Player Matchup

Nu Wa
Nu Wa
EuHinatinha
Nu Wa
Level 123
God Stats
54W - 45L
1,621 SR
Queue Stats
1,045W - 1,169L
1,550 Elo+
Solo
Medusa
Medusa
Sallem03
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,405 Elo+
Solo
Mercury
Mercury
SeldroX
Mercury
Level 109
God Stats
3W - 2L
1,447 SR
Queue Stats
35W - 37L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Totyyy
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,826 SR
Queue Stats
133W - 131L
1,517 Elo+
Solo
Ah Puch
Ah Puch
eugostuassim
Ah Puch
Level 81
God Stats
26W - 26L
1,553 SR
Queue Stats
587W - 728L
1,384 Elo+
Solo
Team Averages
Level 108
1,589 SR
1,465 Elo+

VS

Team Averages
Level 129
1,482 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PistoLShooT
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,466 Elo+
Solo
Nox
Nox
Starcreen
Nox
Level 108
God Stats
0W - 4L
1,382 SR
Queue Stats
15W - 18L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
lonox
Ao Kuang
Level 106
God Stats
1W - 1L
1,261 SR
Queue Stats
9W - 7L
1,528 Elo+
Solo
Nu Wa
Nu Wa
theboys_eagle
Nu Wa
Level 159
God Stats
2W - 4L
1,765 SR
Queue Stats
257W - 288L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
8,662
1,083
10,516
3,136
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Sallem03
Medusa
14
2 / 1 / 1
8,926
1,116
5,034
6,262
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
SeldroX
Mercury
14
2 / 1 / 4
8,819
1,102
3,546
3,987
1,323
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Totyyy
Morgan Le Fay
15
6 / 3 / 3
10,796
1,350
14,188
7,535
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
eugostuassim
Ah Puch
15
0 / 1 / 5
8,879
1,110
9,429
3,765
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 3
8,887
1,111
3,489
12,575
12,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
13
0 / 0 / 0
7,396
925
0
805
236
14
2 / 5 / 2
9,229
1,154
3,173
13,919
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
lonox
Ao Kuang
14
3 / 2 / 2
9,684
1,211
4,033
9,782
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 4
9,413
1,177
12,369
9,139
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
7
7
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
3
1.5
W
0
1
7
3.5
L
Hou Yi
0
0
0
0
W
Medusa
Sallem03
Medusa
2
1
1
2.5
W
Mercury
SeldroX
Mercury
2
1
4
4
L
2
5
2
0.6
W
Morgan Le Fay
Totyyy
Morgan Le Fay
6
3
3
2.5
W
Ah Puch
eugostuassim
Ah Puch
0
1
5
2.5
L
Ao Kuang
lonox
Ao Kuang
3
2
2
2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
23,064
24,685
Taken
46,220
7,252
Mitigated
22,089
1,436
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,489
155
0
692
12,575
12,069
0
8,751
3,303
0
9,558
W
10,516
3,108
0
0
3,136
811
0
2,390
746
19,816
53
L
Hou Yi
0
0
0
0
805
236
0
805
0
0
0
W
Medusa
Sallem03
Medusa
5,034
1,766
0
0
6,262
1,808
0
5,542
692
0
24,252
W
Mercury
SeldroX
Mercury
3,546
433
0
408
3,987
1,323
0
2,087
1,900
0
10,117
L
3,173
0
0
0
13,919
4,235
0
9,703
3,992
21,888
0
W
Morgan Le Fay
Totyyy
Morgan Le Fay
14,188
813
0
1,028
7,535
2,234
0
5,537
1,820
40,176
1,569
W
Ah Puch
eugostuassim
Ah Puch
9,429
68
0
0
3,765
1,076
0
3,338
387
26,663
0
L
Ao Kuang
lonox
Ao Kuang
4,033
517
0
2,047
9,782
2,988
0
6,290
3,368
27,346
959
L
12,369
2,814
0
107
9,139
2,561
0
6,994
2,017
38,949
2,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
44,609
197
Minions Killed
192
9
Camps Cleared
5
876,540
Distance Traveled
679,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,887
1,111
15
2
1
166,777
0
W
Nu Wa
8,662
1,083
26
3
1
153,869
0
L
Hou Yi
7,396
925
0
0
0
852
0
W
Medusa
8,926
1,116
46
6
2
178,277
0
W
Mercury
8,819
1,102
10
1
0
205,878
0
L
Nox
9,229
1,154
64
8
0
187,124
0
W
Morgan Le Fay
10,796
1,350
61
8
4
168,252
0
W
Ah Puch
8,879
1,110
54
7
2
170,264
0
L
Ao Kuang
9,684
1,211
61
8
2
171,527
0
L
Nu Wa
9,413
1,177
52
7
2
152,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role