Player Matchup

Ganesha
Ganesha
FifthOfChuck
Ganesha
Level 149
God Stats
6W - 12L
1,366 SR
Queue Stats
591W - 649L
1,449 Elo+
Solo
Shiva
Shiva
JeezyJesuz
Shiva
Level 101
God Stats
3W - 5L
1,559 SR
Queue Stats
34W - 34L
1,489 Elo+
Party 1
Ishtar
Ishtar
NBADebooo
Ishtar
Level 107
God Stats
3W - 7L
1,386 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 1
Hades
Hades
Shinrae
Hades
Level 152
God Stats
3W - 12L
1,180 SR
Queue Stats
181W - 186L
1,469 Elo+
Solo
Pele
Pele
WD Hexproof
Pele
Level 157
God Stats
3W - 6L
1,362 SR
Queue Stats
185W - 207L
1,430 Elo+
Solo
Team Averages
Level 133
1,371 SR
1,461 Elo+

VS

Team Averages
Level 142
1,548 SR
1,430 Elo+
Loki
Loki
BETTICOGAIMER17
Loki
Level 146
God Stats
6W - 2L
1,598 SR
Queue Stats
315W - 291L
1,496 Elo+
Solo
Neith
Neith
Gamingnerd81
Neith
Level 185
God Stats
7W - 13L
1,202 SR
Queue Stats
225W - 241L
1,415 Elo+
Solo
Chang'e
Chang'e
Loochili
Chang'e
Level 129
God Stats
4W - 5L
1,507 SR
Queue Stats
236W - 258L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
SleepyMamba
Baron Samedi
Level 120
God Stats
1W - 0L
1,934 SR
Queue Stats
7W - 5L
1,516 Elo+
Solo
Bellona
Bellona
SnIpPz_Hxnter
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FifthOfChuck
Ganesha
11
0 / 4 / 0
6,597
825
2,558
9,109
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
11
0 / 3 / 0
6,304
788
3,524
6,926
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
NBADebooo
Ishtar
11
1 / 1 / 0
6,639
830
3,213
4,634
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
Shinrae
Hades
11
0 / 2 / 1
6,639
830
4,344
6,351
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 0
6,709
839
2,396
6,695
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,365
1,046
7,778
4,781
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 5
7,435
929
3,456
5,282
1,700
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Loochili
Chang'e
13
2 / 1 / 4
7,363
920
4,403
5,223
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SleepyMamba
Baron Samedi
12
0 / 0 / 7
6,931
866
6,164
4,025
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
13
3 / 0 / 8
7,665
958
7,136
8,056
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
12
12
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Ganesha
FifthOfChuck
Ganesha
0
4
0
0
W
1
0
5
3.5
L
Shiva
0
3
0
0
W
Chang'e
Loochili
Chang'e
2
1
4
4
L
Ishtar
NBADebooo
Ishtar
1
1
0
1
L
Hades
Shinrae
Hades
0
2
1
0.25
W
Baron Samedi
SleepyMamba
Baron Samedi
0
0
7
3.5
W
Bellona
3
0
8
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
28,937
33,715
Taken
27,367
15,764
Mitigated
12,254
6,273
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,778
2,036
0
1,104
4,781
1,832
418
1,530
3,251
0
21,882
L
Ganesha
FifthOfChuck
Ganesha
2,558
414
0
1,252
9,109
6,548
0
1,713
7,219
8,036
210
W
3,456
845
0
1,683
5,282
1,700
1,741
1,922
3,360
0
22,076
L
Shiva
3,524
550
83
548
6,926
2,739
0
3,062
3,864
0
11,486
W
Chang'e
Loochili
Chang'e
4,403
316
840
1,980
5,223
1,635
48
1,310
3,913
17,348
188
L
Ishtar
NBADebooo
Ishtar
3,213
1,153
0
105
4,634
1,407
648
2,304
2,218
0
12,430
L
Hades
Shinrae
Hades
4,344
52
220
1,999
6,351
2,680
0
1,274
4,972
13,756
0
W
Baron Samedi
SleepyMamba
Baron Samedi
6,164
231
1,098
2,057
4,025
1,957
314
516
3,509
17,969
0
W
Bellona
7,136
1,530
0
1,036
8,056
5,130
0
1,414
6,642
0
18,535
L
2,396
226
0
2,066
6,695
2,390
0
2,086
4,456
0
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
37,759
129
Minions Killed
175
0
Camps Cleared
0
614,304
Distance Traveled
860,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,365
1,046
38
5
0
192,389
0
L
Ganesha
6,597
825
7
1
0
110,624
0
W
Neith
7,435
929
51
6
0
149,302
0
L
Shiva
6,304
788
27
3
0
121,815
0
W
Chang'e
7,363
920
30
4
0
173,626
1
L
Ishtar
6,639
830
22
3
0
126,600
0
L
Hades
6,639
830
27
3
0
100,558
0
W
Baron Samedi
6,931
866
26
3
0
150,548
0
W
Bellona
7,665
958
30
4
0
194,294
0
L
Pele
6,709
839
46
6
0
154,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role