Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LaFlamoneta
Nemesis
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 184L
1,529 Elo+
Solo
Ishtar
Ishtar
MiihLuz
Ishtar
Level 127
God Stats
5W - 5L
1,611 SR
Queue Stats
336W - 364L
1,513 Elo+
Solo
Ne Zha
Ne Zha
zLimao
Ne Zha
Level 122
God Stats
3W - 3L
1,660 SR
Queue Stats
333W - 341L
1,491 Elo+
Solo
Team Averages
Level 145
1,554 SR
1,507 Elo+

VS

Team Averages
Level 130
1,674 SR
1,534 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KazeMTV
Maui
Level 68
God Stats
4W - 1L
1,940 SR
Queue Stats
84W - 72L
1,573 Elo+
Party 1
Yemoja
Yemoja
Locton11
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nut
Nut
Natillda
Nut
Level 153
God Stats
2W - 1L
1,932 SR
Queue Stats
152W - 107L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
rafael842
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 187L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 0 / 16
10,090
917
5,990
14,010
13,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bacchus
 
Bacchus
15
3 / 3 / 11
9,309
846
10,770
13,090
20,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
LaFlamoneta
Nemesis
15
4 / 2 / 12
9,595
872
13,254
12,980
9,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
MiihLuz
Ishtar
14
2 / 1 / 7
8,590
781
4,311
8,275
4,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
zLimao
Ne Zha
16
9 / 3 / 7
9,878
898
16,573
13,106
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 5 / 3
7,634
694
4,717
8,608
3,142
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
KazeMTV
Maui
13
2 / 3 / 5
7,849
714
5,786
14,110
16,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Locton11
Yemoja
14
2 / 3 / 5
7,937
722
5,459
10,147
9,022
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 4 / 5
7,442
677
9,530
9,334
3,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
rafael842
Hun Batz
13
3 / 5 / 2
7,861
715
9,969
10,619
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
20
Kills
9
9
Deaths
20
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
16
10
W
Bacchus
 
Bacchus
3
3
11
2.83
L
The Morrigan
 
The Morrigan
2
5
3
0.7
L
Maui
KazeMTV
Maui
2
3
5
1.5
W
Nemesis
LaFlamoneta
Nemesis
4
2
12
5
L
Yemoja
Locton11
Yemoja
2
3
5
1.5
W
Ishtar
MiihLuz
Ishtar
2
1
7
5.5
L
0
4
5
0.63
L
Hun Batz
rafael842
Hun Batz
3
5
2
0.8
W
Ne Zha
zLimao
Ne Zha
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,898
Damage
35,461
61,461
Taken
52,818
54,145
Mitigated
40,849
34,497
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,990
81
10,431
10,445
14,010
13,398
690
3,906
10,104
16,779
0
W
Bacchus
 
Bacchus
10,770
881
760
2,356
13,090
20,242
422
2,736
10,354
17,088
1,645
L
The Morrigan
 
The Morrigan
4,717
312
1,292
2,299
8,608
3,142
0
1,096
7,512
7,513
439
L
Maui
KazeMTV
Maui
5,786
1,161
1,442
1,456
14,110
16,830
0
5,391
8,719
5,791
456
W
Nemesis
LaFlamoneta
Nemesis
13,254
3,509
887
2,793
12,980
9,074
1,582
3,528
9,452
0
27,402
L
Yemoja
Locton11
Yemoja
5,459
919
2,460
718
10,147
9,022
0
3,239
6,908
11,995
175
W
Ishtar
MiihLuz
Ishtar
4,311
2,254
152
1,397
8,275
4,192
2,403
1,779
6,496
0
14,032
L
9,530
4,883
784
640
9,334
3,841
0
3,159
6,175
0
22,171
L
Hun Batz
rafael842
Hun Batz
9,969
817
558
825
10,619
8,014
0
2,768
7,851
0
25,192
W
Ne Zha
zLimao
Ne Zha
16,573
1,390
1,356
3,920
13,106
7,239
526
3,103
10,003
0
38,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
38,723
125
Minions Killed
84
0
Camps Cleared
0
1,098,130
Distance Traveled
935,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,090
917
17
2
0
243,172
0
W
Bacchus
9,309
846
10
1
0
214,462
0
L
The Morrigan
7,634
694
8
1
0
167,587
0
L
Maui
7,849
714
4
0
0
190,610
0
W
Nemesis
9,595
872
32
3
0
227,243
0
L
Yemoja
7,937
722
16
1
0
170,787
0
W
Ishtar
8,590
781
30
3
0
193,834
1
L
Nut
7,442
677
30
3
0
195,226
0
L
Hun Batz
7,861
715
26
2
0
210,988
0
W
Ne Zha
9,878
898
36
3
0
219,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role