Player Matchup

Baron Samedi
Baron Samedi
Bang_Bang00420
Baron Samedi
Level 44
God Stats
0W - 3L
1,171 SR
Queue Stats
74W - 107L
1,304 Elo+
Party 1
Izanami
Izanami
FoS_GuNsOuNd
Izanami
Level 80
God Stats
196W - 239L
1,411 SR
Queue Stats
400W - 450L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
xXDa_Oni_OneXx
Erlang Shen
Level 67
God Stats
23W - 14L
1,501 SR
Queue Stats
105W - 112L
1,430 Elo+
Party 1
Team Averages
Level 64
1,361 SR
1,361 Elo+

VS

Team Averages
Level 87
1,592 SR
1,386 Elo+
Sol
Sol
XxTOXIC-_-BOYxX
Sol
Level 100
God Stats
18W - 10L
1,589 SR
Queue Stats
57W - 48L
1,424 Elo+
Solo
Danzaburou
Danzaburou
dahabs1909
Danzaburou
Level 103
God Stats
13W - 9L
1,502 SR
Queue Stats
162W - 164L
1,391 Elo+
Solo
Jormungandr
Jormungandr
dogMANvance12330
Jormungandr
Level 57
God Stats
12W - 8L
1,685 SR
Queue Stats
111W - 118L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bang_Bang00420
Baron Samedi
14
1 / 1 / 3
10,272
642
4,277
5,526
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FoS_GuNsOuNd
Izanami
19
5 / 5 / 2
12,815
801
17,427
16,572
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
xXDa_Oni_OneXx
Erlang Shen
17
4 / 5 / 5
11,411
713
14,447
24,122
25,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 4
13,470
842
19,894
16,614
6,897
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
dahabs1909
Danzaburou
20
2 / 3 / 6
13,418
839
10,887
9,603
4,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
dogMANvance12330
Jormungandr
20
3 / 2 / 5
12,868
804
8,673
15,797
16,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
11
11
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bang_Bang00420
Baron Samedi
1
1
3
2.5
L
Izanami
FoS_GuNsOuNd
Izanami
5
5
2
1.2
W
6
5
4
1.6
W
Danzaburou
dahabs1909
Danzaburou
2
3
6
1.67
W
Jormungandr
dogMANvance12330
Jormungandr
3
2
5
2.75
L
Erlang Shen
xXDa_Oni_OneXx
Erlang Shen
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
39,454
46,220
Taken
42,014
34,041
Mitigated
27,011
8,040
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bang_Bang00420
Baron Samedi
4,277
46
350
917
5,526
2,496
328
3,345
2,174
14,412
0
L
Izanami
FoS_GuNsOuNd
Izanami
17,427
9,599
0
3,281
16,572
6,474
0
8,343
8,060
0
62,713
W
19,894
9,215
0
7,045
16,614
6,897
2,584
1,072
15,159
38,458
1,128
W
Danzaburou
dahabs1909
Danzaburou
10,887
6,115
0
3,132
9,603
4,027
408
1,100
8,113
0
67,834
W
Jormungandr
dogMANvance12330
Jormungandr
8,673
1,808
0
0
15,797
16,087
393
1,548
13,341
34,317
1,142
L
Erlang Shen
xXDa_Oni_OneXx
Erlang Shen
14,447
7,825
0
3,492
24,122
25,071
553
15,737
8,123
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
39,756
159
Minions Killed
190
0
Camps Cleared
0
676,968
Distance Traveled
831,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,272
642
37
2
0
148,294
0
L
Izanami
12,815
801
101
6
0
248,636
0
W
Sol
13,470
842
50
3
0
248,781
0
W
Danzaburou
13,418
839
87
5
0
271,789
2
W
Jormungandr
12,868
804
53
3
0
310,972
0
L
Erlang Shen
11,411
713
21
1
0
280,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role