Player Matchup

Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 106
God Stats
317W - 297L
1,517 SR
Queue Stats
440W - 459L
1,435 Elo+
Solo
Heimdallr
Heimdallr
LukeSkyWalka-
Heimdallr
Level 156
God Stats
7W - 10L
1,438 SR
Queue Stats
265W - 233L
1,546 Elo+
Solo
Thor
Thor
TheGamefather___
Thor
Level 142
God Stats
92W - 90L
1,560 SR
Queue Stats
188W - 191L
1,515 Elo+
Solo
Hera
Hera
Wrath--5thSin
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 134L
1,579 Elo+
Solo
Tyr
Tyr
jbear159
Tyr
Level 134
God Stats
4W - 6L
1,445 SR
Queue Stats
318W - 282L
1,571 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,529 Elo+

VS

Team Averages
Level 138
1,480 SR
1,417 Elo+
Bellona
Bellona
 
Bellona
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arky6
Ymir
Level 153
God Stats
1W - 0L
1,431 SR
Queue Stats
2W - 10L
1,126 Elo+
Solo
Hachiman
Hachiman
ReggieDaPrynce
Hachiman
Level 148
God Stats
14W - 20L
1,592 SR
Queue Stats
174W - 158L
1,542 Elo+
Solo
Da Ji
Da Ji
josscan003
Da Ji
Level 158
God Stats
16W - 15L
1,537 SR
Queue Stats
259W - 235L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXNymphetamineXx
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,342 SR
Queue Stats
28W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graiskye
Cthulhu
9
0 / 1 / 0
5,477
548
987
6,012
2,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LukeSkyWalka-
Heimdallr
10
0 / 1 / 0
5,197
520
3,490
3,533
1,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 4 / 0
5,083
508
2,323
7,468
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
5,899
590
4,928
5,176
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
4 / 2 / 1
6,864
686
8,596
8,975
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 1
5,953
595
6,404
11,498
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Arky6
Ymir
9
1 / 0 / 5
5,620
562
2,052
7,274
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
11
1 / 0 / 2
5,232
523
3,485
4,706
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
11
8 / 1 / 1
6,528
653
6,269
6,356
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
xXNymphetamineXx
Morgan Le Fay
10
1 / 3 / 3
5,370
537
2,589
5,750
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
12
12
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
1
0.5
W
Ymir
Arky6
Ymir
1
0
5
3.5
L
Cthulhu
Graiskye
Cthulhu
0
1
0
0
L
Heimdallr
LukeSkyWalka-
Heimdallr
0
1
0
0
W
Hachiman
1
0
2
2
L
1
4
0
0.25
L
2
4
1
0.63
L
4
2
1
2.25
W
Da Ji
8
1
1
8.5
W
Morgan Le Fay
xXNymphetamineXx
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
20,799
31,164
Taken
35,584
11,735
Mitigated
17,958
7,910
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,404
3,376
0
5,019
11,498
8,222
0
0
11,498
0
43,597
W
Ymir
Arky6
Ymir
2,052
282
0
2,408
7,274
4,186
0
1,847
5,277
12,584
1,552
L
Cthulhu
Graiskye
Cthulhu
987
0
0
1,632
6,012
2,705
0
377
5,635
20,040
2,329
L
Heimdallr
LukeSkyWalka-
Heimdallr
3,490
1,716
0
1,164
3,533
1,113
0
357
3,176
0
40,881
W
Hachiman
3,485
1,612
0
2,283
4,706
1,289
0
210
4,496
0
41,225
L
2,323
831
0
501
7,468
2,471
0
1,560
5,860
0
30,900
L
4,928
702
0
833
5,176
1,254
0
1,658
3,288
37,014
0
L
8,596
2,813
0
3,780
8,975
4,192
0
223
8,712
0
42,603
W
Da Ji
6,269
2,246
0
644
6,356
2,599
0
604
5,712
0
40,738
W
Morgan Le Fay
xXNymphetamineXx
Morgan Le Fay
2,589
398
0
1,419
5,750
1,662
0
2,681
2,774
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
28,703
350
Minions Killed
286
0
Camps Cleared
0
958,353
Distance Traveled
989,506
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,953
595
78
8
0
178,262
0
W
Ymir
5,620
562
16
2
0
208,708
4
L
Cthulhu
5,477
548
40
4
0
208,593
6
L
Heimdallr
5,197
520
75
8
0
173,254
1
W
Hachiman
5,232
523
79
8
0
175,327
2
L
Thor
5,083
508
62
6
0
191,187
0
L
Hera
5,899
590
81
8
0
180,603
0
L
Tyr
6,864
686
92
9
0
204,716
0
W
Da Ji
6,528
653
59
6
0
240,682
0
W
Morgan Le Fay
5,370
537
54
5
0
186,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role