Player Matchup

Chaac
Chaac
MAJJIN_NOXYS
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
Obito__OL
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 1
Hachiman
Hachiman
ProudSun
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,691 Elo+
Solo
Ne Zha
Ne Zha
Sary10
Ne Zha
Level 155
God Stats
12W - 0L
2,084 SR
Queue Stats
1,002W - 182L
1,904 Elo+
Party 2
Janus
Janus
elbrins
Janus
Level 159
God Stats
28W - 7L
1,829 SR
Queue Stats
1,273W - 323L
1,863 Elo+
Party 2
Team Averages
Level 103
1,683 SR
1,605 Elo+

VS

Team Averages
Level 92
1,538 SR
1,454 Elo+
Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blondici
Izanami
Level 119
God Stats
1W - 2L
1,528 SR
Queue Stats
131W - 132L
1,413 Elo+
Solo
Chaac
Chaac
aneisva
Chaac
Level 38
God Stats
3W - 4L
1,365 SR
Queue Stats
97W - 134L
1,423 Elo+
Solo
Nemesis
Nemesis
magliana3869
Nemesis
Level 53
God Stats
5W - 5L
1,795 SR
Queue Stats
222W - 218L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
7,896
607
786
3,166
2,217
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Obito__OL
Kukulkan
18
4 / 5 / 12
11,150
858
9,582
8,412
3,206
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ProudSun
Hachiman
19
9 / 2 / 14
11,795
907
19,904
9,136
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Sary10
Ne Zha
20
5 / 2 / 16
11,298
869
14,312
10,742
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
elbrins
Janus
20
13 / 1 / 13
13,204
1,016
19,387
9,481
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
1 / 4 / 6
9,993
769
8,444
15,244
12,795
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
 
Thor
11
3 / 4 / 1
7,861
605
6,624
7,446
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Blondici
Izanami
14
2 / 11 / 3
9,455
727
6,425
15,042
3,992
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
aneisva
Chaac
17
3 / 6 / 2
9,149
704
3,420
19,298
16,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
magliana3869
Nemesis
14
2 / 6 / 2
8,536
657
4,209
13,558
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
31
Kills
11
11
Deaths
31
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
6
1
L
Thor
 
Thor
3
4
1
0.88
L
Izanami
Blondici
Izanami
2
11
3
0.32
W
0
1
4
2
W
Kukulkan
Obito__OL
Kukulkan
4
5
12
2
W
Hachiman
ProudSun
Hachiman
9
2
14
8
W
Ne Zha
Sary10
Ne Zha
5
2
16
6.5
L
Chaac
aneisva
Chaac
3
6
2
0.67
W
Janus
elbrins
Janus
13
1
13
19.5
L
Nemesis
magliana3869
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,971
Damage
29,122
40,937
Taken
70,588
18,188
Mitigated
46,490
10,569
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,444
943
789
929
15,244
12,795
0
6,963
7,729
28,301
0
L
Thor
 
Thor
6,624
756
1,003
864
7,446
2,367
0
2,089
5,229
0
13,165
L
Izanami
Blondici
Izanami
6,425
4,018
1,190
336
15,042
3,992
0
5,347
9,340
0
16,616
W
786
85
0
572
3,166
2,217
0
935
2,231
0
2,364
W
Kukulkan
Obito__OL
Kukulkan
9,582
940
0
168
8,412
3,206
228
2,021
6,243
22,056
0
W
Hachiman
ProudSun
Hachiman
19,904
13,082
1,130
1,896
9,136
3,604
3,368
1,109
7,937
0
41,583
W
Ne Zha
Sary10
Ne Zha
14,312
1,140
2,176
3,318
10,742
5,297
619
1,442
9,184
0
32,884
L
Chaac
aneisva
Chaac
3,420
134
585
5,036
19,298
16,695
0
7,237
11,327
0
11,773
W
Janus
elbrins
Janus
19,387
866
390
919
9,481
3,864
2,145
2,937
6,421
40,602
987
L
Nemesis
magliana3869
Nemesis
4,209
850
544
1,924
13,558
10,641
0
5,034
8,098
0
10,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,343
Gold Earned
44,994
160
Minions Killed
101
0
Camps Cleared
0
1,248,893
Distance Traveled
1,032,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,993
769
44
3
0
217,940
0
L
Thor
7,861
605
11
1
0
217,731
0
L
Izanami
9,455
727
19
1
0
160,597
0
W
Chaac
7,896
607
5
0
0
100,988
0
W
Kukulkan
11,150
858
39
3
0
235,389
0
W
Hachiman
11,795
907
35
3
0
234,770
0
W
Ne Zha
11,298
869
21
2
0
427,865
0
L
Chaac
9,149
704
11
1
0
215,636
0
W
Janus
13,204
1,016
60
5
0
249,881
0
L
Nemesis
8,536
657
16
1
0
220,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role