Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
ALMIGHTYxBET
Bakasura
Silver III
Level 134
God Stats
7W - 14L
1,562 SR
Queue Stats
89W - 114L
971 MMR
Solo
Sobek
Sobek
Silver III
Clipsahoii
Sobek
Silver III
Level 148
God Stats
1W - 3L
1,441 SR
Queue Stats
277W - 302L
899 MMR
Solo
Chaac
Chaac
Silver II
Kris Wils
Chaac
Silver II
Level 109
God Stats
14W - 17L
1,450 SR
Queue Stats
638W - 668L
927 MMR
Solo
Raijin
Raijin
Silver IV
MatyCampos10
Raijin
Silver IV
Level 126
God Stats
1W - 5L
1,122 SR
Queue Stats
363W - 390L
838 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,415 SR
1,027 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 168
1,424 SR
1,090 MMR
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver IV
JOSIE378
Ix Chel
Silver IV
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
8W - 15L
1,244 MMR
Party 1
Arachne
Arachne
Silver III
Samuelp344
Arachne
Silver III
Level 107
God Stats
3W - 2L
1,457 SR
Queue Stats
149W - 166L
883 MMR
Solo
Hera
Hera
Silver III
TacoDTripita233
Hera
Silver III
Level 151
God Stats
5W - 5L
1,449 SR
Queue Stats
296W - 310L
1,008 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
YFNSwerv
Kumbhakarna
Silver III
Level 170
God Stats
6W - 2L
1,386 SR
Queue Stats
315W - 360L
816 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
1 / 2 / 0
2,968
594
3,323
2,912
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
ALMIGHTYxBET
Bakasura
6
0 / 1 / 0
3,194
639
746
4,282
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
3
0 / 2 / 0
2,823
565
984
3,268
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Kris Wils
Chaac
6
0 / 0 / 0
3,355
671
516
4,041
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
3
0 / 1 / 0
2,617
523
519
1,201
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniChang'eAtlasThor

VS

Bans
Cu ChulainnCthulhuAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
3 / 1 / 1
3,739
748
3,155
3,033
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
JOSIE378
Ix Chel
7
2 / 0 / 1
3,893
779
1,799
2,362
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Samuelp344
Arachne
6
0 / 0 / 1
3,339
668
437
2,852
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,632
726
1,200
1,295
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
YFNSwerv
Kumbhakarna
5
1 / 0 / 2
3,593
719
1,028
3,344
1,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
W
Chiron
 
Chiron
3
1
1
3.5
L
Bakasura
ALMIGHTYxBET
Bakasura
0
1
0
0
L
Sobek
0
2
0
0
W
Ix Chel
JOSIE378
Ix Chel
2
0
1
2.5
L
Chaac
Kris Wils
Chaac
0
0
0
0
L
Raijin
0
1
0
0
W
Arachne
Samuelp344
Arachne
0
0
1
0.5
W
0
0
0
0
W
Kumbhakarna
YFNSwerv
Kumbhakarna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,088
Damage
7,619
15,704
Taken
12,886
5,609
Mitigated
3,374
6,997
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,323
1,599
0
1,098
2,912
607
0
561
2,351
0
12,065
W
Chiron
 
Chiron
3,155
1,514
185
1,093
3,033
668
0
356
2,677
0
15,628
L
Bakasura
ALMIGHTYxBET
Bakasura
746
552
0
1,761
4,282
1,387
0
1,100
3,182
0
11,697
L
Sobek
984
328
0
1,242
3,268
1,478
0
649
2,619
2,361
678
W
Ix Chel
JOSIE378
Ix Chel
1,799
105
166
1,156
2,362
474
0
288
2,074
18,953
1,498
L
Chaac
Kris Wils
Chaac
516
0
0
2,320
4,041
1,921
0
1,037
2,854
0
15,555
L
Raijin
519
0
0
576
1,201
216
0
415
786
4,380
0
W
Arachne
Samuelp344
Arachne
437
378
0
1,533
2,852
636
0
231
2,611
0
15,485
W
1,200
152
0
586
1,295
222
0
0
1,295
16,130
283
W
Kumbhakarna
YFNSwerv
Kumbhakarna
1,028
350
0
1,026
3,344
1,374
0
518
2,826
7,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,957
Gold Earned
18,196
98
Minions Killed
139
0
Camps Cleared
0
415,971
Distance Traveled
482,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,968
594
12
2
0
88,638
0
W
Chiron
3,739
748
19
4
0
81,775
0
L
Bakasura
3,194
639
37
7
0
103,972
0
L
Sobek
2,823
565
11
2
0
88,935
0
W
Ix Chel
3,893
779
39
8
0
101,987
1
L
Chaac
3,355
671
30
6
0
100,956
0
L
Raijin
2,617
523
8
2
0
33,470
0
W
Arachne
3,339
668
35
7
0
117,321
0
W
Hera
3,632
726
38
8
0
90,087
0
W
Kumbhakarna
3,593
719
8
2
0
91,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role