Player Matchup

Lancelot
Lancelot
HintOfMalice
Lancelot
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,446 Elo+
Solo
Nut
Nut
InferableRock31
Nut
Level 3
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Charon
Charon
Le Fifou2050
Charon
Level 128
God Stats
0W - 4L
1,148 SR
Queue Stats
166W - 163L
1,517 Elo+
Party 2
Nox
Nox
StayStrong23
Nox
Level 46
God Stats
3W - 2L
1,852 SR
Queue Stats
7W - 7L
1,550 Elo+
Party 1
Janus
Janus
ipodlmp
Janus
Level 147
God Stats
9W - 7L
1,584 SR
Queue Stats
190W - 189L
1,502 Elo+
Party 2
Team Averages
Level 86
1,469 SR
1,493 Elo+

VS

Team Averages
Level 136
1,604 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Archipaule
Tsukuyomi
Level 107
God Stats
6W - 3L
1,599 SR
Queue Stats
268W - 251L
1,535 Elo+
Solo
Medusa
Medusa
Emera1
Medusa
Level 126
God Stats
67W - 57L
1,511 SR
Queue Stats
81W - 88L
1,441 Elo+
Solo
Chang'e
Chang'e
Zombie3910330
Chang'e
Level 157
God Stats
4W - 0L
1,707 SR
Queue Stats
185W - 169L
1,476 Elo+
Solo
Yu Huang
Yu Huang
lovexiatian
Yu Huang
Level 166
God Stats
2W - 0L
1,701 SR
Queue Stats
267W - 282L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HintOfMalice
Lancelot
11
2 / 3 / 1
5,517
552
3,880
7,244
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 7 / 0
4,830
483
1,325
6,215
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
8
0 / 2 / 1
4,681
468
1,781
7,220
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
4,680
468
1,053
5,692
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
ipodlmp
Janus
11
3 / 2 / 1
5,871
587
2,931
4,137
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 1 / 5
6,587
659
7,126
3,399
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Archipaule
Tsukuyomi
12
3 / 2 / 4
6,464
646
4,251
8,049
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Emera1
Medusa
10
1 / 2 / 4
6,216
622
2,099
5,744
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
9
2 / 1 / 3
5,601
560
3,345
6,067
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
lovexiatian
Yu Huang
13
4 / 0 / 1
7,407
741
4,274
2,040
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
5
8.5
W
Tsukuyomi
Archipaule
Tsukuyomi
3
2
4
2.5
W
Medusa
Emera1
Medusa
1
2
4
1.5
L
Lancelot
HintOfMalice
Lancelot
2
3
1
0.83
L
1
7
0
0.14
L
Charon
0
2
1
0.25
L
0
2
1
0.25
W
Chang'e
2
1
3
3.5
L
Janus
ipodlmp
Janus
3
2
1
1.75
W
Yu Huang
lovexiatian
Yu Huang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,970
Damage
21,095
30,508
Taken
25,299
10,498
Mitigated
7,606
6,828
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,126
3,440
0
1,078
3,399
1,166
384
1,107
2,292
0
33,786
W
Tsukuyomi
Archipaule
Tsukuyomi
4,251
341
0
3,530
8,049
2,484
454
733
7,241
0
37,145
W
Medusa
Emera1
Medusa
2,099
503
0
1,905
5,744
1,639
630
1,607
3,995
0
29,309
L
Lancelot
HintOfMalice
Lancelot
3,880
796
0
2,336
7,244
2,535
0
1,092
6,152
0
37,094
L
1,325
1,113
0
126
6,215
1,597
0
2,053
4,162
0
8,140
L
Charon
1,781
278
0
2,342
7,220
3,607
0
1,787
5,433
14,953
905
L
1,053
91
0
1,511
5,692
1,590
0
2,470
3,222
20,164
0
W
Chang'e
3,345
586
600
3,008
6,067
1,685
0
1,319
4,668
26,800
1,468
L
Janus
ipodlmp
Janus
2,931
0
0
513
4,137
1,169
0
186
3,951
29,351
743
W
Yu Huang
lovexiatian
Yu Huang
4,274
239
0
950
2,040
632
650
286
1,754
47,948
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
32,275
229
Minions Killed
325
0
Camps Cleared
0
992,407
Distance Traveled
958,622
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,587
659
64
6
0
181,142
1
W
Tsukuyomi
6,464
646
68
7
0
235,388
1
W
Medusa
6,216
622
49
5
0
164,378
0
L
Lancelot
5,517
552
80
8
0
219,557
0
L
Nut
4,830
483
15
2
0
196,339
0
L
Charon
4,681
468
17
2
0
193,312
3
L
Nox
4,680
468
45
5
0
198,123
0
W
Chang'e
5,601
560
42
4
0
187,064
0
L
Janus
5,871
587
72
7
0
185,076
2
W
Yu Huang
7,407
741
102
10
0
190,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role