Player Matchup

Osiris
Osiris
Certified_BusT
Osiris
Level 107
God Stats
24W - 21L
1,625 SR
Queue Stats
191W - 168L
1,528 Elo+
Solo
Athena
Athena
Rechols2369
Athena
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 105L
1,503 Elo+
Party 1
Agni
Agni
ShadowDownKill
Agni
Level 204
God Stats
4W - 3L
1,438 SR
Queue Stats
115W - 113L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Stiggy121
Cthulhu
Level 128
God Stats
18W - 11L
1,764 SR
Queue Stats
220W - 230L
1,515 Elo+
Party 1
Martichoras
Martichoras
Vulture Nest
Martichoras
Level 190
God Stats
3W - 2L
1,680 SR
Queue Stats
164W - 170L
1,516 Elo+
Party 1
Team Averages
Level 158
1,601 SR
1,515 Elo+

VS

Team Averages
Level 117
1,450 SR
1,519 Elo+
Medusa
Medusa
Angels One Shot
Medusa
Level 117
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 12L
1,446 Elo+
Solo
Ravana
Ravana
Jirac1020
Ravana
Level 98
God Stats
4W - 8L
1,336 SR
Queue Stats
171W - 159L
1,455 Elo+
Solo
Ares
Ares
XxTAURENxX
Ares
Level 115
God Stats
19W - 22L
1,442 SR
Queue Stats
348W - 306L
1,481 Elo+
Solo
Guan Yu
Guan Yu
conqeefador_69
Guan Yu
Level 95
God Stats
2W - 3L
1,486 SR
Queue Stats
273W - 251L
1,579 Elo+
Solo
Tiamat
Tiamat
percfever
Tiamat
Level 159
God Stats
5W - 7L
1,717 SR
Queue Stats
808W - 751L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
8,570
571
8,023
10,624
5,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
0 / 3 / 7
7,626
508
5,011
14,576
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 3 / 3
9,057
604
8,909
8,992
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Stiggy121
Cthulhu
15
3 / 0 / 3
9,273
618
9,163
11,097
8,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
Vulture Nest
Martichoras
15
2 / 2 / 4
8,227
548
8,256
8,141
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,204
480
5,225
8,762
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Jirac1020
Ravana
12
1 / 7 / 2
6,888
459
5,936
11,399
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 3
7,516
501
7,447
14,817
12,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
6,128
409
3,194
8,230
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
percfever
Tiamat
13
4 / 3 / 3
7,762
517
10,830
10,444
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
9
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
6
2
5
4.25
L
Ravana
Jirac1020
Ravana
1
7
2
0.29
W
Athena
0
3
7
1.17
W
7
3
3
2.83
W
Cthulhu
Stiggy121
Cthulhu
3
0
3
4.5
W
Martichoras
Vulture Nest
Martichoras
2
2
4
2
L
2
3
3
1.17
L
0
2
0
0
L
Tiamat
percfever
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,362
Damage
32,632
53,430
Taken
53,652
31,347
Mitigated
29,707
16,586
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
2,748
0
1,636
8,762
2,983
295
1,339
7,423
0
50,719
W
8,023
3,999
0
4,100
10,624
5,309
397
2,775
7,825
0
54,287
L
Ravana
Jirac1020
Ravana
5,936
1,194
0
2,458
11,399
4,029
0
5,581
5,656
0
51,001
W
Athena
5,011
1,257
291
4,015
14,576
11,437
0
7,271
6,806
19,849
1,959
W
8,909
822
0
1,487
8,992
2,768
95
4,292
4,561
51,804
1,671
W
Cthulhu
Stiggy121
Cthulhu
9,163
274
630
3,831
11,097
8,798
0
2,092
8,671
64,250
2,742
W
Martichoras
Vulture Nest
Martichoras
8,256
3,386
0
2,232
8,141
3,035
406
1,547
6,540
0
68,729
L
7,447
495
0
3,451
14,817
12,835
0
5,042
9,606
32,289
1,133
L
3,194
448
201
4,293
8,230
4,134
0
3,854
3,794
1,068
28,204
L
Tiamat
percfever
Tiamat
10,830
1,120
0
1,334
10,444
5,726
0
5,232
5,172
45,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
35,498
481
Minions Killed
370
0
Camps Cleared
0
1,555,216
Distance Traveled
1,394,289
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,204
480
95
6
0
287,898
0
W
Osiris
8,570
571
77
5
0
352,017
3
L
Ravana
6,888
459
87
6
0
317,377
0
W
Athena
7,626
508
41
3
0
288,415
2
W
Agni
9,057
604
122
8
0
312,502
2
W
Cthulhu
9,273
618
130
9
0
322,682
2
W
Martichoras
8,227
548
111
7
0
279,600
2
L
Ares
7,516
501
47
3
0
284,025
0
L
Guan Yu
6,128
409
52
3
0
202,327
1
L
Tiamat
7,762
517
89
6
0
302,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role