Player Matchup

Kukulkan
Kukulkan
APOCCALYPSIA
Kukulkan
Level 67
God Stats
6W - 7L
1,502 SR
Queue Stats
91W - 105L
1,445 Elo+
Solo
Fenrir
Fenrir
Danishowman
Fenrir
Level 128
God Stats
3W - 1L
1,820 SR
Queue Stats
36W - 23L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Foma317
Hou Yi
Level 128
God Stats
4W - 7L
1,187 SR
Queue Stats
99W - 108L
1,407 Elo+
Party 1
Hercules
Hercules
SERii-
Hercules
Level 112
God Stats
17W - 10L
1,658 SR
Queue Stats
139W - 134L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
SacNadou
Cabrakan
Level 149
God Stats
32W - 18L
1,670 SR
Queue Stats
868W - 853L
1,430 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,461 Elo+

VS

Team Averages
Level 81
1,613 SR
1,437 Elo+
Medusa
Medusa
Emera1
Medusa
Level 126
God Stats
67W - 57L
1,530 SR
Queue Stats
81W - 88L
1,463 Elo+
Solo
Pele
Pele
Robertico69
Pele
Level 42
God Stats
6W - 5L
1,747 SR
Queue Stats
56W - 71L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
Salanderr
Gilgamesh
Level 104
God Stats
22W - 37L
1,401 SR
Queue Stats
110W - 118L
1,428 Elo+
Solo
Zeus
Zeus
jujukurby
Zeus
Level 78
God Stats
7W - 4L
1,996 SR
Queue Stats
391W - 413L
1,471 Elo+
Solo
Ymir
Ymir
saintlucas
Ymir
Level 55
God Stats
23W - 24L
1,392 SR
Queue Stats
84W - 108L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APOCCALYPSIA
Kukulkan
7
1 / 1 / 0
3,713
743
1,930
2,802
748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
7
1 / 0 / 1
3,673
735
1,239
3,264
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Foma317
Hou Yi
6
3 / 1 / 2
3,922
784
3,570
2,984
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
SERii-
Hercules
8
2 / 0 / 0
4,617
923
1,575
4,419
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
SacNadou
Cabrakan
6
1 / 0 / 3
3,917
783
917
4,006
2,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emera1
Medusa
5
0 / 3 / 0
3,009
602
3,250
4,193
992
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 2
3,485
697
1,706
3,097
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Salanderr
Gilgamesh
5
0 / 2 / 0
3,201
640
1,629
3,790
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
7
1 / 2 / 0
3,675
735
1,281
3,366
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
1 / 1 / 0
3,627
725
1,293
4,460
1,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
APOCCALYPSIA
Kukulkan
1
1
0
1
W
Fenrir
1
0
1
1.5
L
Medusa
Emera1
Medusa
0
3
0
0
W
Hou Yi
Foma317
Hou Yi
3
1
2
4
L
0
1
2
1
W
Hercules
SERii-
Hercules
2
0
0
2
W
Cabrakan
SacNadou
Cabrakan
1
0
3
2.5
L
Gilgamesh
Salanderr
Gilgamesh
0
2
0
0
L
Zeus
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,231
Damage
9,159
17,475
Taken
18,906
7,020
Mitigated
6,508
4,965
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
APOCCALYPSIA
Kukulkan
1,930
158
0
603
2,802
748
0
1,454
1,348
16,388
848
W
Fenrir
1,239
187
0
771
3,264
1,053
0
0
3,264
0
16,198
L
Medusa
Emera1
Medusa
3,250
1,517
0
1,242
4,193
992
0
251
3,942
0
16,036
W
Hou Yi
Foma317
Hou Yi
3,570
1,713
0
691
2,984
887
0
557
2,427
0
22,963
L
1,706
518
0
228
3,097
970
0
290
2,807
0
16,691
W
Hercules
SERii-
Hercules
1,575
524
0
1,274
4,419
1,744
0
0
4,210
0
24,542
W
Cabrakan
SacNadou
Cabrakan
917
213
0
1,626
4,006
2,588
0
563
3,443
6,333
407
L
Gilgamesh
Salanderr
Gilgamesh
1,629
646
0
947
3,790
1,793
0
0
3,790
0
10,804
L
Zeus
1,281
275
0
1,150
3,366
810
0
1,468
1,898
15,876
0
L
1,293
622
0
1,506
4,460
1,943
0
632
3,828
7,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,842
Gold Earned
16,997
168
Minions Killed
121
0
Camps Cleared
0
532,372
Distance Traveled
521,142
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,713
743
31
6
0
105,681
0
W
Fenrir
3,673
735
38
8
0
111,737
3
L
Medusa
3,009
602
23
5
0
96,594
0
W
Hou Yi
3,922
784
38
8
0
110,023
0
L
Pele
3,485
697
36
7
0
129,994
0
W
Hercules
4,617
923
54
11
0
97,077
0
W
Cabrakan
3,917
783
7
1
0
107,854
2
L
Gilgamesh
3,201
640
14
3
0
81,012
2
L
Zeus
3,675
735
37
7
0
101,029
0
L
Ymir
3,627
725
11
2
0
112,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role