenrir
5
1
3
6.5
L
2
2
2
1.5
L
Arachne
YoungDief
Arachne
3
2
0
1.5
W
Artemis
iSmiler
Artemis
5
1
3
6.5
L
Geb
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
16,880
29,625
Taken
40,681
12,073
Mitigated
15,787
12,712
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,439
113
0
574
6,318
3,541
0
463
5,855
0
22,208
L
Anhur
Abtorx
Anhur
3,273
1,067
0
983
7,375
2,046
0
1,281
6,094
0
22,327
L
1,991
974
0
1,435
7,424
1,668
0
4,083
3,341
27,482
287
W
Baron Samedi
InvisibleBeezy
Baron Samedi
5,448
282
86
1,625
2,926
1,037
328
1,568
1,358
38,559
566
W
Aphrodite
ItslolQuick
Aphrodite
3,965
875
1,325
4,888
6,891
2,778
142
1,254
5,637
29,297
0
W
Fenrir
JG201220
Fenrir
5,583
1,240
0
1,315
7,140
2,829
0
764
6,376
0
35,075
L
4,310
838
0
2,051
7,318
5,061
0
474
6,844
6,119
33,594
L
Arachne
YoungDief
Arachne
4,478
2,768
0
3,710
9,549
2,586
0
1,582
7,967
0
28,937
W
Artemis
iSmiler
Artemis
10,313
3,786
0
2,899
6,350
1,888
514
1,093
5,257
0
36,845
L
Geb
2,828
115
0
3,056
9,015
4,426
0
1,966
7,049
14,921
2,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
27,779
299
Minions Killed
244
0
Camps Cleared
0
1,006,248
Distance Traveled
954,705
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,182
518
49
5
0
191,473
0
L
Anhur
4,731
473
40
4
0
186,794
0
L
Olorun
5,489
549
58
6
0
174,961
0
W
Baron Samedi
6,763
676
77
8
0
199,835
4
W
Aphrodite
6,578
658
59
6
0
181,661
1
W
Fenrir
6,479
648
62
6
0
246,574
1
L
Chaac
6,865
687
77
8
0
155,345
6
L
Arachne
5,409
541
50
5
0
221,533
0
W
Artemis
6,227
623
52
5
0
186,705
0
L
Geb
5,285
529
19
2
0
216,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role