Player Matchup

Skadi
Skadi
Jalalabad92
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 344L
1,537 Elo+
Solo
Hercules
Hercules
XxThiagoxX8461
Hercules
Level 144
God Stats
1W - 2L
1,212 SR
Queue Stats
124W - 119L
1,504 Elo+
Solo
Athena
Athena
hrcjcr
Athena
Level 143
God Stats
4W - 9L
1,359 SR
Queue Stats
388W - 379L
1,494 Elo+
Solo
Lancelot
Lancelot
unModded GOD
Lancelot
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Solo
Ganesha
Ganesha
xBattyCaninex
Ganesha
Level 116
God Stats
0W - 2L
1,375 SR
Queue Stats
59W - 59L
1,441 Elo+
Solo
Team Averages
Level 132
1,389 SR
1,495 Elo+

VS

Team Averages
Level 153
1,456 SR
1,483 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Aftermaph
Ishtar
Level 129
God Stats
3W - 12L
1,587 SR
Queue Stats
237W - 269L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
ReyCheT_T
Zhong Kui
Level 168
God Stats
3W - 1L
1,620 SR
Queue Stats
191W - 215L
1,427 Elo+
Solo
Thor
Thor
eyeofodinn
Thor
Level 156
God Stats
8W - 9L
1,395 SR
Queue Stats
308W - 326L
1,456 Elo+
Solo
Rama
Rama
luckylicano
Rama
Level 157
God Stats
3W - 2L
1,177 SR
Queue Stats
310W - 305L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
6,969
871
9,088
7,755
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mace

Mace

+10
Physical Power

Hercules
13
2 / 1 / 2
6,931
866
4,977
14,600
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
hrcjcr
Athena
13
1 / 2 / 3
7,546
943
8,813
11,650
13,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
unModded GOD
Lancelot
12
0 / 5 / 4
6,390
799
3,055
8,690
4,918
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
7
0 / 2 / 1
5,465
683
510
3,107
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 2 / 4
8,580
1,073
9,680
8,373
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Aftermaph
Ishtar
13
0 / 0 / 12
7,093
887
6,436
4,634
2,024
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
ReyCheT_T
Zhong Kui
13
4 / 1 / 6
7,828
979
9,692
7,111
8,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 11
7,116
890
7,303
8,790
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 2 / 11
7,041
880
8,483
6,047
2,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
14
14
Deaths
5
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
4
5.5
W
Ishtar
Aftermaph
Ishtar
0
0
12
6
L
2
4
2
0.75
W
Zhong Kui
ReyCheT_T
Zhong Kui
4
1
6
7
L
Hercules
2
1
2
3
W
1
0
11
6.5
L
Athena
hrcjcr
Athena
1
2
3
1.25
W
0
2
11
2.75
L
Lancelot
unModded GOD
Lancelot
0
5
4
0.4
L
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
41,594
45,802
Taken
34,955
34,990
Mitigated
20,543
15,466
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,680
1,181
995
4,930
8,373
3,817
50
1,609
6,764
0
16,636
W
Ishtar
Aftermaph
Ishtar
6,436
3,557
0
1,630
4,634
2,024
678
1,335
3,299
0
16,359
L
9,088
1,474
161
241
7,755
2,951
0
2,125
5,630
0
22,115
W
Zhong Kui
ReyCheT_T
Zhong Kui
9,692
1,875
1,085
3,883
7,111
8,011
100
1,571
5,500
15,718
0
L
Hercules
4,977
1,526
1,327
8,676
14,600
11,533
0
2,304
12,296
0
13,257
W
7,303
837
1,140
2,843
8,790
3,985
0
2,267
6,523
0
13,210
L
Athena
hrcjcr
Athena
8,813
670
1,943
2,177
11,650
13,258
0
2,425
9,225
15,112
1,303
W
8,483
4,465
923
1,535
6,047
2,706
193
1,702
4,265
0
21,308
L
Lancelot
unModded GOD
Lancelot
3,055
459
200
522
8,690
4,918
0
2,335
6,355
0
7,008
L
Ganesha
510
41
0
219
3,107
2,330
0
503
2,604
2,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
37,658
83
Minions Killed
95
0
Camps Cleared
0
685,673
Distance Traveled
794,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,580
1,073
19
2
0
182,446
0
W
Ishtar
7,093
887
27
3
0
149,843
0
L
Skadi
6,969
871
35
4
0
157,368
0
W
Zhong Kui
7,828
979
15
2
0
149,660
0
L
Hercules
6,931
866
11
1
0
167,677
0
W
Thor
7,116
890
10
1
0
166,742
0
L
Athena
7,546
943
21
3
0
162,182
0
W
Rama
7,041
880
24
3
0
146,192
0
L
Lancelot
6,390
799
16
2
0
151,329
0
L
Ganesha
5,465
683
0
0
0
47,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role