Player Matchup

Bakasura
Bakasura
DampToast
Bakasura
Level 125
God Stats
32W - 19L
1,563 SR
Queue Stats
320W - 338L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Raiden13798
Zhong Kui
Level 125
God Stats
10W - 8L
1,518 SR
Queue Stats
127W - 126L
1,463 Elo+
Solo
Chiron
Chiron
Saburito
Chiron
Level 69
God Stats
1W - 0L
1,354 SR
Queue Stats
222W - 240L
1,436 Elo+
Solo
Nu Wa
Nu Wa
feguren
Nu Wa
Level 89
God Stats
2W - 4L
1,191 SR
Queue Stats
273W - 276L
1,454 Elo+
Solo
Ymir
Ymir
iHelon
Ymir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,382 Elo+
Solo
Team Averages
Level 89
1,425 SR
1,446 Elo+

VS

Team Averages
Level 76
1,432 SR
1,417 Elo+
Artemis
Artemis
Aurorakissa
Artemis
Level 47
God Stats
8W - 13L
1,111 SR
Queue Stats
286W - 315L
1,506 Elo+
Solo
Osiris
Osiris
Phtxm
Osiris
Level 102
God Stats
10W - 1L
1,951 SR
Queue Stats
43W - 35L
1,514 Elo+
Solo
Ganesha
Ganesha
ShiiNny_
Ganesha
Level 83
God Stats
16W - 14L
1,564 SR
Queue Stats
59W - 63L
1,447 Elo+
Party 1
Ra
Ra
XMRABBIT11
Ra
Level 89
God Stats
8W - 10L
1,438 SR
Queue Stats
25W - 31L
1,427 Elo+
Party 1
Lancelot
Lancelot
liquidgizmo
Lancelot
Level 57
God Stats
1W - 6L
1,097 SR
Queue Stats
134W - 151L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DampToast
Bakasura
17
9 / 1 / 8
10,397
578
16,240
13,728
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Raiden13798
Zhong Kui
17
6 / 3 / 7
11,007
612
14,508
15,666
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
Saburito
Chiron
14
2 / 3 / 2
9,012
501
6,285
10,244
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
feguren
Nu Wa
17
13 / 1 / 6
11,255
625
18,119
8,591
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
iHelon
Ymir
13
2 / 5 / 6
8,417
468
4,500
16,651
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aurorakissa
Artemis
14
6 / 5 / 3
8,601
478
17,397
11,868
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Phtxm
Osiris
14
1 / 10 / 4
8,858
492
9,628
18,913
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ShiiNny_
Ganesha
12
0 / 5 / 9
7,796
433
7,070
17,675
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 4
8,100
450
4,439
12,193
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
liquidgizmo
Lancelot
14
4 / 6 / 6
8,879
493
4,691
15,020
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
32
Kills
13
13
Deaths
32
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aurorakissa
Artemis
6
5
3
1.5
W
Bakasura
DampToast
Bakasura
9
1
8
13
L
Osiris
Phtxm
Osiris
1
10
4
0.3
W
Zhong Kui
Raiden13798
Zhong Kui
6
3
7
3.17
W
Chiron
Saburito
Chiron
2
3
2
1
L
Ganesha
ShiiNny_
Ganesha
0
5
9
0.9
L
2
6
4
0.67
W
Nu Wa
feguren
Nu Wa
13
1
6
16
W
Ymir
iHelon
Ymir
2
5
6
1
L
Lancelot
liquidgizmo
Lancelot
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,652
Damage
43,225
64,880
Taken
75,669
41,223
Mitigated
41,873
17,028
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aurorakissa
Artemis
17,397
6,318
0
125
11,868
2,747
0
4,754
6,449
0
74,100
W
Bakasura
DampToast
Bakasura
16,240
9,367
0
4,752
13,728
6,583
0
1,536
12,161
0
59,986
L
Osiris
Phtxm
Osiris
9,628
3,681
0
2,241
18,913
16,805
0
10,534
7,023
0
49,402
W
Zhong Kui
Raiden13798
Zhong Kui
14,508
2,836
0
6,734
15,666
15,582
0
927
13,971
82,984
3,512
W
Chiron
Saburito
Chiron
6,285
1,706
600
2,112
10,244
3,262
1,610
2,419
7,723
0
64,967
L
Ganesha
ShiiNny_
Ganesha
7,070
570
241
2,692
17,675
14,330
0
5,855
10,420
26,103
2,266
L
4,439
272
1,025
1,593
12,193
2,868
0
7,383
4,234
63,535
0
W
Nu Wa
feguren
Nu Wa
18,119
4,322
0
2,222
8,591
2,808
1,031
3,064
5,481
71,794
1,766
W
Ymir
iHelon
Ymir
4,500
937
0
608
16,651
12,988
0
2,991
13,503
24,177
0
L
Lancelot
liquidgizmo
Lancelot
4,691
831
0
1,277
15,020
5,123
0
7,954
6,370
0
43,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
42,234
484
Minions Killed
381
0
Camps Cleared
0
1,715,850
Distance Traveled
1,647,321
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,601
478
125
7
0
294,507
2
W
Bakasura
10,397
578
105
6
0
432,536
2
L
Osiris
8,858
492
67
4
0
292,798
2
W
Zhong Kui
11,007
612
129
7
0
276,209
5
W
Chiron
9,012
501
100
6
0
323,930
1
L
Ganesha
7,796
433
11
1
0
344,486
6
L
Ra
8,100
450
103
6
0
328,248
1
W
Nu Wa
11,255
625
109
6
0
352,204
0
W
Ymir
8,417
468
41
2
0
330,971
0
L
Lancelot
8,879
493
75
4
0
387,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role