Player Matchup

Cupid
Cupid
Angieesoup
Cupid
Level 145
God Stats
3W - 3L
1,550 SR
Queue Stats
118W - 123L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Greencheek
Baron Samedi
Level 127
God Stats
90W - 84L
1,547 SR
Queue Stats
202W - 208L
1,460 Elo+
Party 1
Atlas
Atlas
Nikodeamus
Atlas
Level 144
God Stats
3W - 2L
1,576 SR
Queue Stats
103W - 107L
1,424 Elo+
Party 1
Team Averages
Level 139
1,558 SR
1,465 Elo+

VS

Team Averages
Level 137
1,539 SR
1,547 Elo+
Chaac
Chaac
Boogle03
Chaac
Level 142
God Stats
0W - 1L
1,559 SR
Queue Stats
20W - 13L
1,557 Elo+
Solo
Merlin
Merlin
MalVoidXeros
Merlin
Level 114
God Stats
3W - 3L
1,562 SR
Queue Stats
36W - 39L
1,400 Elo+
Solo
Artemis
Artemis
victor1928
Artemis
Level 156
God Stats
0W - 2L
1,497 SR
Queue Stats
40W - 21L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 2 / 0
8,510
774
3,841
6,601
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Greencheek
Baron Samedi
15
1 / 0 / 2
8,498
773
6,293
6,473
3,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
0 / 2 / 2
7,952
723
7,842
11,590
11,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boogle03
Chaac
15
2 / 2 / 2
8,539
776
4,888
9,974
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
13
0 / 1 / 1
7,754
705
1,804
3,956
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
victor1928
Artemis
15
2 / 0 / 2
8,683
789
14,198
6,816
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
2
0
1
L
Chaac
Boogle03
Chaac
2
2
2
1.5
W
Baron Samedi
Greencheek
Baron Samedi
1
0
2
2
L
Merlin
0
1
1
0.5
W
Atlas
0
2
2
0.5
L
Artemis
victor1928
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
20,890
24,664
Taken
20,746
17,192
Mitigated
10,450
11,352
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
3,841
2,124
1,751
2,702
6,601
2,468
0
230
6,230
0
20,904
L
Chaac
Boogle03
Chaac
4,888
542
366
3,670
9,974
6,797
0
6,473
3,476
0
21,597
W
Baron Samedi
Greencheek
Baron Samedi
6,293
126
1,013
2,635
6,473
3,156
0
607
5,706
35,475
262
L
Merlin
1,804
0
0
500
3,956
1,289
0
2,463
1,482
21,412
0
W
Atlas
7,842
2,060
187
3,064
11,590
11,568
0
1,011
10,346
23,721
3,407
L
Artemis
victor1928
Artemis
14,198
6,048
0
3,132
6,816
2,364
0
4,361
2,449
0
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
24,976
144
Minions Killed
136
0
Camps Cleared
0
612,893
Distance Traveled
579,432
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,510
774
52
5
0
190,398
0
L
Chaac
8,539
776
47
4
0
211,242
3
W
Baron Samedi
8,498
773
57
5
0
213,240
0
L
Merlin
7,754
705
54
5
0
161,716
0
W
Atlas
7,952
723
35
3
0
209,255
0
L
Artemis
8,683
789
35
3
0
206,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role