Player Matchup

Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FrosenFoot
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lodyh
Kukulkan
Level 88
God Stats
3W - 3L
1,625 SR
Queue Stats
146W - 159L
1,488 Elo+
Party 2
Izanami
Izanami
Orionnator
Izanami
Level 26
God Stats
71W - 87L
1,421 SR
Queue Stats
120W - 137L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
SHADOWSTEP008
Cthulhu
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 9L
1,448 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,485 Elo+

VS

Team Averages
Level 133
1,609 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Andrader
Ra
Level 149
God Stats
2W - 1L
1,733 SR
Queue Stats
16W - 13L
1,543 Elo+
Solo
Tyr
Tyr
IAirionI
Tyr
Level 137
God Stats
2W - 0L
1,542 SR
Queue Stats
15W - 18L
1,449 Elo+
Party 1
Susano
Susano
Koen-Romijn
Susano
Level 143
God Stats
2W - 2L
1,732 SR
Queue Stats
25W - 22L
1,368 Elo+
Party 1
Artemis
Artemis
TipoInquietante
Artemis
Level 108
God Stats
47W - 44L
1,536 SR
Queue Stats
410W - 429L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 3 / 2
6,564
1,313
4,421
7,971
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
FrosenFoot
Ne Zha
11
0 / 3 / 2
5,936
1,187
904
5,763
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Lodyh
Kukulkan
11
1 / 2 / 1
6,483
1,297
3,749
4,592
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Orionnator
Izanami
11
1 / 6 / 0
6,220
1,244
2,758
8,051
1,854
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
0 / 2 / 2
5,918
1,184
1,412
3,341
2,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

295

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 6
6,783
1,357
5,055
2,671
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 4
8,478
1,696
8,510
2,033
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 9
7,337
1,467
2,901
2,969
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
12
2 / 1 / 10
7,221
1,444
6,742
3,943
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 8
6,861
1,372
4,454
3,134
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
16
16
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
2
0.67
W
Nu Wa
 
Nu Wa
2
1
6
5
W
8
0
4
10
L
Ne Zha
FrosenFoot
Ne Zha
0
3
2
0.33
W
3
1
9
7.5
W
Susano
2
1
10
7
L
Kukulkan
Lodyh
Kukulkan
1
2
1
0.75
L
Izanami
Orionnator
Izanami
1
6
0
0.17
L
Cthulhu
0
2
2
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
27,662
29,718
Taken
14,750
12,809
Mitigated
6,061
1,656
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,421
1,227
0
372
7,971
5,728
0
2,672
5,070
0
12,312
W
Nu Wa
 
Nu Wa
5,055
1,522
0
0
2,671
747
0
707
1,909
11,648
0
W
8,510
284
658
666
2,033
708
0
949
1,045
25,075
1,591
L
Ne Zha
FrosenFoot
Ne Zha
904
92
0
408
5,763
1,581
0
2,389
3,294
0
6,807
W
2,901
337
0
190
2,969
2,268
0
1,450
1,483
0
4,760
W
Susano
6,742
1,300
0
0
3,943
1,286
0
814
2,996
0
9,101
L
Kukulkan
Lodyh
Kukulkan
3,749
0
0
358
4,592
1,211
0
1,967
2,559
22,577
0
L
Izanami
Orionnator
Izanami
2,758
1,498
0
508
8,051
1,854
0
4,099
3,742
0
14,053
L
Cthulhu
1,412
0
0
10
3,341
2,435
0
1,593
1,636
11,171
0
W
4,454
1,495
0
427
3,134
1,052
0
1,241
1,748
0
20,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
36,680
113
Minions Killed
120
5
Camps Cleared
7
483,962
Distance Traveled
600,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,564
1,313
17
3
3
105,582
0
W
Nu Wa
6,783
1,357
13
3
3
113,523
0
W
Ra
8,478
1,696
45
9
0
131,334
0
L
Ne Zha
5,936
1,187
8
2
0
106,943
0
W
Tyr
7,337
1,467
6
1
2
129,656
0
W
Susano
7,221
1,444
11
2
0
116,692
0
L
Kukulkan
6,483
1,297
55
11
1
118,802
0
L
Izanami
6,220
1,244
18
4
1
83,169
0
L
Cthulhu
5,918
1,184
15
3
0
69,466
0
W
Artemis
6,861
1,372
45
9
2
109,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role