Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Adaptson
Medusa
Level 159
God Stats
3W - 0L
1,908 SR
Queue Stats
47W - 21L
1,683 Elo+
Party 1
Scylla
Scylla
O19R
Scylla
Level 153
God Stats
1W - 0L
1,577 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 1
Ymir
Ymir
Pwnificati0n
Ymir
Level 122
God Stats
17W - 10L
1,544 SR
Queue Stats
144W - 148L
1,502 Elo+
Party 1
Mulan
Mulan
juggyfree
Mulan
Level 144
God Stats
3W - 1L
1,671 SR
Queue Stats
339W - 325L
1,485 Elo+
Party 3
Team Averages
Level 147
1,640 SR
1,535 Elo+

VS

Team Averages
Level 126
1,479 SR
1,517 Elo+
Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Remiliki02
Ullr
Level 142
God Stats
1W - 4L
1,365 SR
Queue Stats
171W - 170L
1,494 Elo+
Solo
Mercury
Mercury
Rizeddwil
Mercury
Level 87
God Stats
1W - 2L
1,327 SR
Queue Stats
196W - 187L
1,521 Elo+
Party 2
King Arthur
King Arthur
baryl348
King Arthur
Level 160
God Stats
2W - 3L
1,643 SR
Queue Stats
197W - 181L
1,537 Elo+
Party 2
Geb
Geb
gipper2
Geb
Level 119
God Stats
15W - 7L
1,560 SR
Queue Stats
122W - 110L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 1 / 1
4,249
607
1,486
3,580
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Adaptson
Medusa
9
7 / 0 / 0
5,263
752
6,280
4,488
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
O19R
Scylla
10
1 / 0 / 1
4,975
711
1,379
3,211
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 7
4,845
692
1,719
4,460
1,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
juggyfree
Mulan
8
0 / 3 / 0
4,437
634
3,193
7,334
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 1 / 1
4,772
682
2,741
2,000
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 1
3,320
474
1,570
4,727
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Rizeddwil
Mercury
8
3 / 1 / 0
4,492
642
2,104
4,878
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
baryl348
King Arthur
9
1 / 0 / 3
4,891
699
4,116
5,680
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
6
1 / 2 / 0
3,935
562
2,190
5,503
2,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
1
1.5
L
Persephone
 
Persephone
0
1
1
0.5
W
Medusa
Adaptson
Medusa
7
0
0
7
W
Scylla
O19R
Scylla
1
0
1
1.5
W
0
1
7
3.5
L
0
5
1
0.1
L
Mercury
Rizeddwil
Mercury
3
1
0
3
L
King Arthur
baryl348
King Arthur
1
0
3
2.5
L
Geb
1
2
0
0.5
W
Mulan
juggyfree
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
12,721
23,073
Taken
22,788
7,941
Mitigated
10,319
7,028
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,486
794
0
853
3,580
1,141
65
666
2,762
0
18,487
L
Persephone
 
Persephone
2,741
177
0
615
2,000
503
0
559
1,346
28,372
0
W
Medusa
Adaptson
Medusa
6,280
2,910
0
994
4,488
1,217
282
1,065
3,423
0
37,276
W
Scylla
O19R
Scylla
1,379
126
0
1,019
3,211
848
0
1,253
1,844
34,379
0
W
1,719
265
1,204
1,084
4,460
1,606
183
1,386
3,010
7,286
0
L
1,570
456
0
122
4,727
1,278
0
866
3,861
0
8,498
L
Mercury
Rizeddwil
Mercury
2,104
1,086
0
771
4,878
1,528
0
688
4,080
0
25,456
L
King Arthur
baryl348
King Arthur
4,116
797
0
2,826
5,680
4,521
0
0
5,680
215
26,456
L
Geb
2,190
135
0
1,327
5,503
2,489
0
878
4,625
7,821
1,679
W
Mulan
juggyfree
Mulan
3,193
501
0
1,874
7,334
3,129
0
80
6,935
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
21,410
224
Minions Killed
194
0
Camps Cleared
0
753,811
Distance Traveled
748,024
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,249
607
35
5
0
172,433
3
L
Persephone
4,772
682
78
11
0
151,332
2
W
Medusa
5,263
752
51
7
0
157,219
0
W
Scylla
4,975
711
74
11
0
150,970
0
W
Ymir
4,845
692
11
2
0
137,682
0
L
Ullr
3,320
474
12
2
0
111,923
0
L
Mercury
4,492
642
47
7
0
174,292
0
L
King Arthur
4,891
699
48
7
0
146,934
0
L
Geb
3,935
562
9
1
0
163,543
0
W
Mulan
4,437
634
53
8
0
135,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role