Player Matchup

Bastet
Bastet
 
Bastet
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AllSeeingWarrior
Persephone
Level 86
God Stats
28W - 25L
1,634 SR
Queue Stats
301W - 312L
1,490 Elo+
Solo
Fenrir
Fenrir
GODPOWER1218
Fenrir
Level 201
God Stats
279W - 218L
1,545 SR
Queue Stats
779W - 800L
1,553 Elo+
Solo
Hera
Hera
LeonardoSVK
Hera
Level 99
God Stats
14W - 14L
1,480 SR
Queue Stats
158W - 170L
1,487 Elo+
Solo
Cerberus
Cerberus
Malrun186
Cerberus
Level 129
God Stats
12W - 11L
1,565 SR
Queue Stats
354W - 374L
1,524 Elo+
Solo
Team Averages
Level 139
1,545 SR
1,511 Elo+

VS

Team Averages
Level 128
1,563 SR
1,487 Elo+
Baron Samedi
Baron Samedi
FrenchFreeze
Baron Samedi
Level 157
God Stats
46W - 43L
1,553 SR
Queue Stats
415W - 407L
1,488 Elo+
Solo
Ullr
Ullr
Talhaaaa
Ullr
Level 102
God Stats
49W - 55L
1,480 SR
Queue Stats
431W - 442L
1,512 Elo+
Solo
Scylla
Scylla
ThaTsSad
Scylla
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,348 Elo+
Party 1
Chaac
Chaac
UsutX
Chaac
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
390W - 356L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Yulearia
Nu Wa
Level 125
God Stats
45W - 30L
1,782 SR
Queue Stats
245W - 274L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 3 / 2
6,771
1,354
9,422
6,434
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Persephone
AllSeeingWarrior
Persephone
11
0 / 1 / 4
6,363
1,273
4,331
3,535
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Fenrir
11
1 / 1 / 2
6,010
1,202
2,028
2,886
1,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 3
5,983
1,197
5,955
3,498
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Malrun186
Cerberus
12
2 / 2 / 4
7,089
1,418
6,702
10,527
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

348

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrenchFreeze
Baron Samedi
11
2 / 1 / 4
6,711
1,342
4,968
4,118
1,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
1 / 1 / 5
6,610
1,322
2,639
5,166
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
ThaTsSad
Scylla
11
2 / 2 / 5
6,494
1,299
4,886
5,935
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
UsutX
Chaac
11
3 / 2 / 4
6,907
1,381
7,267
11,125
8,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Yulearia
Nu Wa
11
0 / 0 / 7
6,518
1,304
4,485
4,824
2,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
6
Kills
8
8
Deaths
6
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
2
1.33
L
Persephone
AllSeeingWarrior
Persephone
0
1
4
2
W
Baron Samedi
FrenchFreeze
Baron Samedi
2
1
4
4
L
Fenrir
1
1
2
2
L
0
1
3
1.5
L
Cerberus
Malrun186
Cerberus
2
2
4
2
W
Ullr
1
1
5
3.5
W
Scylla
ThaTsSad
Scylla
2
2
5
2.25
W
Chaac
UsutX
Chaac
3
2
4
2.5
W
Nu Wa
Yulearia
Nu Wa
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
24,245
26,880
Taken
31,168
13,287
Mitigated
14,922
3,210
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,422
1,372
0
689
6,434
1,932
0
3,619
2,763
0
11,855
L
Persephone
AllSeeingWarrior
Persephone
4,331
124
0
594
3,535
1,120
0
1,160
2,362
19,296
0
W
Baron Samedi
FrenchFreeze
Baron Samedi
4,968
322
1,095
507
4,118
1,357
0
2,054
2,010
15,263
667
L
Fenrir
2,028
228
0
242
2,886
1,472
0
1,563
1,323
0
4,476
L
5,955
1,290
0
0
3,498
1,299
0
1,511
1,915
23,019
0
L
Cerberus
Malrun186
Cerberus
6,702
211
0
1,685
10,527
7,464
0
5,774
4,499
15,329
0
W
Ullr
2,639
970
0
233
5,166
1,330
0
2,171
2,931
0
21,805
W
Scylla
ThaTsSad
Scylla
4,886
960
0
1,561
5,935
1,339
0
1,847
3,994
10,170
0
W
Chaac
UsutX
Chaac
7,267
1,229
0
1,691
11,125
8,233
0
7,339
3,438
0
12,318
W
Nu Wa
Yulearia
Nu Wa
4,485
1,524
1,056
1,201
4,824
2,663
0
2,913
1,807
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
33,240
114
Minions Killed
116
3
Camps Cleared
6
537,535
Distance Traveled
593,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,771
1,354
4
1
2
131,562
0
L
Persephone
6,363
1,273
25
5
0
123,143
0
W
Baron Samedi
6,711
1,342
29
6
1
120,794
0
L
Fenrir
6,010
1,202
6
1
0
69,242
0
L
Hera
5,983
1,197
48
10
0
97,625
0
L
Cerberus
7,089
1,418
31
6
1
115,963
0
W
Ullr
6,610
1,322
48
10
1
118,959
0
W
Scylla
6,494
1,299
12
2
2
123,027
0
W
Chaac
6,907
1,381
10
2
1
120,915
0
W
Nu Wa
6,518
1,304
17
3
1
109,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role