Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ColonelofSpades
Erlang Shen
Level 81
God Stats
4W - 6L
1,739 SR
Queue Stats
472W - 474L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Lyratica
Kukulkan
Level 65
God Stats
1W - 1L
1,798 SR
Queue Stats
208W - 195L
1,486 Elo+
Solo
Ne Zha
Ne Zha
XElit3OrderX
Ne Zha
Level 141
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Horus
Horus
Xynthos
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,249 Elo+
Solo
Team Averages
Level 90
1,647 SR
1,425 Elo+

VS

Team Averages
Level 130
1,511 SR
1,420 Elo+
Cernunnos
Cernunnos
BrazyBear98
Cernunnos
Level 142
God Stats
6W - 2L
1,675 SR
Queue Stats
354W - 351L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
Level 108
God Stats
20W - 20L
1,461 SR
Queue Stats
1,724W - 1,718L
1,401 Elo+
Solo
Charon
Charon
JJEFFRO
Charon
Level 168
God Stats
4W - 6L
1,383 SR
Queue Stats
396W - 424L
1,417 Elo+
Solo
King Arthur
King Arthur
RockyCactus9
King Arthur
Level 74
God Stats
11W - 7L
1,651 SR
Queue Stats
190W - 204L
1,388 Elo+
Solo
Terra
Terra
StonedandSalty
Terra
Level 159
God Stats
2W - 3L
1,386 SR
Queue Stats
605W - 641L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
3 / 4 / 7
10,857
724
12,515
9,921
5,418
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ColonelofSpades
Erlang Shen
19
5 / 5 / 6
11,756
784
11,417
18,568
24,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Lyratica
Kukulkan
16
2 / 8 / 3
10,169
678
9,241
12,320
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
16
1 / 9 / 7
10,098
673
16,902
17,798
10,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Xynthos
Horus
17
1 / 5 / 9
10,815
721
4,796
18,901
19,878
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrazyBear98
Cernunnos
20
13 / 3 / 14
13,507
900
24,558
11,818
5,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
20
4 / 3 / 24
11,807
787
17,309
14,194
5,228
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
JJEFFRO
Charon
20
2 / 4 / 23
12,095
806
14,222
20,230
21,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
RockyCactus9
King Arthur
19
12 / 4 / 17
12,561
837
12,682
25,179
27,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
7,546
503
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
12
Kills
31
31
Deaths
14
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
4
7
1.63
W
Cernunnos
BrazyBear98
Cernunnos
13
3
14
6.67
L
Erlang Shen
ColonelofSpades
Erlang Shen
5
5
6
1.6
W
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
4
3
24
5.33
W
Charon
JJEFFRO
Charon
2
4
23
3.38
L
Kukulkan
Lyratica
Kukulkan
2
8
3
0.44
W
King Arthur
RockyCactus9
King Arthur
12
4
17
5.13
W
0
0
0
0
L
Ne Zha
1
9
7
0.5
L
Horus
Xynthos
Horus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
68,771
77,508
Taken
71,421
66,461
Mitigated
60,024
24,715
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,515
2,796
1,689
3,300
9,921
5,418
1,039
1,870
8,051
28,589
0
W
Cernunnos
BrazyBear98
Cernunnos
24,558
12,723
376
3,985
11,818
5,323
3,714
1,500
10,246
0
51,368
L
Erlang Shen
ColonelofSpades
Erlang Shen
11,417
5,784
1,228
4,953
18,568
24,415
452
3,320
15,248
0
22,876
W
Ah Muzen Cab
Elmasduro1309
Ah Muzen Cab
17,309
6,329
1,158
3,792
14,194
5,228
2,705
4,592
9,468
0
38,136
W
Charon
JJEFFRO
Charon
14,222
1,713
1,750
5,617
20,230
21,741
682
6,865
12,718
44,819
1,162
L
Kukulkan
Lyratica
Kukulkan
9,241
1,594
1,211
558
12,320
6,375
440
3,637
8,683
22,128
0
W
King Arthur
RockyCactus9
King Arthur
12,682
1,517
716
7,682
25,179
27,732
167
9,625
14,847
794
26,516
W
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
16,902
3,200
422
3,279
17,798
10,375
738
2,745
15,053
0
36,602
L
Horus
Xynthos
Horus
4,796
1,963
2,433
5,642
18,901
19,878
212
2,969
15,932
1,189
8,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
57,516
170
Minions Killed
185
0
Camps Cleared
0
1,147,668
Distance Traveled
1,057,686
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,857
724
61
4
0
228,541
0
W
Cernunnos
13,507
900
55
4
0
246,503
0
L
Erlang Shen
11,756
784
28
2
0
250,477
0
W
Ah Muzen Cab
11,807
787
31
2
0
281,267
0
W
Charon
12,095
806
60
4
0
260,909
1
L
Kukulkan
10,169
678
37
2
0
226,978
0
W
King Arthur
12,561
837
39
3
0
269,007
0
W
Terra
7,546
503
0
0
0
0
0
L
Ne Zha
10,098
673
31
2
0
215,337
0
L
Horus
10,815
721
13
1
0
226,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role