Player Matchup

Cabrakan
Cabrakan
Gold II
Lagministrator
Cabrakan
Gold II
Level 161
God Stats
3W - 2L
2,009 SR
Queue Stats
105W - 109L
1,639 MMR
Party 2
Vulcan
Vulcan
Gold II
Strike5150
Vulcan
Gold II
Level 153
God Stats
22W - 17L
1,599 SR
Queue Stats
105W - 109L
1,639 MMR
Party 2
Medusa
Medusa
Gold IV
alohawiners
Medusa
Gold IV
Level 111
God Stats
94W - 87L
1,564 SR
Queue Stats
166W - 194L
1,490 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,724 SR
1,590 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,582 SR
1,832 MMR
Baron Samedi
Baron Samedi
Gold II
Vidalzyn
Baron Samedi
Gold II
Level 135
God Stats
2W - 3L
1,534 SR
Queue Stats
42W - 50L
1,441 MMR
Solo
Ares
Ares
Diamond V
coldbloodedak
Ares
Diamond V
Level 141
God Stats
6W - 5L
1,685 SR
Queue Stats
99W - 95L
2,069 MMR
Party 1
Neith
Neith
Platinum III
jucyflavorstick2
Neith
Platinum III
Level 138
God Stats
1W - 0L
1,527 SR
Queue Stats
34W - 26L
1,987 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 6 / 2
8,505
709
3,955
10,425
13,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
Strike5150
Vulcan
14
0 / 5 / 2
8,597
716
7,170
8,435
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
16
2 / 3 / 0
10,136
845
6,587
8,485
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
PersephoneCthulhuKuzenboBacchusNe Zha

VS

Bans
AgniFreyaErlang ShenNu WaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vidalzyn
Baron Samedi
16
6 / 1 / 6
10,694
891
8,251
7,078
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 10
10,420
868
6,521
11,136
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 9
11,245
937
9,360
7,827
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
6
2
0.17
L
Vulcan
Strike5150
Vulcan
0
5
2
0.2
W
Baron Samedi
Vidalzyn
Baron Samedi
6
1
6
9
L
Medusa
2
3
0
0.67
W
4
1
10
9
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
24,132
27,345
Taken
26,041
19,703
Mitigated
15,619
2,392
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,955
357
0
1,069
10,425
13,367
0
4,700
5,364
15,178
145
L
Vulcan
Strike5150
Vulcan
7,170
126
0
960
8,435
3,145
240
4,278
3,971
30,232
0
W
Baron Samedi
Vidalzyn
Baron Samedi
8,251
664
1,376
2,677
7,078
3,509
1,125
2,918
3,965
28,356
1,180
L
Medusa
6,587
1,315
0
363
8,485
3,191
374
4,816
3,557
0
46,756
W
6,521
239
0
1,816
11,136
9,236
1,012
4,268
6,672
15,531
0
W
9,360
2,989
0
3,519
7,827
2,874
1,637
3,205
4,389
0
65,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
32,359
150
Minions Killed
186
0
Camps Cleared
0
722,843
Distance Traveled
692,079
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,505
709
21
2
0
214,250
3
L
Vulcan
8,597
716
47
4
0
241,205
0
W
Baron Samedi
10,694
891
58
5
0
211,094
0
L
Medusa
10,136
845
82
7
0
267,388
2
W
Ares
10,420
868
15
1
0
236,011
0
W
Neith
11,245
937
113
9
0
244,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role