Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Adigg
Apollo
Level 251
God Stats
12W - 0L
1,907 SR
Queue Stats
321W - 82L
1,798 Elo+
Party 1
The Morrigan
The Morrigan
Brehend
The Morrigan
Level 222
God Stats
4W - 2L
1,677 SR
Queue Stats
159W - 76L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
GEAlmadaZ
Ne Zha
Level 168
God Stats
2W - 0L
1,780 SR
Queue Stats
176W - 76L
1,765 Elo+
Party 1
Eset
Eset
Qsason
Eset
Level 169
God Stats
22W - 5L
1,848 SR
Queue Stats
389W - 148L
1,697 Elo+
Party 1
Team Averages
Level 193
1,742 SR
1,685 Elo+

VS

Team Averages
Level 135
1,562 SR
1,519 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AKLittleBoy
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,459 Elo+
Solo
Anubis
Anubis
Cristocomekk
Anubis
Level 130
God Stats
32W - 16L
1,724 SR
Queue Stats
243W - 255L
1,490 Elo+
Solo
Neith
Neith
dynastyop
Neith
Level 125
God Stats
0W - 1L
1,434 SR
Queue Stats
26W - 16L
1,609 Elo+
Solo
Mercury
Mercury
lucaszrx
Mercury
Level 148
God Stats
2W - 2L
1,650 SR
Queue Stats
322W - 295L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 1 / 9
8,668
619
7,054
10,655
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Adigg
Apollo
17
13 / 0 / 5
10,257
733
9,679
9,659
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Brehend
The Morrigan
16
7 / 1 / 8
9,961
712
7,466
5,632
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
GEAlmadaZ
Ne Zha
13
2 / 1 / 13
8,255
590
3,725
8,653
5,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Eset
Qsason
Eset
16
6 / 3 / 2
9,598
686
8,445
7,215
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 6 / 2
6,583
470
4,516
8,016
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
5,172
369
1,091
6,170
1,488
Anubis
10
3 / 11 / 1
6,935
495
6,064
10,028
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dynastyop
Neith
9
0 / 7 / 2
5,811
415
4,504
9,712
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
lucaszrx
Mercury
10
1 / 7 / 1
6,168
441
2,966
13,050
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
35
Kills
5
6
Deaths
35
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
1
9
11.5
L
Eset
 
Eset
1
6
2
0.33
L
0
4
0
0
W
Apollo
Adigg
Apollo
13
0
5
15.5
W
The Morrigan
Brehend
The Morrigan
7
1
8
11
L
Anubis
3
11
1
0.32
W
Ne Zha
GEAlmadaZ
Ne Zha
2
1
13
8.5
W
Eset
Qsason
Eset
6
3
2
2.33
L
Neith
dynastyop
Neith
0
7
2
0.14
L
Mercury
lucaszrx
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
19,141
41,814
Taken
46,976
16,095
Mitigated
13,510
18,883
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,054
1,357
0
6,723
10,655
3,430
0
1,511
9,044
62,840
0
L
Eset
 
Eset
4,516
522
361
1,402
8,016
2,492
0
4,644
3,163
38,045
615
L
1,091
53
0
1,505
6,170
1,488
0
3,704
2,146
0
13,092
W
Apollo
Adigg
Apollo
9,679
6,120
0
6,073
9,659
3,189
1,696
1,160
8,303
0
88,978
W
The Morrigan
Brehend
The Morrigan
7,466
1,498
0
2,111
5,632
1,908
1,089
637
4,911
71,142
1,712
L
Anubis
6,064
285
0
584
10,028
4,078
0
3,204
6,743
18,586
0
W
Ne Zha
GEAlmadaZ
Ne Zha
3,725
1,136
0
2,862
8,653
5,083
84
3,154
5,013
0
19,966
W
Eset
Qsason
Eset
8,445
972
182
932
7,215
2,485
156
2,875
3,980
79,526
1,445
L
Neith
dynastyop
Neith
4,504
1,008
0
1,039
9,712
2,220
0
2,354
7,192
0
29,811
L
Mercury
lucaszrx
Mercury
2,966
1,708
0
2,623
13,050
3,232
0
7,856
4,883
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,739
Gold Earned
30,669
563
Minions Killed
257
0
Camps Cleared
0
1,449,624
Distance Traveled
1,109,959
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,668
619
98
7
0
317,418
0
L
Eset
6,583
470
88
6
0
219,867
4
L
Mulan
5,172
369
25
2
0
137,363
0
W
Apollo
10,257
733
151
11
0
300,433
1
W
The Morrigan
9,961
712
141
10
0
248,460
2
L
Anubis
6,935
495
33
2
0
211,082
0
W
Ne Zha
8,255
590
18
1
0
311,638
4
W
Eset
9,598
686
155
11
0
271,675
0
L
Neith
5,811
415
57
4
0
271,690
1
L
Mercury
6,168
441
54
4
0
269,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role