Player Matchup

Poseidon
Poseidon
Decimaldot1
Poseidon
Level 66
God Stats
53W - 40L
1,595 SR
Queue Stats
228W - 226L
1,502 Elo+
Solo
Ganesha
Ganesha
Joaco390TWITCH
Ganesha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 87L
1,319 Elo+
Party 1
Erlang Shen
Erlang Shen
Johei2002
Erlang Shen
Level 94
God Stats
1W - 4L
1,407 SR
Queue Stats
52W - 97L
1,324 Elo+
Party 1
Nut
Nut
chriscanon12
Nut
Level 87
God Stats
0W - 1L
1,489 SR
Queue Stats
40W - 91L
1,300 Elo+
Party 1
Susano
Susano
pierolo2222
Susano
Level 112
God Stats
3W - 4L
1,469 SR
Queue Stats
50W - 90L
1,329 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,355 Elo+

VS

Team Averages
Level 119
1,508 SR
1,497 Elo+
Horus
Horus
ETC behm
Horus
Level 99
God Stats
1W - 0L
1,205 SR
Queue Stats
167W - 149L
1,479 Elo+
Solo
Poseidon
Poseidon
L0STKIR4
Poseidon
Level 86
God Stats
5W - 5L
1,517 SR
Queue Stats
21W - 29L
1,433 Elo+
Party 2
Neith
Neith
MERLAKtheWIZARD
Neith
Level 128
God Stats
91W - 73L
1,550 SR
Queue Stats
115W - 110L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
PurePelican
Tsukuyomi
Level 109
God Stats
2W - 0L
1,769 SR
Queue Stats
44W - 25L
1,606 Elo+
Solo
Achilles
Achilles
youregoingdown
Achilles
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Decimaldot1
Poseidon
15
1 / 4 / 0
7,937
529
7,485
7,367
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 4
6,443
430
4,888
15,796
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Johei2002
Erlang Shen
13
0 / 3 / 0
7,060
471
7,493
15,948
15,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 1
6,798
453
6,401
9,442
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
7
1 / 1 / 1
5,563
371
1,158
4,028
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ETC behm
Horus
15
1 / 0 / 3
8,592
573
9,149
13,997
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
L0STKIR4
Poseidon
15
6 / 2 / 5
8,688
579
7,623
6,397
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 2
8,600
573
5,046
9,167
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
PurePelican
Tsukuyomi
15
4 / 1 / 4
8,513
568
5,764
10,416
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
12
4 / 2 / 3
7,840
523
6,167
11,641
9,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Decimaldot1
Poseidon
1
4
0
0.25
W
Horus
ETC behm
Horus
1
0
3
2.5
L
0
5
4
0.4
L
Erlang Shen
Johei2002
Erlang Shen
0
3
0
0
W
Poseidon
L0STKIR4
Poseidon
6
2
5
4.25
W
3
0
2
4
W
Tsukuyomi
PurePelican
Tsukuyomi
4
1
4
6
L
3
5
1
0.7
L
Susano
1
1
1
1.5
W
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
33,749
52,581
Taken
51,618
31,626
Mitigated
31,952
15,140
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Decimaldot1
Poseidon
7,485
279
0
1,442
7,367
2,252
0
192
7,101
68,072
0
W
Horus
ETC behm
Horus
9,149
3,504
80
4,300
13,997
14,778
0
1,354
12,643
1,639
58,885
L
4,888
930
172
2,740
15,796
10,108
0
4,100
11,265
29,485
1,801
L
Erlang Shen
Johei2002
Erlang Shen
7,493
2,928
0
6,387
15,948
15,442
0
1,001
14,055
4,571
42,670
W
Poseidon
L0STKIR4
Poseidon
7,623
1,443
0
2,096
6,397
1,750
510
1,931
4,466
58,871
653
W
5,046
570
0
2,896
9,167
2,653
429
4,534
4,633
0
60,093
W
Tsukuyomi
PurePelican
Tsukuyomi
5,764
1,715
0
4,721
10,416
3,563
0
2,376
8,040
0
72,735
L
6,401
2,948
76
2,115
9,442
2,836
919
2,011
7,189
0
35,088
L
Susano
1,158
254
0
2,208
4,028
988
0
216
3,746
0
14,602
W
Achilles
6,167
2,026
0
1,877
11,641
9,208
0
3,396
8,245
117
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
42,233
321
Minions Killed
433
0
Camps Cleared
0
1,244,236
Distance Traveled
1,515,202
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,937
529
125
8
0
289,576
2
W
Horus
8,592
573
96
6
0
276,942
0
L
Ganesha
6,443
430
14
1
0
239,822
7
L
Erlang Shen
7,060
471
80
5
0
305,112
0
W
Poseidon
8,688
579
102
7
0
300,355
0
W
Neith
8,600
573
108
7
0
294,837
4
W
Tsukuyomi
8,513
568
107
7
0
347,337
0
L
Nut
6,798
453
62
4
0
254,041
2
L
Susano
5,563
371
40
3
0
155,685
3
W
Achilles
7,840
523
20
1
0
295,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role